unix - UNIX-domain protocol family
#include <sys/types.h>
#include <sys/un.h>
The UNIX-domain protocol family is a collection of protocols
that provides
local (on-machine) interprocess communication through
the normal
socket(2) mechanisms. The UNIX-domain family supports the
SOCK_STREAM
and SOCK_DGRAM socket types and uses filesystem pathnames
for addressing.
UNIX-domain addresses are variable-length filesystem pathnames of at most
104 characters. The include file <sys/un.h> defines this
address:
struct sockaddr_un {
u_char sun_len;
u_char sun_family;
char sun_path[104];
};
Binding a name to a UNIX-domain socket with bind(2) causes a
socket file
to be created in the filesystem. This file is not removed
when the socket
is closed--unlink(2) must be used to remove the file.
The UNIX-domain protocol family does not support broadcast
addressing or
any form of ``wildcard'' matching on incoming messages. All
addresses
are absolute- or relative-pathnames of other UNIX-domain
sockets. Normal
filesystem access-control mechanisms are also applied when
referencing
pathnames; e.g., the destination of a connect(2) or sendto(2) must be
writable.
The UNIX-domain protocol family is comprised of simple
transport protocols
that support the SOCK_STREAM and SOCK_DGRAM abstractions.
SOCK_STREAM sockets also support the communication of UNIX
file descriptors
through the use of the msg_control field in the msg argument to
sendmsg(2) and recvmsg(2).
Any valid descriptor may be sent in a message. The file descriptor(s) to
be passed are described using a struct cmsghdr that is defined in the include
file <sys/socket.h>. The type of the message is
SCM_RIGHTS, and
the data portion of the messages is an array of integers
representing the
file descriptors to be passed. The number of descriptors
being passed is
defined by the length field of the message; the length field
is the sum
of the size of the header plus the size of the array of file
descriptors.
The received descriptor is a duplicate of the sender's descriptor, as if
it were created with a call to dup(2). Per-process descriptor flags, set
with fcntl(2), are not passed to a receiver. Descriptors
that are awaiting
delivery, or that are purposely not received, are automatically
closed by the system when the destination socket is closed.
socket(2), netintro(4)
"An Introductory 4.3 BSD Interprocess Communication Tutorial", PS1, 7.
"An Advanced 4.3 BSD Interprocess Communication Tutorial",
PS1, 8.
OpenBSD 3.6 June 9, 1993
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