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glClearDepth(3G)

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NAME    [Toc]    [Back]

       glClearDepth  -  specify  the  clear  value  for the depth
       buffer

SYNOPSIS    [Toc]    [Back]

       void glClearDepth(
               GLclampd depth );

PARAMETERS    [Toc]    [Back]

       Specifies the depth value used when the  depth  buffer  is
       cleared. The initial value is 1.

DESCRIPTION    [Toc]    [Back]

       glClearDepth() specifies the depth value used by glClear()
       to  clear  the   depth   buffer.   Values   specified   by
       glClearDepth() are clamped to the range [0, 1].

ERRORS    [Toc]    [Back]

       GL_INVALID_OPERATION  is generated if glClearDepth is executed
 between the execution of glBegin()  and  the  corresponding
 execution of glEnd().

ASSOCIATED GETS    [Toc]    [Back]

       glGet() with argument GL_DEPTH_CLEAR_VALUE

SEE ALSO    [Toc]    [Back]

      
      
       glClear(3)



                                                 glClearDepth(3G)
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