glcMultMatrix(3G) OpenGL Character Renderer glcMultMatrix(3G)
glcMultMatrix - multiply GLC_BITMAP_MATRIX with a matrix
void glcMultMatrix( const GLfloat *inMatrix )
inMatrix Specifies a pointer a to 2x2 matrix stored in column-major
order as four consecutive values.
glcMultMatrix multiplies GLC_BITMAP_MATRIX with the one specified in
inMatrix. The matrix is stored as
(a0 a2)
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|a1 a3|
( ) GLC_STATE_ERROR is generated if the issuing thread has no current GLC
context.
glcGetfv with argument GLC_BITMAP_MATRIX
glcLoadMatrix, glcIdentityMatrix, glcRotate, glcScale
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