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mvResizeOpenGLWindow(3dm)			     mvResizeOpenGLWindow(3dm)


NAME    [Toc]    [Back]

     mvResizeOpenGLWindow - Notify Movie Playback Library of window size
     changes

     #include <dmedia/moviefile.h>
     #include <dmedia/movieplay.h>

     void mvResizeOpenGLWindow(	Display* dpy, Window win, GLXContext ctxt );

DESCRIPTION    [Toc]    [Back]

     mvResizeOpenGLWindow(3dm) notifies	the Movie Library that a window
     containing	movies has been	resized. The Movie Library uses	this
     information to place movies accurately in the window.  If your program
     uses Xlib,	you should call	mvResizeOpenGLWindow(3dm) in response to X
     Window System ConfigureNotify events.  If your program uses the X toolkit
     or	IRIS IM	(Silicon Graphics' port	of the industry-standard OSF/Motif
     toolkit for use on	Silicon	Graphics systems), you should call
     mvResizeOpenGLWindow(3dm) when a widget containing	movies has been
     resized.

     You need call either version of mvResizeOpenGLWindow(3dm) only once for
     each window that contains movies and has been resized, regardless of the
     number of movies which actually display in	the window.

     You may call mvResizeOpenGLWindow(3dm) at any time, regardless of whether
     or	not movies are playing.

NOTES    [Toc]    [Back]

     OSF/Motif is a trademark of the Open Software Foundation, Inc.

SEE ALSO    [Toc]    [Back]

      
      
     mvBindOpenGLWindow(3dm), mvIntro(3dm), mvResizePort(3dm),
     mvSetViewBackground(3dm), mvSetViewOffset(3dm), mvSetViewSize(3dm),
     mvShowCurrentFrame(3dm)


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