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glcMultMatrix(3G)	  OpenGL Character Renderer	     glcMultMatrix(3G)


NAME    [Toc]    [Back]

     glcMultMatrix - multiply  GLC_BITMAP_MATRIX with a	matrix

C SPECIFICATION    [Toc]    [Back]

     void glcMultMatrix( const GLfloat *inMatrix )

PARAMETERS    [Toc]    [Back]

     inMatrix  Specifies a pointer a to	2x2 matrix stored in column-major
	       order as	four consecutive values.

DESCRIPTION    [Toc]    [Back]

     glcMultMatrix multiplies GLC_BITMAP_MATRIX	with the one specified in
     inMatrix.	The matrix is stored as

				     (a0  a2)
				     |	    |
				     |a1  a3|
				     (	    )

ERRORS    [Toc]    [Back]

     GLC_STATE_ERROR is	generated if the issuing thread	has no current GLC
     context.

ASSOCIATED GETS    [Toc]    [Back]

     glcGetfv with argument GLC_BITMAP_MATRIX

SEE ALSO    [Toc]    [Back]

      
      
     glcLoadMatrix, glcIdentityMatrix, glcRotate, glcScale


									PPPPaaaaggggeeee 1111
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