glXSwapBuffers() glXSwapBuffers()
glXSwapBuffers - exchange front and back buffers
void glXSwapBuffers(
Display *dpy,
GLXDrawable drawable );
Specifies the connection to the X server. Specifies the
drawable whose buffers are to be swapped.
glXSwapBuffers() promotes the contents of the back buffer
of drawable to become the contents of the front buffer of
drawable. The contents of the back buffer then become
undefined. The update typically takes place during the
vertical retrace of the monitor, rather than immediately
after glXSwapBuffers() is called.
glXSwapBuffers() performs an implicit glFlush() before it
returns. Subsequent OpenGL commands may be issued immediately
after calling glXSwapBuffers(), but are not executed
until the buffer exchange is completed.
If drawable was not created with respect to a doublebuffered
visual, glXSwapBuffers() has no effect, and no
error is generated.
The contents of the back buffer become undefined after a
swap. Note that this applies to pbuffers as well as windows.
All GLX rendering contexts share the same notion of which
are front buffers and which are back buffers. One consequence
is that when multiple clients are rendering to the
same double-buffered window, all of them should finish
rendering before one of them issues the command to swap
buffers. The clients are responsible for implementing this
synchronization. Typically this is accomplished by executing
glFinish() and then using a semaphore in shared memory
to rendezvous before swapping.
GLXBadDrawable is generated if drawable is not a valid GLX
drawable.
GLXBadCurrentWindow is generated if dpy and drawable are
respectively the display and drawable associated with the
current context of the calling thread, and drawable identifies
a window that is no longer valid.
glFlush(), glXBindSwapBarrierSGIX(), glXJoinSwapGroupSGIX(),
glXSwapIntervalSGI()
glXSwapBuffers()
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