mvShowCurrentFrame(3dm) mvShowCurrentFrame(3dm)
mvShowCurrentTime, mvShowCurrentFrame - Display current movie frame on
screen for a movie instance
#include <dmedia/moviefile.h>
#include <dmedia/movieplay.h>
void mvShowCurrentTime(MVid movieid);
void mvShowCurrentFrame(MVid movieid);
mvShowCurrentTime(3dm) displays the current movie frame on screen for the
specified movie.
You should call mvShowCurrentTime(3dm) in response to X Expose events.
In addition, if you have disabled Movie Playack Library frame display
(see mvSetEnableVideo(3dm)), mvShowCurrentTime(3dm) you should call
mvShowCurrentTime(3dm) in response to Movie Playback Library
MV_EVENT_FRAME events.
You may call mvShowCurrentTime(3dm) for a movie regardless of whether or
not the movie is playing.
Calling mvShowCurrentTime(3dm) while the movie is not bound or has not
DM_IMAGE tracks has no effect.
mvShowCurrentFrame() is provided for backwards compatibility and supplies
the identical functionality of mvShowCurrentTime(3dm).
mvBindOpenGLWindow(3dm), mvIntro(3dm), mvNextEvent(3dm), mvPlay(3dm),
mvSetCurrentTime(3dm), mvSetEnableVideo(3dm).
PPPPaaaaggggeeee 1111 [ Back ]
|