inet - Internet protocol family
#include <sys/types.h>
#include <netinet/in.h>
The Internet protocol family is a collection of protocols
layered atop
the Internet Protocol (IP) transport layer, and utilizing
the Internet
address format. The Internet family provides protocol support for the
SOCK_STREAM, SOCK_DGRAM, and SOCK_RAW socket types; the
SOCK_RAW interface
provides access to the IP protocol.
Internet addresses are four byte quantities, stored in network standard
format (on the VAX these are word and byte reversed). The
include file
<netinet/in.h> defines this address as a discriminated
union.
Sockets bound to the Internet protocol family utilize the
following addressing
structure,
struct sockaddr_in {
u_int8_t sin_len;
sa_family_t sin_family;
in_port_t sin_port;
struct in_addr sin_addr;
int8_t sin_zero[8];
};
Sockets may be created with the local address INADDR_ANY to
effect
``wildcard'' matching on incoming messages. The address in
a connect(2)
or sendto(2) call may be given as INADDR_ANY to mean ``this
host''. The
distinguished address INADDR_BROADCAST is allowed as a
shorthand for the
broadcast address on the primary network if the first network configured
supports broadcast.
The Internet protocol family is comprised of the IP transport protocol,
Internet Control Message Protocol (ICMP), Transmission Control Protocol
(TCP), and User Datagram Protocol (UDP). TCP is used to
support the
SOCK_STREAM abstraction while UDP is used to support the
SOCK_DGRAM abstraction.
A raw interface to IP is available by creating
an Internet
socket of type SOCK_RAW. The ICMP message protocol is accessible from a
raw socket.
The 32-bit Internet address contains both network and host
parts. It is
frequency-encoded; the most-significant bit is clear in
Class A addresses,
in which the high-order 8 bits are the network number.
Class B addresses
use the high-order 16 bits as the network field, and
Class C addresses
have a 24-bit network part. Sites with a cluster of
local networks
and a connection to the Internet may choose to use a
single network
number for the cluster; this is done by using subnet addressing. The local
(host) portion of the address is further subdivided into
subnet and
host parts. Within a subnet, each subnet appears to be an
individual
network; externally, the entire cluster appears to be a single, uniform
network requiring only a single routing entry. Subnet addressing is enabled
and examined by the following ioctl(2) commands on a
datagram socket
in the Internet domain; they have the same form as the
SIOCIFADDR command
(see netintro(4)).
SIOCSIFNETMASK Set interface network mask. The network
mask defines the
network part of the address; if it contains
more of the
address than the address type would indicate, then subnets
are in use.
SIOCGIFNETMASK Get interface network mask.
ioctl(2), socket(2), icmp(4), ip(4), netintro(4), tcp(4),
udp(4)
"An Introductory 4.3 BSD Interprocess Communication Tutorial", PS1, 7.
"An Advanced 4.3 BSD Interprocess Communication Tutorial",
PS1, 8.
The inet protocol interface appeared in 4.2BSD.
The Internet protocol support is subject to change as the
Internet protocols
develop. Users should not depend on details of the
current implementation,
but rather the services exported.
OpenBSD 3.6 June 5, 1993
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