icmp - Internet Control Message Protocol
#include <sys/socket.h>
#include <netinet/in.h>
int
socket(AF_INET, SOCK_RAW, proto);
ICMP is the error and control message protocol used by IP
and the Internet
protocol family. It may be accessed through a ``raw
socket'' for
network monitoring and diagnostic functions. The proto parameter to the
socket call to create an ICMP socket is obtained from getprotobyname(3).
ICMP sockets are connectionless, and are normally used with
the sendto(2)
and recvfrom(2) calls, though the connect(2) call may also
be used to fix
the destination for future packets (in which case the
read(2) or recv(2)
and write(2) or send(2) system calls may be used).
Outgoing packets automatically have an IP header prepended
to them (based
on the destination address). Incoming packets are received
with the IP
header and options intact.
A socket operation may fail with one of the following errors
returned:
[EISCONN] when trying to establish a connection on a
socket which
already has one, or when trying to send a
datagram with
the destination address specified and the
socket is already
connected;
[ENOTCONN] when trying to send a datagram, but no destination address
is specified, and the socket hasn't
been connected;
[ENOBUFS] when the system runs out of memory for an
internal data
structure;
[EADDRNOTAVAIL] when an attempt is made to create a socket
with a network
address for which no network interface
exists.
recv(2), send(2), inet(4), ip(4), netintro(4)
The icmp protocol appeared in 4.3BSD.
OpenBSD 3.6 June 5, 1993
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