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glClearStencil(3G)
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glClearStencil - specify the clear value for the stencil
buffer
void glClearStencil(
GLint s );
Specifies the index used when the stencil buffer is
cleared. The initial value is 0.
glClearStencil() specifies the index used by glClear() to
clear the stencil buffer. s is masked with 2 sup m-1,
where m is the number of bits in the stencil buffer.
GL_INVALID_OPERATION is generated if glClearStencil() is
executed between the execution of glBegin() and the corresponding
execution of glEnd().
glGet() with argument GL_STENCIL_CLEAR_VALUE
glGet() with argument GL_STENCIL_BITS
glClear(3), glStencilFunc(3), glStencilOp(3), glStencilMask(3)
glClearStencil(3G)
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