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gluBuild1DMipmaps()                           gluBuild1DMipmaps()


NAME    [Toc]    [Back]

       gluBuild1DMipmaps - builds a 1-D mipmap

SYNOPSIS    [Toc]    [Back]

       GLint gluBuild1DMipmaps(
               GLenum target,
               GLint internalFormat,
               GLsizei width,
               GLenum format,
               GLenum type,
               const void *data );

PARAMETERS    [Toc]    [Back]

       Specifies  the  target  texture.  Must  be  GL_TEXTURE_1D.
       Requests the internal storage format of the texture image.
       Must  be  1,  2,  3, or 4 or one of the following symbolic
       constants:  GL_ALPHA,  GL_ALPHA4,  GL_ALPHA8,  GL_ALPHA12,
       GL_ALPHA16,  GL_LUMINANCE,  GL_LUMINANCE4,  GL_LUMINANCE8,
       GL_LUMINANCE12,    GL_LUMINANCE16,     GL_LUMINANCE_ALPHA,
       GL_LUMINANCE4_ALPHA4,    GL_LUMINANCE6_ALPHA2,    GL_LUMINANCE8_ALPHA8,
       GL_LUMINANCE12_ALPHA4,       GL_LUMINANCE12_ALPHA12,
   GL_LUMINANCE16_ALPHA16,   GL_INTENSITY,
       GL_INTENSITY4,  GL_INTENSITY8,  GL_INTENSITY12,  GL_INTENSITY16,
  GL_RGB,  GL_R3_G3_B2,  GL_RGB4, GL_RGB5, GL_RGB8,
       GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4,
       GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12 or GL_RGBA16.
       Specifies the width, in  pixels,  of  the  texture  image.
       Specifies  the  format  of  the pixel data. Must be one of
       GL_COLOR_INDEX,  GL_RED,  GL_GREEN,   GL_BLUE,   GL_ALPHA,
       GL_RGB,  GL_RGBA,  GL_LUMINANCE,  and  GL_LUMINANCE_ALPHA.
       Specifies  the  data  type  for  data.  Must  be  one   of
       GL_UNSIGNED_BYTE,  GL_BYTE,  GL_BITMAP, GL_UNSIGNED_SHORT,
       GL_SHORT, GL_UNSIGNED_INT, GL_INT, or GL_FLOAT.  Specifies
       a pointer to the image data in memory.

DESCRIPTION    [Toc]    [Back]

       gluBuild1DMipmaps()  builds  a  series  of prefiltered 1-D
       texture maps of decreasing resolutions  called  a  mipmap.
       This is used for the antialiasing of texture mapped primitives.


       A return value of 0 indicates  success,  otherwise  a  GLU
       error code is returned (see gluErrorString()).

       Initially,  the width of data is checked to see if it is a
       power of two. If not, a copy of data (not data) is  scaled
       up  or down to the nearest power of two. This copy will be
       used for subsequent mipmapping operations described below.
       (If width is exactly between powers of 2, then the copy of
       data will scale upwards.) For example, if width is 57 then
       a copy of data will scale up to 64 before mipmapping takes
       place.

       Then, proxy textures  (see  glTexImage1D())  are  used  to
       determine if the implementation can fit the requested texture.
 If not, width is continually halved until it fits.

       Next, a series of mipmap levels is built by  decimating  a
       copy  of  data  in  half  until size 1 is reached. At each
       level, each texel in the halved mipmap level is an average
       of  the  corresponding  two  texels  in  the larger mipmap
       level.

       glTexImage1D() is called to load each of these mipmap levels.
  Level  0  is  a  copy  of data. The highest level is
       log[2](width). For example, if width is 64 and the  implementation
  can store a texture of this size, the following
       mipmap levels are built: 64x1, 32x1, 16x1, 8x1,  4x1,  2x1
       and  1x1.  These correspond to levels 0 through 6, respectively.


       See the glTexImage1D() reference page for a description of
       the  acceptable  values  for  type. See the glDrawPixels()
       reference page for a description of the acceptable  values
       for data.

NOTES    [Toc]    [Back]

       Note  that  there is no direct way of querying the maximum
       level. This can be derived indirectly via glGetTexLevelParameter().
   First,  query  for the width actually used at
       level 0. (The width may not be equal to width since  proxy
       textures  might have scaled it to fit the implementation.)
       Then the maximum level can be  derived  from  the  formula
       log2(width).

ERRORS    [Toc]    [Back]

       GLU_INVALID_VALUE is returned if width is < 1.

       GLU_INVALID_ENUM  is returned if internalFormat, format or
       type are not legal.

SEE ALSO    [Toc]    [Back]

      
      
       glDrawPixels(3),   glTexImage1D(3),   ,   glTexImage2D(3),
       gluBuild2DMipmaps(3), gluErrorString(3), gluScaleImage(3),



                                              gluBuild1DMipmaps()
[ Back ]
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