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mvAddTrack(3dm)						       mvAddTrack(3dm)


NAME    [Toc]    [Back]

     mvAddTrack, mvRemoveTrack - add or	remove tracks in a movie

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/moviefile.h>


     DMstatus mvAddTrack( MVid movie, DMmedium medium, DMparams* params,
			  DMparams* paramsSetOrNULL, MVid* returnTrack )

     DMstatus mvRemoveTrack( MVid movie, MVid track )

DESCRIPTION    [Toc]    [Back]

     A movie contains a	number of separate, parallel tracks, each of which
     contains one type of data.	 A movie may contain any number	of tracks.
     These functions are used to add tracks to newly created movies, remove
     tracks from existing movies, and find tracks in an	existing movie.

     The type MVid is used both	for movies and for tracks so that the generic
     tag functions (see	mvParams(3dm)) can work	on movies and tracks.

     mvAddTrack	adds a new track to a movie and	returns	the MVid for that
     track.  The medium	parameter determines the type of track.	 For image
     (type DM_IMAGE) tracks the	parameters used	to configure the track
     (params) should be	set up by calling mvSetImageDefaults.

     For audio (type DM_AUDIO) tracks, the parameters used to configure	the
     track (params) should be set up by	calling	dmSetAudioDefaults.  The
     parameters	actually used in the track are stored into paramsSetOrNULL if
     it	is not NULL.  The new track, if	created	successfully, is returned in
     returnTrack.  DM_SUCCESS or DM_FAILURE is returned.

     mvRemoveTrack removes a track from	a movie.  DM_SUCCESS or	DM_FAILURE is
     returned.

IMAGE COMPRESSION    [Toc]    [Back]

     The DM_IMAGE_COMPRESSION parameter	that is	given when creating an image
     track specifies the default compression scheme used when storing the
     movie.  Different settings	can result in large differences	in image
     quality and in playback performance.  The compression types currently
     supported for SGI movies are: UNCOMPRESSED, MVC1, MVC2, RLE, RLE24, and
     JPEG.  The	compression types currently supported for QuickTime movies
     are: UNCOMPRESSED,	QT_VIDEO, QT_ANIM, QT_CVID, MVC1, MVC2,	RLE, RLE24,
     JPEG, and INDEO.  The compression types currently supported for AVI
     movies are: UNCOMPRESSED, QT_CVID,	JPEG, and INDEO. QT_CVID (Cinepak) and
     INDEO can only be used to create tracks on	machines that have a
     Cinepak/Indeo Encoder License.

     The most commonly used schemes and	the reasons for	choosing them are:



									Page 1






mvAddTrack(3dm)						       mvAddTrack(3dm)



     UNCOMPRESSED:  Uncompressed images	are, of	course,	very large, but	there
     is	no loss	of image quality.  For the best	quality	in a final movie, all
     image manipulation	and storage should be with uncompressed	images until
     the final movie is	produced, at which time	the images can be compressed.

     MVC1: This	is a good general-purpose compression scheme.  It is a color
     cell compression technique	that works well	for video, but can cause fuzzy
     edges in high-contrast animation.

     MVC2: This	is another good	general-purpose	compression scheme.  It	is
     similar to	MVC1, but achieves greater compression at the cost of a	longer
     compression time. Decompression is	faster than for	MVC1.

     RLE24: This is a lossless compression that	uses run-length	encoding.  It
     is	good for animation where there are large areas that have identical
     colors.

     JPEG: JPEG	is good	for video, but is slow.

     QT_VIDEO: This is the compression used for	QuickTime movies that contain
     video.  Like MVC1,	QT_VIDEO is a color cell compression technique.	 It
     includes temporal compression and is good for video and reasonable	for
     animation.

     QT_ANIM: This is a	lossy run-length encoding scheme used for QuickTime
     movies.  It also includes temporal	compression.  It has excellent
     compression ratios	for animation that has large areas of similar colors.

     QT_CVID: This is a	lossy compression scheme that achieves higher
     compression ratios	and faster playback than QT_VIDEO.  With this
     compression scheme	decompression is much faster than compression, so it's
     best used on movies that will be compressed once and played back many
     times.

     INDEO: This is a lossy compression	scheme that can	be used	in AVI and
     QuickTime movies.

     The most commonly used compression	scheme for movies to be	played on SGI
     machines is MVC1.	For QuickTime movies to	be played on a Macintosh,
     QT_VIDEO and QT_CVID are frequently used.	The most frequently used
     compression schemes in AVI	movies are QT_CVID and INDEO.

     Four optional parameters may be set to allow more control over the	image
     compression of created tracks.  These parameters are:

     DM_IMAGE_QUALITY_SPATIAL: This parameter may be used to control the
     spatial quality for compressors that use a	spatial	quality	factor such as
     JPEG and the QuickTime compressors.  The value of
     DM_IMAGE_QUALITY_SPATIAL must be a	double between 0 and 1.0 where 0 is
     minimum quality and 1.0 is	maximum	quality.  If this parameter is not set
     the default value of this parameter will be set to	.75 for	JPEG files and
     .5	for the	QuickTime compressors.



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mvAddTrack(3dm)						       mvAddTrack(3dm)



     DM_IMAGE_QUALITY_TEMPORAL:	This parameter may be used to control the
     temporal quality for compressors that take	a temporal quality factor such
     as	QuickTime Video	and QuickTime Animation.  The value of
     DM_IMAGE_QUALITY_TEMPORAL must be a double	between	0 and 1.0 where	0 is
     minimum quality and 1.0 is	maxiumum quality.  If this parameter is	not
     set the default value of this parameter is	set to .5 for the QuickTime
     compressors.

     DM_IMAGE_BITRATE: This parameter may be used to control the bitrate of
     the compressed image track	with the Cinepak compressor.  The value	of
     DM_IMAGE_BITRATE must be an integer greater than 0	whose value specifies
     the number	of bits/second of compressed data in the image track.  This
     value is only used	on compression of the data and is not stored in	the
     movie file.

     DM_IMAGE_KEYFRAME_DISTANCE: This parameter	may be used to control the
     frequency of keyframes in the image track when used with a	compressor
     that uses keyframes such as the QuickTime compressors.
     DM_IMAGE_KEYFRAME_DISTANCE	must be	an integer greater than	0.  The
     default value of DM_IMAGE_KEYFRAME_DISTANCE is 5.	This value is only
     used on compression of the	data and is not	stored in the movie file.

EXAMPLE    [Toc]    [Back]

	  #include <dmedia/moviefile.h>

	  void AddAudioTrack( MVid movie )
	  {
	      DMparams*	audioParams;
	      MVid	audioTrack;

	      if ( dmParamsCreate( &audioParams	) != DM_SUCCESS	) {
		  /* handle error */
	      }

	      if ( dmSetAudioDefaults( audioParams,
				       8,     /* bits/sample */
				       22050, /* sample	rate */
				       1,     /* number	of channels */
				       ) != DM_SUCCESS ) {
		  /* handle error */
	      }

	      if ( mvAddTrack( movie,
			       DM_AUDIO,
			       audioParams,
			       NULL,
			       &audioTrack ) !=	DM_SUCCESS ) {
		   /* handle error */
	      }

	      /* Write audio data to track */



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mvAddTrack(3dm)						       mvAddTrack(3dm)



	      /* with mvInsertFrames(3dm) */
	  }


SEE ALSO    [Toc]    [Back]

      
      
     mvIntro(3dm), mvCreate(3dm), mvInsertFramesAtTime(3dm),
     mvInsertFrames(3dm), mvSetImageDefaults(3dm), mvQuery(3dm),
     mvGetErrno(3dm).


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 Similar pages
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mvMovieEdit IRIX edit movie/tracks
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