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mvViewBackground(3dm)					 mvViewBackground(3dm)


NAME    [Toc]    [Back]

     mvSetViewBackground, mvGetViewBackground -	Set background color of
     playback region for a movie instance

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/moviefile.h>
     #include <dmedia/movieplay.h>


     void mvSetViewBackground(MVid movieid, unsigned short red,
			     unsigned short green, unsigned short blue);

     void mvGetViewBackground(MVid movieid, unsigned short *redreturn,
			     unsigned short *greenreturn,
			     unsigned short *bluereturn);

DESCRIPTION    [Toc]    [Back]

     mvSetViewBackground(3dm) sets the color for the background	region of a
     movie instance.  The values for each color	component can be in the	range
     from 0-255.

     The default background color is SGI light gray, RGB (170, 170, 170).

     mvGetViewBackground(3dm) returns the current background color components.

     You may call these	functions for a	specified movie	instance regardless of
     whether or	not the	movie is playing.

     You may only call these functions for a specified movie while it is bound
     to	a window (see mvBindOpenGLWindow(3dm)).

SEE ALSO    [Toc]    [Back]

      
      
     mvBindOpenGLWindow(3dm), mvIntro(3dm), mvGetViewOffset(3dm),
     mvGetViewSize(3dm), mvQueryViewOffset(3dm), mvQueryViewSize(3dm),
     mvSetViewSize(3dm), mvSetViewOffset(3dm).


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