mvResizeOpenGLWindow(3dm) mvResizeOpenGLWindow(3dm)
mvResizeOpenGLWindow - Notify Movie Playback Library of window size
changes
#include <dmedia/moviefile.h>
#include <dmedia/movieplay.h>
void mvResizeOpenGLWindow( Display* dpy, Window win, GLXContext ctxt );
mvResizeOpenGLWindow(3dm) notifies the Movie Library that a window
containing movies has been resized. The Movie Library uses this
information to place movies accurately in the window. If your program
uses Xlib, you should call mvResizeOpenGLWindow(3dm) in response to X
Window System ConfigureNotify events. If your program uses the X toolkit
or IRIS IM (Silicon Graphics' port of the industry-standard OSF/Motif
toolkit for use on Silicon Graphics systems), you should call
mvResizeOpenGLWindow(3dm) when a widget containing movies has been
resized.
You need call either version of mvResizeOpenGLWindow(3dm) only once for
each window that contains movies and has been resized, regardless of the
number of movies which actually display in the window.
You may call mvResizeOpenGLWindow(3dm) at any time, regardless of whether
or not movies are playing.
OSF/Motif is a trademark of the Open Software Foundation, Inc.
mvBindOpenGLWindow(3dm), mvIntro(3dm), mvResizePort(3dm),
mvSetViewBackground(3dm), mvSetViewOffset(3dm), mvSetViewSize(3dm),
mvShowCurrentFrame(3dm)
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