mvGetActualFrameRate(3dm) mvGetActualFrameRate(3dm)
mvGetActualFrameRate - Obtain playback frame rate information for a movie
#include <dmedia/movieplay.h>
DMstatus mvGetActualFrameRate(MVid movieid, double *ratereturn);
mvGetActualFrameRate(3dm) returns the frame rate which the Movie Playback
Library has actually achieved for the specified movie, computed over the
last second of playback.
The return value of mvGetActualFrameRate(3dm) is always equal to or less
than the movie's current speed. The movie's current speed is its natural
frame rate, as stored in the movie file, multiplied by the absolute value
of the play speed setting. (The return value of
mvGetActualFrameRate(3dm) is always >= 0 regardless of the movie's
current direction or loop mode). To change the play speed setting for a
movie, use mvSetPlaySpeed(3dm).
If your application needs more detailed information about the rate of
movie playback, you should check the timestamp information associated
with movie frame events. To do this, use the mvGetEventFD(3dm),
mvSetSelectEvents(3dm), and mvNextEvent(3dm) calls.
You may call mvGetActualFrameRate(3dm) on a movie regardless of whether
or not the movie is playing.
You should only call this function for a specified movie while it is
bound (see mvBindOpenGLWindow(3dm)).
If you call mvGetActualFrameRate(3dm) before the first second of playback
has elapsed, it will return DM_FAILURE, set the current errno to
MV_OUT_OF_CONTEXT, and leave the value pointed to by ratereturn
unchanged. The same is true if the movie is not currently bound to a
window, an MV_PORT_GFX port, or an MV_PORT_VIDEO playback port.
mvBindOpenGLWindow(3dm), mvBindMovieToPorts(3dm), mvGetErrno(3dm),
mvGetEventFD(3dm), mvIntro(3dm), mvNextEvent(3dm) mvSetPlaySpeed(3dm).
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