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cdk_selection(3)
Contents
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newCDKSelection, activateCDKSelection, injectCDKSelection,
setCDKSelection, setCDKSelectionChoices, getCDKSelectionChoices,
setCDKSelectionChoice, getCDKSelectionChoice,
setCDKSelectionModes, getCDKSelectionModes, setCDKSelectionMode,
getCDKSelectionMode, setCDKSelectionBox, getCDKSelectionBox,
setCDKSelectionULChar, setCDKSelectionURChar,
setCDKSelectionLLChar, setCDKSelectionLRChar, setCDKSelectionVerticalChar,
setCDKSelectionHorizontalChar,
setCDKSelectionBoxAttribute, setCDKSelectionBackgroundColor,
drawCDKSelection, eraseCDKSelection, destroyCDKSelection,
setCDKSelectionPreProcess, setCDKSelectionPostProcess
- Creates a managed curses selection list widget.
cc [ flag ... ] file ... -lcdk [ library ... ]
#include <cdk.h>
CDKSELECTION *newCDKSelection (CDKSCREEN *cdkscreen, int
xpos, int ypos, int spos, int height, int width, char
*title, char **selectionList, int selectionListLength,
char **choiceList, int choiceListLength, chtype highlight,
boolean box, boolean shadow);
int activateCDKSelection (CDKSELECTION *selection, chtype
* actions);
int injectCDKSelection (CDKSELECTION *selection, chtype
input);
void setCDKSelection (CDKSELECTION *selection, chtype
highlight, chtype choiceCharacter, boolean box);
void setCDKSelectionULChar (CDKSELECTION *,selection,
chtype character);
void setCDKSelectionURChar (CDKSELECTION *,selection,
chtype character);
void setCDKSelectionLLChar (CDKSELECTION *,selection,
chtype character);
void setCDKSelectionLRChar (CDKSELECTION *,selection,
chtype character);
void setCDKSelectionVerticalChar (CDKSELECTION *,selec-
tion, chtype character);
void setCDKSelectionHorizontalChar (CDKSELECTION *,selec-
tion, chtype character);
void setCDKSelectionBoxAttribute (CDKSELECTION *,selec-
tion, chtype character);
void setCDKSelectionBackgroundColor (CDKSELECTION *,selec-
tion, char * color);
void moveCDKSelection (CDKSELECTION *selection, int box,
int box, boolean relative, boolean refresh);
void positionCDKSelection (CDKSELECTION *selection);
void drawCDKSelection (CDKSELECTION *selection, boolean
box);
void eraseCDKSelection (CDKSELECTION *selection);
void destroyCDKSelection (CDKSELECTION *selection);
void setCDKSelectionPreProcess (CDKSELECTION *selection,
PROCESSFN callback, void * data);
void setCDKSelectionPostProcess (CDKSELECTION *selection,
PROCESSFN callback, void * data);
void bindCDKObject (EObjectType widgetType, void *object,
chtype key, BINDFN function, void *data);
The Cdk selection widget creates a selection list. The
following are functions which create or manipulate the Cdk
selection box widget.
CDKSELECTION *newCDKSelection (CDKSCREEN *screen, int
xpos, int ypos, int spos, int height, int width, char
*title, char **selectionList, int selectionListLength,
char *choiceList, int choiceListLength, chtype highlight,
boolean box, boolean shadow);
This function creates a pointer to a selection widget.
The screen parameter is the screen you wish this widget
to be placed in. The parameter xpos controls the placement
of the object along the horizontal axis. This
parameter can accept an integer value or one of the
pre-defined values of LEFT, RIGHT, and CENTER. The
parameter ypos controls the placement of the object
along the vertical axis. This parameter can accept an
integer value or one of the pre-defined values of TOP,
BOTTOM, and CENTER. The parameter spos is where the
scroll bar is to be placed. This can accept one of
three values: LEFT, which puts the scroll bar on the
left of the scrolling list. RIGHT which puts the scroll
bar on the right side of the list, and NONE which does
not add a scroll bar. The parameters height and width
control the height and width of the widget. If you provide
a value of zero for either of the height or the
width, the widget will be created with the full width
and height of the screen. If you provide a negative
value, the widget will be created the full height or
width minus the value provided. The title parameter is
the string which will be displayed at the top of the
widget. The title can be more than one line; just provide
a carriage return character at the line break. The
parameter selectionList is the list of items to be displayed
in the selection list; selectionListLength is
the number of elements in the given list. The
choiceList parameter is the list of choices that will
be selected when the user presses the space bar;
choiceListLength is the length of this list. The high-
light parameter specifies the display attribute of the
currently selected item. The box parameter states
whether the widget will be drawn with a box around it
or not. The shadow parameter accepts a boolean value
to turn the shadow on or off around this widget. If the
widget could not be created then a NULL pointer is
returned.
int activateCDKSelection (CDKSELECTION *selection, chtype
* actions);
This function activates the selection widget and lets
the user interact with the widget. The parameter selec-
tion is a pointer to a non-NULL selection widget. If
the actions parameter is passed with a non-NULL value,
the characters in the array will be injected into the
widget. To activate the widget interactively pass in a
NULL pointer for actions. If the character entered into
this widget is RETURN or TAB then this function will
return 1. Itm will also set the structure member exit-
Type to vNORMAL. If the character entered into this
widget was ESCAPE then the widget will return a value
of -1 and the structure member exitType will be set to
vESCAPE_HIT.
int injectCDKSelection (CDKSELECTION *selection, chtype
character);
This function injects a single character into the widget.
The parameter selection is a pointer to a non-NULL
selection widget. The parameter character is the character
to inject into the widget. If the character
injected into this widget was RETURN then the character
injected into this widget is RETURN or TAB then this
function will return 1. It will also set the structure
member exitType to vNORMAL. If the character entered
into this widget was ESCAPE then the widget will return
a value of -1 and the structure member exitType will be
set to vESCAPE_HIT. Any other character injected into
the widget will set the structure member exitType to
vEARLY_EXIT and the function will return -1.
void setCDKSelection (CDKSELECTION *selection, chtype
highlight, chtype choiceCharacter, boolean box);
This function lets the programmer modify certain elements
of an already defined selection widget. The
parameter names correspond to the same parameter names
listed in the newCDKSelection function.
void setCDKSelectionChoices (CDKSELECTION *selection, int
choices[]);
This function sets the selection choice values of the
widget.
int *getCDKSelectionChoices (CDKSELECTION *selection);
This returns an array of the current selection choices
for the widget.
void setCDKSelectionChoice (CDKSELECTION *selection, int
index, int choice);
This sets the selection choice value at the given
index.
int getCDKSelectionChoice (CDKSELECTION *selection, int
index);
This returns the selection choice at the given index.
void setCDKSelectionModes (CDKSELECTION *selection, int
modes[]);
This function sets the selection mode of the elements
of the widget. There are two acceptable values for the
modes: 0 which allows the user to change the selection
value at the given index; and 1 which sets the element
to a read-only state.
int *getCDKSelectionModes (CDKSELECTION *selection);
This returns an array of the current modes for the widget.
void setCDKSelectionMode (CDKSELECTION *selection, int
index, int mode);
This sets the selection mode at the given index.
int getCDKSelectionMode (CDKSELECTION *selection, int
index);
This returns the selection mode at the given index.
void setCDKSelectionHighlight (CDKSELECTION *selection,
chtype highlight);
This sets the attribute of the highlight bar.
chtype getCDKSelectionHighlight (CDKSELECTION *selection);
This returns the attribute of the highlight bar.
void setCDKSelectionBox (CDKSELECTION *selection, boolean
boxWidget);
This sets whether or not the widget will be draw with a
box around it.
boolean getCDKSelectionBox (CDKSELECTION *selection);
This returns whether or not the widget will be drawn
with a box around it.
void setCDKSelectionULChar (CDKSELECTION *selection,
chtype character);
This function sets the upper left hand corner of the
widgets box to the given character.
void setCDKSelectionURChar (CDKSELECTION *selection,
chtype character);
This function sets the upper right hand corner of the
widgets box to the given character.
void setCDKSelectionLLChar (CDKSELECTION *selection,
chtype character);
This function sets the lower left hand corner of the
widgets box to the given character.
void setCDKSelectionLRChar (CDKSELECTION *selection,
chtype character);
This function sets the lower right hand corner of the
widgets box to the given character.
void setCDKSelectionVerticalChar (CDKSELECTION *selection,
chtype character);
This function sets the vertical drawing character for
the box to the given character.
void setCDKSelectionHorizontalChar (CDKSELECTION *selec-
tion, chtype character);
This function sets the horizontal drawing character for
the box to the given character.
void setCDKSelectionBoxAttribute (CDKSELECTION *selection,
chtype attribute);
This function sets the attribute of the box.
void setCDKSelectionBackgroundColor (CDKSELECTION *selec-
tion, char *color);
This sets the background color of the widget. The
parameter color is in the format of the Cdk format
strings. To get more information look at the cdk_dis-
play manual page.
void moveCDKSelection (CDKSELECTION *selection, int xpos,
int ypos, boolean relative, boolean refresh);
This function moves the given widget to the given position.
The parameters xpos and ypos is the new position
of the widget. The parameter xpos can accept an integer
value or one of the pre-defined values of TOP, BOTTOM,
and CENTER. The parameter ypos can accept an integer
value or one of the pre-defined values of LEFT, RIGHT,
and CENTER. The parameter relative states whether the
xpos/ypos pair is a relative move or an absolute move.
For example if xpos = 1 and ypos = 2 and relative =
TRUE, then the widget would move one row down and two
columns right. If the value of relative was FALSE then
the widget would move to the position (1,2). Do not use
the values of TOP, BOTTOM, LEFT, RIGHT, or CENTER when
relative = TRUE. (weird things may happen). The final
parameter refresh is a boolean value which states
whether the widget will get refreshed after the move or
not.
void positionCDKSelection (CDKSELECTION *selection);
This function allows the user to move the widget around
the screen via the cursor/keypad keys. The following
key bindings can be used to move the widget around the
screen.
Key Bindings
Key Action
Up Arrow Moves the widget up one line.
Down Arrow Moves the widget down one line.
Left Arrow Moves the widget left one column
Right Arrow Moves the widget right one column
Keypad-1 Moves the widget down one line
and left one column.
Keypad-2 Moves the widget down one line.
Keypad-3 Moves the widget down one line
and right one column.
Keypad-4 Moves the widget left one column
Keypad-5 Centers the widget both vertically
and horizontally.
Keypad-6 Moves the widget right one column
Keypad-7 Moves the widget up one line
and left one column.
Keypad-8 Moves the widget up one line.
Keypad-9 Moves the widget up one line
and right one column.
t Moves the widget to the top of the screen.
b Moves the widget to the bottom of the screen.
l Moves the widget to the left of the screen.
r Moves the widget to the right of the screen.
c Centers the widget between the left and
right of the window.
C Centers the widget between the top and
bottom of the window.
Escape Returns the widget to it's original position.
Return Exits the function and leaves the widget
where it was.
Keypad means that if the keyboard you are using has
a keypad, then the Num-Lock light has to be on in
order to use the keys as listed. (The numeric keys
at the top of the keyboard will work as well.)
void drawCDKSelection (CDKSELECTION *selection,
boolean box);
This function draws the selection widget on the
screen. The box option draws the widget with or
without a box.
void eraseCDKSelection (CDKSELECTION *selection);
This function removes the widget from the screen.
This does NOT destroy the widget.
void destroyCDKSelection (CDKSELECTION *selection);
This function removes the widget from the screen
and frees up any memory the object may be using.
void setCDKSelectionPreProcess (CDKSELECTION *selec-
tion, PROCESSFN function, void *data);
This function allows the user to have the widget
call a function after a key is hit and before the
key is applied to the widget. The parameter func-
tion if of type PROCESSFN. The parameter data is
a pointer to void. To learn more about pre-processing
read the cdk_process manual page.
void setCDKSelectionPostProcess (CDKSELECTION
*selection, PROCESSFN function, void *data);
This function allows the user to have the widget
call a function after the key has been applied to
the widget. The parameter function if of type
PROCESSFN. The parameter data is a pointer to
void. To learn more about post-processing read
the cdk_process manual page.
void bindCDKObject (EObjectType widgetType, void
*object, char key, BINDFN function, void *data);
This function allows the user to create special
key bindings. The widgetType parameter is a
defined type which states what Cdk object type is
being used. To learn more about the type EOb-
jectType read the cdk_binding manual page. The
object parameter is the pointer to the widget
object. The key is the character to bind. The
function is the function type. To learn more
about the key binding callback function types
read the cdk_binding manual page. The last parameter
data is a pointer to any data that needs to
get passed to the callback function.
When the widget is activated there are several default key
bindings which will help the user enter or manipulate the
information quickly. The following table outlines the keys
and their actions for this widget.
Key Action
Left Arrow Shifts the whole list left one character.
Right Arrow Shifts the whole list right one character.
Up Arrow Selects the next item up in the list.
Down Arrow Selects the next item down in the list.
Space Cycles to the next choice on the current item.
Prev Page Moves one page backwards.
Ctrl-B Moves one page backwards.
Next Page Moves one page forwards.
Ctrl-F Moves one page forwards.
g Moves to the first element in the list.
1 Moves to the first element in the list.
G Moves to the last element in the list.
$ Shifts the whole list to the far right.
| Shifts the whole list to the far left.
Return Exits the widget and returns 1.
This also sets the structure member
exitType in the widget pointer
to the value of vNORMAL.
Tab Exits the widget and returns 1.
This also sets the structure member
exitType in the widget pointer
to the value of vNORMAL.
Escape Exits the widget and returns -1.
This also sets the structure member
exitType in the widget pointer
to the value of vESCAPE_HIT.
Ctrl-L Refreshes the screen.
cdk(3), cdk_binding(3), cdk_display(3), cdk_screen(3)
The header file <cdk.h> automatically includes the header
files <curses.h>, <stdlib.h>, <string.h>, <ctype.h>,
<unistd.h>, <dirent.h>, <time.h>, <errno.h>, <pwd.h>,
<grp.h>, <sys/stat.h>, and <sys/types.h>. The <curses.h>
header file includes <stdio.h> and <unctrl.h>.
If you have Ncurses installed on your machine add
-DNCURSES to the compile line to include the Ncurses
header files instead.
24 April 1997 cdk_selection(3)
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