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mvOptimize(3dm)						       mvOptimize(3dm)


NAME    [Toc]    [Back]

     mvOptimize	- optimize a movie file	for playback after editing operations,
     or	create a flattened movie file

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/moviefile.h>


     DMstatus mvOptimize( MVid fromMovie, MVid toMovie );

DESCRIPTION    [Toc]    [Back]

     To	play back optimally, the audio data and	the image data should be
     interleaved and stored in a movie file sequentially, so that the file can
     be	read without seeking back and forth.  Making changes to	a movie	can
     cause the data to be out of order.	 For example, inserting	samples	into a
     track places the new samples at the end of	the file, although the header
     information at the	beginning of the file may indicate that	the inserted
     samples are to be played in the middle of the movie.  The reason for
     doing this	is so that the movie editing functions do not have to copy all
     of	the data in a movie every time it is changed.

     mvOptimize	sorts the data in a movie file for optimal playback
     performance.

     In-place optimization has not yet been implemented, so optimization
     function simply copies all	of the data in a movie from one	file to
     another, writing the data in the correct order for	playback.  The
     destination movie must be empty before calling mvOptimize.

     The Movie library now provides the	ability	to create movies that
     reference data contained in other movie files (see	the byReference
     parameter of mvCopyFramesAtTime(3dm)).  This means	that rather than
     copying data from movie B to movie	A and creating references in movie A's
     metadata to the new data, we can merely create references in movie	A's
     metadata to the data frames residing in movie B.  These references	are
     called external references, or aliases.  A	movie that contains no
     external references (i.e. one whose data is entirely self-contained) is
     called a flattened	movie.

     This capability facilitates rapid editing,	because	no data	frames are
     copied between the	movies;	however, the resulting movie is	dependent upon
     the movie files it	references to not change, move,	or disappear.  A byproduct
 of	mvOptimize is that the movie it	creates	is flattened: it not
     only copies frames	from fromMovie to toMovie, it copies the frames
     referenced	in fromMovie, also, resulting in a self-contained movie.

     mvOptimize	returns	DM_SUCCESS or DM_FAILURE.  In case of an error,	the
     error code	indicating what	kind of	error occurred can be obtained from
     mvGetErrno.




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mvOptimize(3dm)						       mvOptimize(3dm)



     For the current release, mvOptimize only works for	movies with single
     image and audio tracks.

SEE ALSO    [Toc]    [Back]

      
      
     mvIntro(3dm), mvGetErrno(3dm), mvCopyFramesAtTime(3dm).


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