newCDKItemlist, activateCDKItemlist, injectCDKItemlist,
setCDKItemlist, setCDKItemlistValues, getCDKItemlistValues,
setCDKItemlistDefaultItem, getCDKItemlistDefaultItem,
setCDKItemlistCurrentItem, getCDKItemlistCurrentItem,
setCDKItemlistBox, getCDKItemlistBox, setCDKItemlistULChar,
setCDKItemlistURChar, setCDKItemlistLLChar,
setCDKItemlistLRChar, setCDKItemlistVerticalChar, setCDKItemlistHorizontalChar,
setCDKItemlistBoxAttribute,
setCDKItemlistBackgroundColor, drawCDKItemlist, eraseCDKItemlist,
cleanCDKItemlist, destroyCDKItemlist, setCDKItemlistPreProcess,
setCDKItemlsitPostProcess - Creates
a managed curses itemlist widget.
cc [ flag ... ] file ... -lcdk [ library ... ]
#include <cdk.h>
CDKITEMLIST *newCDKItemlist (CDKSCREEN *cdkscreen, int
xpos, int ypos, char *title, char *label, char **itemList,
int itemCount, int defaultItem, boolean box, boolean
shadow);
int activateCDKItemlist (CDKITEMLIST *itemlist, chtype
*actions);
int injectCDKItemlist (CDKITEMLIST *,itemlist, chtype
input);
void setCDKItemlist (CDKITEMLIST *itemlist, char **item-
List, int itemCount, int currentSelection, boolean box);
void setCDKItemlistValues (CDKITEMLIST *itemlist, char
**itemList, int itemCount);
char **getCDKItemlistValues (CDKITEMLIST *itemlist, int
*listSize);
void setCDKItemlistDefaultItem (CDKITEMLIST *itemlist, int
defaultItem);
int getCDKItemlistDefaultItem (CDKITEMLIST *itemlist);
void setCDKItemlistCurrentItem (CDKITEMLIST *itemlist, int
currentItem);
int getCDKItemlistCurrentItem (CDKITEMLIST *itemlist);
void setCDKItemlistBox (CDKITEMLIST *itemlist, boolean
box);
boolean getCDKItemlistBox (CDKITEMLIST *itemlist);
void setCDKItemlistULChar (CDKITEMLIST *,itemlist, chtype
character);
void setCDKItemlistURChar (CDKITEMLIST *,itemlist, chtype
character);
void setCDKItemlistLLChar (CDKITEMLIST *,itemlist, chtype
character);
void setCDKItemlistLRChar (CDKITEMLIST *,itemlist, chtype
character);
void setCDKItemlistVerticalChar (CDKITEMLIST *,itemlist,
chtype character);
void setCDKItemlistHorizontalChar (CDKITEMLIST *,itemlist,
chtype character);
void setCDKItemlistBoxAttribute (CDKITEMLIST *,itemlist,
chtype character);
void setCDKItemlistBackgroundColor (CDKITEMLIST *,item-
list, char * color);
void moveCDKItemlist (CDKITEMLIST *itemlist, int box, int
box, boolean relative, boolean refresh);
void positionCDKItemlist (CDKITEMLIST *itemlist);
void drawCDKItemlist (CDKITEMLIST *itemlist, boolean box);
void eraseCDKItemlist (CDKITEMLIST *itemlist);
void cleanCDKItemlist (CDKITEMLIST *itemlist);
void destroyCDKItemlist (CDKITEMLIST *itemlist);
void setCDKItemlistPreProcess (CDKITEMLIST *itemlist, PRO-
CESSFNcallback, void *data);
void setCDKItemlistPostProcess (CDKITEMLIST *itemlist,
PROCESSFNcallback, void *data);
void bindCDKObject (EObjectType widgetType, void *object,
chtype key, BINDFN function, void *data);
The Cdk itemlist widget creates a widget which allows a
user to select from a list of preset character strings.
The best examples of something like this are the days of
the week or the months of the year. The following are
functions which create or manipulate the Cdk itemlist widget.
CDKITEMLIST *newCDKItemlist (CDKSCREEN *screen, int xpos,
int ypos, char *title, char *label, char **itemList, int
itemCount, int defaultItem, boolean box, boolean shadow);
This function creates a pointer to an itemlist widget.
The screen parameter is the screen you wish this widget
to be placed in. The parameter xpos controls the placement
of the object along the horizontal axis. This
parameter can accept an integer value or one of the
pre-defined values of LEFT, RIGHT, and CENTER. The
parameter ypos controls the placement of the object
along the vertical axis. This parameter can accept an
integer value or one of the pre-defined values of TOP,
BOTTOM, and CENTER. The title parameter is the string
which will be displayed at the top of the widget. The
title can be more than one line; just provide a carriage
return character at the line break. The label
parameter is the string which will be displayed in the
label of the itemlist field. The itemList parameter is
the list of the strings which will be displayed in the
widget; itemCount is the number of elements in the
list. The parameter defaultItem is an integer value
which represents which string is to be displayed as the
default item. The box parameter states whether the
widget will be drawn with a box around it or not. The
shadow parameter accepts a boolean value to turn the
shadow on or off around this widget. If the widget
could not be created then a NULL pointer is returned.
int activateCDKItemlist (CDKITEMLIST *itemlist, chtype
*actions);
This function activates the itemlist widget and lets
the user interact with the widget. The parameter item-
list is a pointer to a non-NULL itemlist widget. If
the actions parameter is passed with a non-NULL value,
the characters in the array will be injected into the
widget. To activate the widget interactively pass in a
NULL pointer for actions. If the character entered into
this widget is RETURN or TAB then this function will
return a value from 0 to the number of buttons -1, representing
the button selected. It will also set the
structure member exitType to vNORMAL. If the character
entered into this widget was ESCAPE then the widget
will return a value of -1 and the structure member
exitType will be set to vESCAPE_HIT.
int injectCDKItemlist (CDKITEMLIST *itemlist, chtype char-
acter);
This function injects a single character into the widget.
The parameter itemlist is a pointer to a non-NULL
itemlist widget. The parameter character is the character
to inject into the widget. If the character
injected into this widget was RETURN then the character
injected into this widget is RETURN or TAB then this
function will return a value from 0 to the number of
buttons -1, representing the button selected. It will
also set the structure member exitType to vNORMAL. If
the character entered into this widget was ESCAPE then
the widget will return a value of -1 and the structure
member exitType will be set to vESCAPE_HIT. Any other
character injected into the widget will set the structure
member exitType to vEARLY_EXIT and the function
will return -1.
void setCDKItemlist (CDKITEMLIST *itemlist, char **item-
List, int itemCount, int currentSelection, boolean box);
This function lets the programmer modify certain elements
of an already defined itemlist widget. The parameter
names correspond to the same parameter names
listed in the newCDKItemlist function.
void setCDKItemlistCurrentItem (CDKITEMLIST *itemlist, int
currentItem);
This sets the currently displayed item in the widget.
int getCDKItemlistCurrentItem (CDKITEMLIST *itemlist);
This returns the index of the currently displayed item
in the widget.
void setCDKItemlistDefaultItem (CDKITEMLIST *itemlist, int
defaultItem);
This sets the default item in the widget.
int getCDKItemlistDefaultItem (CDKITEMLIST *itemlist);
This returns the index of the default item in the
widget.
void setCDKItemlistBox (CDKITEMLIST *itemlist, boolean
boxWidget);
This sets whether or not the widget will be draw with a
box around it.
boolean getCDKItemlistBox (CDKITEMLIST *itemlist);
This returns whether or not the widget will be drawn
with a box around it.
void setCDKItemlistULChar (CDKITEMLIST *itemlist, chtype
character);
This function sets the upper left hand corner of the
widgets box to the given character.
void setCDKItemlistURChar (CDKITEMLIST *itemlist, chtype
character);
This function sets the upper right hand corner of the
widgets box to the given character.
void setCDKItemlistLLChar (CDKITEMLIST *itemlist, chtype
character);
This function sets the lower left hand corner of the
widgets box to the given character.
void setCDKItemlistLRChar (CDKITEMLIST *itemlist, chtype
character);
This function sets the lower right hand corner of the
widgets box to the given character.
void setCDKItemlistVerticalChar (CDKITEMLIST *itemlist,
chtype character);
This function sets the vertical drawing character for
the box to the given character.
void setCDKItemlistHorizontalChar (CDKITEMLIST *itemlist,
chtype character);
This function sets the horizontal drawing character for
the box to the given character.
void setCDKItemlistBoxAttribute (CDKITEMLIST *itemlist,
chtype attribute);
This function sets the attribute of the box.
void setCDKItemlistBackgroundColor (CDKITEMLIST *itemlist,
char *color);
This sets the background color of the widget. The
parameter color is in the format of the Cdk format
strings. To get more information look at the cdk_dis-
play manual page.
void moveCDKItemlist (CDKITEMLIST *itemlist, int xpos, int
ypos, boolean relative, boolean refresh);
This function moves the given widget to the given position.
The parameters xpos and ypos is the new position
of the widget. The parameter xpos can accept an integer
value or one of the pre-defined values of TOP, BOTTOM,
and CENTER. The parameter ypos can accept an integer
value or one of the pre-defined values of LEFT, RIGHT,
and CENTER. The parameter relative states whether the
xpos/ypos pair is a relative move or an absolute move.
For example if xpos = 1 and ypos = 2 and relative =
TRUE, then the widget would move one row down and two
columns right. If the value of relative was FALSE then
the widget would move to the position (1,2). Do not use
the values of TOP, BOTTOM, LEFT, RIGHT, or CENTER when
relative = TRUE. (weird things may happen). The final
parameter refresh is a boolean value which states
whether the widget will get refreshed after the move or
not.
void positionCDKItemlist (CDKITEMLIST *itemlist);
This function allows the user to move the widget around
the screen via the cursor/keypad keys. The following
key bindings can be used to move the widget around the
screen.
Key Bindings
Key Action
Up Arrow Moves the widget up one line.
Down Arrow Moves the widget down one line.
Left Arrow Moves the widget left one column
Right Arrow Moves the widget right one column
Keypad-1 Moves the widget down one line
and left one column.
Keypad-2 Moves the widget down one line.
Keypad-3 Moves the widget down one line
and right one column.
Keypad-4 Moves the widget left one column
Keypad-5 Centers the widget both vertically
and horizontally.
Keypad-6 Moves the widget right one column
Keypad-7 Moves the widget up one line
and left one column.
Keypad-8 Moves the widget up one line.
Keypad-9 Moves the widget up one line
and right one column.
t Moves the widget to the top of the screen.
b Moves the widget to the bottom of the screen.
l Moves the widget to the left of the screen.
r Moves the widget to the right of the screen.
c Centers the widget between the left and
right of the window.
C Centers the widget between the top and
bottom of the window.
Escape Returns the widget to it's original position.
Return Exits the function and leaves the widget
where it was.
Keypad means that if the keyboard you are using has
a keypad, then the Num-Lock light has to be on in
order to use the keys as listed. (The numeric keys
at the top of the keyboard will work as well.)
void drawCDKItemlist (CDKITEMLIST *itemlist, boolean
box);
This function draws the itemlist widget on the
screen. The box option draws the widget with or
without a box.
void eraseCDKItemlist (CDKITEMLIST *itemlist);
This function removes the widget from the screen.
This does NOT destroy the widget.
void destroyCDKItemlist (CDKITEMLIST *itemlist);
This function removes the widget from the screen
and frees up any memory the object may be using.
void setCDKItemlistPreProcess (CDKITEMLIST *item-
list, PROCESSFN function, void *data);
This function allows the user to have the widget
call a function after a key is hit and before the
key is applied to the widget. The parameter func-
tion if of type PROCESSFN. The parameter data is
a pointer to void. To learn more about pre-processing
read the cdk_process manual page.
void setCDKItemlistPostProcess (CDKITEMLIST *item-
list, PROCESSFN function, void *data);
This function allows the user to have the widget
call a function after the key has been applied to
the widget. The parameter function if of type
PROCESSFN. The parameter data is a pointer to
void. To learn more about post-processing read
the cdk_process manual page.
void bindCDKObject (EObjectType widgetType, void
*object, char key, BINDFN function, void *data);
This function allows the user to create special
key bindings. The f2widgetType parameter is a
defined type which states what Cdk object type is
being used. To learn more about the type EObject-
Type read the cdk_binding manual page. The object
parameter is the pointer to the widget object.
The key is the character to bind. The function is
the function type. To learn more about the key
binding callback function types read the
cdk_binding manual page. The last parameter data
is a pointer to any data that needs to get passed
to the callback function.
When the widget is activated there are several default key
bindings which will help the user enter or manipulate the
information quickly. The following table outlines the keys
and their actions for this widget.
Key Action
Left Arrow Cycles the list one to the left and displays it.
Down Arrow Cycles the list one to the left and displays it.
- Cycles the list one to the left and displays it.
p Cycles the list one to the left and displays it.
Right Arrow Cycles the list one to the right and displays it.
Up Arrow Cycles the list one to the right and displays it.
Space Cycles the list one to the right and displays it.
+ Cycles the list one to the right and displays it.
n Cycles the list one to the right and displays it.
d Displays the default item.
D Displays the default item.
0 Displays the first item in the list.
$ Displays the last item in the list.
Return Exits the widget and returns an integer value
representing the current selection. It also sets the
structure member exitType in the widget pointer
to vNORMAL.
Tab Exits the widget and returns an integer value
representing the current selection. It also sets the
structure member exitType in the widget pointer
to vNORMAL.
Escape Exits the widget and returns -1. It also sets the
structure member exitType in the widget pointer
to vESCAPE_HIT.
Ctrl-L Refreshes the screen.
cdk(3), cdk_binding(3), cdk_display(3), cdk_process(3),
cdk_screen(3)
The header file <cdk.h> automatically includes the header
files <curses.h>, <stdlib.h>, <string.h>, <ctype.h>,
<unistd.h>, <dirent.h>, <time.h>, <errno.h>, <pwd.h>,
<grp.h>, <sys/stat.h>, and <sys/types.h>. The <curses.h>
header file includes <stdio.h> and <unctrl.h>.
If you have Ncurses installed on your machine add
-DNCURSES to the compile line to include the Ncurses
header files instead.
24 April 1997 cdk_itemlist(3)
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