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gluQuadricNormals(3G)	       OpenGL Reference		 gluQuadricNormals(3G)


NAME    [Toc]    [Back]

     gluQuadricNormals - specify what kind of normals are desired for quadrics

C SPECIFICATION    [Toc]    [Back]

     void gluQuadricNormals( GLUquadric* quad,
			     GLenum normal )

PARAMETERS    [Toc]    [Back]

     quad    Specifes the quadrics object (created with	gluNewQuadric).

     normal  Specifies the desired type	of normals. Valid values are GLU_NONE,
	     GLU_FLAT, and GLU_SMOOTH.

DESCRIPTION    [Toc]    [Back]

     gluQuadricNormals specifies what kind of normals are desired for quadrics
     rendered with quad. The legal values are as follows:

     GLU_NONE	    No normals are generated.

     GLU_FLAT	    One	normal is generated for	every facet of a quadric.

     GLU_SMOOTH	    One	normal is generated for	every vertex of	a quadric.
		    This is the	initial	value.

SEE ALSO    [Toc]    [Back]

      
      
     gluNewQuadric, gluQuadricDrawStyle, gluQuadricOrientation,
     gluQuadricTexture


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