gluQuadricOrientation() gluQuadricOrientation()
gluQuadricOrientation - specify inside/outside orientation
for quadrics
void gluQuadricOrientation(
GLUquadric* quad,
GLenum orientation );
Specifies the quadrics object (created with
gluNewQuadric()). Specifies the desired orientation.
Valid values are GLU_OUTSIDE and GLU_INSIDE.
gluQuadricOrientation() specifies what kind of orientation
is desired for quadrics rendered with quad. The orientation
values are as follows: Quadrics are drawn with normals
pointing outward (the initial value). Quadrics are
drawn with normals pointing inward.
Note that the interpretation of outward and inward depends
on the quadric being drawn.
gluNewQuadric(3), gluQuadricDrawStyle(3), gluQuadricNormals(3), gluQuadricTexture(3)
gluQuadricOrientation()
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