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glGetPixelMap(3G)
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glGetPixelMap, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv
- return the specified pixel map
void glGetPixelMapfv(
GLenum map,
GLfloat *values ); void glGetPixelMapuiv(
GLenum map,
GLuint *values ); void glGetPixelMapusv(
GLenum map,
GLushort *values );
Specifies the name of the pixel map to return. Accepted
values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S,
GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G,
GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A,
GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G,
GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. Returns the
pixel map contents.
See the glPixelMap() reference page for a description of
the acceptable values for the map parameter. glGetPixelMap()
returns in values the contents of the pixel map
specified in map. Pixel maps are used during the execution
of glReadPixels(), glDrawPixels(), glCopyPixels(), glTexImage1D(),
glTexImage2D(), glTexImage3D(), glTexSubImage1D(),
glTexSubImage2D(), glTexSubImage3D(), glCopyTexImage1D(),
glCopyTexImage2D(), glCopyTexSubImage1D(),
glCopyTexSubImage2D(), glCopyTexSubImage3D(), glColorTable(),
glColorSubTable(), glCopyColorTable(), glCopyColorSubTable(),
glConvolutionFilter1D(), glConvolutionFilter2D(),
glSeparableFilter2D(), glGetHistogram(),
glGetMinmax(), and glGetTexImage() to map color indices,
stencil indices, color components, and depth components to
other values.
Unsigned integer values, if requested, are linearly mapped
from the internal fixed or floating-point representation
such that 1.0 maps to the largest representable integer
value, and 0.0 maps to 0. Return unsigned integer values
are undefined if the map value was not in the range [0,1].
To determine the required size of map, call glGet() with
the appropriate symbolic constant.
If an error is generated, no change is made to the contents
of values.
GL_INVALID_ENUM is generated if map is not an accepted
value.
GL_INVALID_OPERATION is generated if glGetPixelMap() is
executed between the execution of glBegin() and the corresponding
execution of glEnd().
glGet() with argument GL_PIXEL_MAP_I_TO_I_SIZE
glGet() with argument GL_PIXEL_MAP_S_TO_S_SIZE
glGet() with argument GL_PIXEL_MAP_I_TO_R_SIZE
glGet() with argument GL_PIXEL_MAP_I_TO_G_SIZE
glGet() with argument GL_PIXEL_MAP_I_TO_B_SIZE
glGet() with argument GL_PIXEL_MAP_I_TO_A_SIZE
glGet() with argument GL_PIXEL_MAP_R_TO_R_SIZE
glGet() with argument GL_PIXEL_MAP_G_TO_G_SIZE
glGet() with argument GL_PIXEL_MAP_B_TO_B_SIZE
glGet() with argument GL_PIXEL_MAP_A_TO_A_SIZE
glGet() with argument GL_MAX_PIXEL_MAP_TABLE
glColorSubTable(3), glColorTable(3), glConvolutionFilter1D(3), glConvolutionFilter2D(3), glCopyColorSubTable(3), glCopyColorTable(3), glCopyPixels(3), glCopyTexImage1D(3), glCopyTexImage2D(3), glCopyTexSubImage1D(3),
glCopyTexSubImage2D(3), glCopyTexSubImage3D(3), glDrawPixels(3), glGetHistogram(3), glGetMinmax(3), glGetTexImage(3), glPixelMap(3), glPixelTransfer(3), glReadPixels(3), glSeparableFilter2D(3), glTexImage1D(3), glTexImage1D(3), glTexImage2D(3), glTexImage2D(3), glTexImage3D(3), glTexSubImage1D(3), glTexSubImage2D(3), glTexSubImage3D(3)
glGetPixelMap(3G)
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