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gluBuild1DMipmaps(3G)	       OpenGL Reference		 gluBuild1DMipmaps(3G)


NAME    [Toc]    [Back]

     gluBuild1DMipmaps - builds	a one-dimensional mipmap

C SPECIFICATION    [Toc]    [Back]

     GLint gluBuild1DMipmaps( GLenum target,
			      GLint internalFormat,
			      GLsizei width,
			      GLenum format,
			      GLenum type,
			      const void *data )

PARAMETERS    [Toc]    [Back]

     target	     Specifies the target texture.  Must be GL_TEXTURE_1D.

     internalFormat  Requests the internal storage format of the texture
		     image.  Must be 1,	2, 3, 4, or one	of the following
		     symbolic constants:  GL_ALPHA, GL_ALPHA4, GL_ALPHA8,
		     GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4,
		     GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16,
		     GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4,
		     GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8,
		     GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
		     GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4,
		     GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_RGB,
		     GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10,
		     GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4,
		     GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2,	GL_RGBA12, or
		     GL_RGBA16.

     width	     Specifies the width, in pixels, of	the texture image.

     format	     Specifies the format of the pixel data.  Must be one of
		     GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_RED, GL_GREEN,
		     GL_BLUE, GL_ALPHA,	GL_RGB,	GL_RGBA, GL_BGR, GL_BGRA,
		     GL_LUMINANCE, GL_LUMINANCE_ALPHA.

     type	     Specifies the data	type for data.	Must be	one of
		     GL_UNSIGNED_BYTE, GL_BYTE,	GL_BITMAP, GL_UNSIGNED_SHORT,
		     GL_SHORT, GL_UNSIGNED_INT,	GL_INT,	GL_FLOAT,
		     GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
		     GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
		     GL_UNSIGNED_SHORT_4_4_4_4,	GL_UNSIGNED_SHORT_4_4_4_4_REV,
		     GL_UNSIGNED_SHORT_5_5_5_1,	GL_UNSIGNED_SHORT_1_5_5_5_REV,
		     GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
		     GL_UNSIGNED_INT_10_10_10_2, or
		     GL_UNSIGNED_INT_2_10_10_10_REV.

     data	     Specifies a pointer to the	image data in memory.





									Page 1






gluBuild1DMipmaps(3G)	       OpenGL Reference		 gluBuild1DMipmaps(3G)


DESCRIPTION    [Toc]    [Back]

     gluBuild1DMipmaps builds a	series of prefiltered one-dimensional texture
     maps of decreasing	resolutions called a mipmap. This is used for the
     antialiasing of texture mapped primitives.

     A return value of zero indicates success, otherwise a GLU error code is
     returned (see gluErrorString).

     Initially,	the width of data is checked to	see if it is a power of	2. If
     not, a copy of data is scaled up or down to the nearest power of 2. (If
     width is exactly between powers of	2, then	the copy of data will scale
     upwards.)	This copy will be used for subsequent mipmapping operations
     described below. For example, if width is 57 then a copy of data will
     scale up to 64 before mipmapping takes place.

     Then, proxy textures (see glTexImage1D) are used to determine if the
     implementation can	fit the	requested texture. If not, width is
     continually halved	until it fits.

     Next, a series of mipmap levels is	built by decimating a copy of data in
     half until	size 1 x 1 is reached. At each level, each texel in the	halved
     mipmap level is an	average	of the corresponding two texels	in the larger
     mipmap level.

     glTexImage1D is called to load each of these mipmap levels.  Level	0 is a
     copy of data. The highest level is	log (width).  For example, if width is
     64	and the	implementation can store a texture of this size, the following
     mipmap levels are built: 64 x 1, 32 x 1, 16 x 1, 8	x 1, 4 x 1, 2 x	1 and
     1 x 1. These correspond to	levels 0 through 6, respectively.

     See the glTexImage1D reference page for a description of the acceptable
     values for	the type parameter. See	the glDrawPixels reference page	for a
     description of the	acceptable values for the data parameter.

NOTES    [Toc]    [Back]

     Note that there is	no direct way of querying the maximum level. This can
     be	derived	indirectly via glGetTexLevelParameter. First, query for	the
     width actually used at level 0. (The width	may not	be equal to width
     since proxy textures might	have scaled it to fit the implementation.)
     Then the maximum level can	be derived from	the formula log	(width).
							       2
     Formats GL_BGR, and GL_BGRA, and types GL_UNSIGNED_BYTE_3_3_2,
     GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5,
     GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
     GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1,
     GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
     GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and
     GL_UNSIGNED_INT_2_10_10_10_REV are	only available if the GL version is
     1.2 or greater, and if the	GLU version is 1.3 or greater.






									Page 2






gluBuild1DMipmaps(3G)	       OpenGL Reference		 gluBuild1DMipmaps(3G)


ERRORS    [Toc]    [Back]

     GLU_INVALID_VALUE is returned if width is < 1.

     GLU_INVALID_ENUM is returned if format or type are	not legal.

     GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_BYTE_3_3_2 or
     GL_UNSIGNED_BYTE_2_3_3_REV	and format is not GL_RGB.

     GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_6_5 or
     GL_UNSIGNED_SHORT_5_6_5_REV and format is not GL_RGB.

     GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_4_4_4_4 or
     GL_UNSIGNED_SHORT_4_4_4_4_REV and format is neither GL_RGBA nor GL_BGRA.

     GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_5_5_1 or
     GL_UNSIGNED_SHORT_1_5_5_5_REV and format is neither GL_RGBA nor GL_BGRA.

     GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_8_8_8_8 or
     GL_UNSIGNED_INT_8_8_8_8_REV and format is neither GL_RGBA nor GL_BGRA.

     GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_10_10_10_2
     or	GL_UNSIGNED_INT_2_10_10_10_REV and format is neither GL_RGBA nor
     GL_BGRA.

SEE ALSO    [Toc]    [Back]

      
      
     glDrawPixels, glTexImage1D, glTexImage2D, glTexImage3D,
     gluBuild2DMipmaps,	gluBuild3DMipmaps, gluErrorString, glGetTexImage,
     glGetTexLevelParameter, gluBuild1DMipmapLevels, gluBuild2DMipmapLevels,
     gluBuild3DMipmapLevels


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