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glClearColor(3G)
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glClearColor - specify clear values for the color buffers
void glClearColor(
GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha );
Specify the red, green, blue, and alpha values used when
the color buffers are cleared. The initial values are all
0.
glClearColor() specifies the red, green, blue, and alpha
values used by glClear() to clear the color buffers. Values
specified by glClearColor() are clamped to the range
[0, 1].
GL_INVALID_OPERATION is generated if glClearColor() is
executed between the execution of glBegin() and the corresponding
execution of glEnd().
glGet() with argument GL_COLOR_CLEAR_VALUE
glClear(3)
glClearColor(3G)
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