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rpmv(3G)							      rpmv(3G)


NAME    [Toc]    [Back]

     rpmv, rpmvi, rpmvs, rpmv2,	rpmv2i,	rpmv2s - relative polygon move

C SPECIFICATION    [Toc]    [Back]

     void rpmv(dx, dy, dz)
     Coord dx, dy, dz;

     void rpmvi(dx, dy,	dz)
     Icoord dx,	dy, dz;

     void rpmvs(dx, dy,	dz)
     Scoord dx,	dy, dz;

     void rpmv2(dx, dy)
     Coord dx, dy;

     void rpmv2i(dx, dy)
     Icoord dx,	dy;

     void rpmv2s(dx, dy)
     Scoord dx,	dy;

     All of the	above routines are functionally	the same.  They	differ only in
     the type declarations of their parameters and in whether they assume a
     two-dimensional or	three-dimensional space.

PARAMETERS    [Toc]    [Back]

     dx	  expects the distance from the	x coordinate of	the current graphics
	  position to the x coordinate of the first point in a polygon.

     dy	  expects the distance from the	y coordinate of	the current graphics
	  position to the y coordinate of the first point in a polygon.

     dz	  expects the distance from the	z coordinate of	the current graphics
	  position to the z coordinate of the first point in a polygon.

DESCRIPTION    [Toc]    [Back]

     rpmv is the relative version of pmv.  It specifies	a relative move	to the
     starting point of a filled	polygon, using the current graphics position
     as	the origin.  rpmv updates the current graphics position	to the new
     point.

     Between rpmv and pclos, you can issue only	the following Graphics Library
     subroutines:  color, RGBcolor, c, cpack, n, v, lmdef, and lmbind.	Use
     lmdef and lmbind to respecify only	materials and their properties.

SEE ALSO    [Toc]    [Back]

      
      
     bgnpolygon, endpolygon, pclos, rpdr, v







									Page 1






rpmv(3G)							      rpmv(3G)



NOTES
     rpmv should not be	used in	new development.  Rather, polygons should be
     drawn using the high-performance v	commands, surrounded by	calls to
     bgnpolygon	and endpolygon.	 Matrix	commands pushmatrix, translate,	and
     popmatrix should be used to accomplish relative positioning.

     There can be no more than 256 vertices in a polygon.  Therefore, there
     can be no more than 255 rpdr calls	between	rpmv and pclos.


									PPPPaaaaggggeeee 2222
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