gluQuadricTexture() gluQuadricTexture()
gluQuadricTexture - specify if texturing is desired for
quadrics
void gluQuadricTexture(
GLUquadric* quad,
GLboolean texture );
Specifies the quadrics object (created with
gluNewQuadric()). Specifies a option indicating if texture
coordinates should be generated.
gluQuadricTexture() specifies if texture coordinates
should be generated for quadrics rendered with quad. If
the value of texture is GL_TRUE, then texture coordinates
are generated, and if texture is GL_FALSE, they are not.
The initial value is GL_FALSE.
The manner in which texture coordinates are generated
depends upon the specific quadric rendered.
gluNewQuadric(3), gluQuadricDrawStyle(3), gluQuadricNormals(3), gluQuadricOrientation(3)
gluQuadricTexture()
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