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twm(1X)

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NAME    [Toc]    [Back]

       twm - Tab Window Manager for the X Window System

SYNOPSIS    [Toc]    [Back]

       twm [-display dpy] [-s] [-f initfile] [-v]

OPTIONS    [Toc]    [Back]

       twm  accepts  the  following  command  line  options: This
       option specifies the X server to use.  This  option  indicates
  that only the default screen (as specified by -display
 or by the DISPLAY  environment  variable)  should  be
       managed.   By  default,  twm  will  attempt  to manage all
       screens on the display.  This option specifies the name of
       the startup file to use.  By default, twm will look in the
       user's home directory for files  named  (where  num  is  a
       screen  number)  or  This option indicates that twm should
       print error messages whenever an unexpected X Error  event
       is  received.   This can be useful when debugging applications
 but can be distracting in regular use.

DESCRIPTION    [Toc]    [Back]

       twm is a window manager for the X Window System.  It  provides
  titlebars,  shaped  windows,  several forms of icon
       management, user-defined  macro  functions,  click-to-type
       and  pointer-driven keyboard focus, and user-specified key
       and pointer button bindings.

       This program is usually started by the user's session manager
  or startup script.  When used from xdm(1X) without a
       session manager, twm is frequently executed in  the  foreground
 as the last client.  When run this way, exiting twm
       causes the session to be terminated (that is, logged out).

       By  default,  application  windows  are  surrounded  by  a
       "frame" with a titlebar at the top and  a  special  border
       around  the  window.   The  titlebar contains the window's
       name, a rectangle that is lit when the window is receiving
       keyboard input, and function boxes known as "titlebuttons"
       at the left and right edges of the titlebar.

       Pressing pointer Button1  (usually  the  left-most  button
       unless  it has been changed with xmodmap) on a titlebutton
       will invoke the function associated with  the  button.  In
       the  default  interface, windows are iconified by clicking
       (pressing and then immediately releasing) the left  titlebutton
  (which looks like a Dot).  Conversely, windows are
       deiconified by clicking in the associated icon or entry in
       the  icon  manager  (see description of the variable ShowIconManager
 and of the function f.showiconmgr).

       Windows are resized  by  pressing  the  right  titlebutton
       (which  resembles a group of nested squares), dragging the
       pointer over edge that is to be moved, and  releasing  the
       pointer  when  the  outline  of  the window is the desired
       size.  Similarly, windows are moved  by  pressing  in  the
       title  or  highlight  region, dragging a window outline to
       the new location, and then releasing when the  outline  is
       in  the  desired  position.  Just clicking in the title or
       highlight region raises the window without moving it.

       When new windows are created, twm will honor any size  and
       location   information  requested  by  the  user  (usually
       through -geometry command line argument or  resources  for
       the  individual  applications).   Otherwise, an outline of
       the window's default size, its titlebar, and lines  dividing
  the window into a 3x3 grid that track the pointer are
       displayed.  Clicking pointer  Button1  will  position  the
       window  at  the  current  position and give it the default
       size.   Pressing  pointer  Button2  (usually  the   middle
       pointer  button)  and  dragging  the outline will give the
       window its current position but  allow  the  sides  to  be
       resized  as  described  above.   Clicking  pointer Button3
       (usually the right pointer button) will  give  the  window
       its current position but attempt to make it long enough to
       touch the bottom the screen.

CUSTOMIZATION    [Toc]    [Back]

       Much of twm's appearance and behavior can be controlled by
       providing a startup file in one of the following locations
       (searched in order for each screen being managed when  twm
       begins):  The screennumber is a small positive number (for
       example, 0, 1, and so forth.) representing the screen number
  (for example, the last number in the DISPLAY environment
 variable  host:displaynum.screennum)  that  would  be
       used  to  contact  that  screen  of  the display.  This is
       intended for displays with multiple screens  of  differing
       visual  types.   This  is the usual name for an individual
       user's startup file.  If neither of  the  preceding  files
       are  found,  twm will look in this file for a default configuration.
  This is often tailored by the  site  administrator
  to  provide  convenient menus or familiar bindings
       for novice users.  <XRoot> refers to the root of  the  X11
       install tree.

       If  no  startup files are found, twm will use the built-in
       defaults described above.  The only resource used  by  twm
       is  bitmapFilePath  for a colon-separated list of directories
 to search when looking for  bitmap  files  (for  more
       information,  see the Athena Widgets manual and xrdb(1X)).

       twm startup files are logically broken up into three types
       of  specifications: Variables, Bindings, Menus.  The Variables
 section must come first and is used to describe  the
       fonts,  colors,  cursors,  border  widths, icon and window
       placement, highlighting, autoraising,  layout  of  titles,
       warping,  use  of  the  icon manager. The Bindings section
       usually comes second and is used to specify the  functions
       that  should  be  to  be invoked when keyboard and pointer
       buttons are pressed in windows, icons, titles, and frames.
       The Menus section gives any user-defined menus (containing
       functions to be invoked or commands to be executed).

       Variable names and keywords are case-insensitive.  Strings
       must  be  surrounded by double quote characters (for example,
 "blue") and are case-sensitive. A pound sign (#) outside
 of a string causes the remainder of the line in which
       the character appears to be treated as a comment.

VARIABLES    [Toc]    [Back]

       Many of the aspects of twm's user interface are controlled
       by  variables  that may be set in the user's startup file.
       Some of the options are enabled or disabled simply by  the
       presence  of  a particular keyword.  Other options require
       keywords, numbers, strings, or lists of all of these.

       Lists are surrounded by braces and are  usually  separated
       by whitespace or a newline.  For example:

       AutoRaise { "emacs" "XTerm" "Xmh" }

       or

       AutoRaise {      "emacs"      "XTerm"      "Xmh" }

       When  a variable containing a list of strings representing
       windows is searched (for example, to determine whether  or
       not  to enable autoraise as shown above), a string must be
       an exact, case-sensitive match to the window's name (given
       by  the  WM_NAME  window property), resource name or class
       name (both given by the WM_CLASS  window  property).   The
       preceding  example would enable autoraise on windows named
       "emacs" as well as any xterm  (since  they  are  of  class
       "XTerm") or xmh windows (which are of class "Xmh").

       String  arguments  that  are interpreted as filenames (see
       the  Pixmaps,  Cursors,  and  IconDirectory  below)   will
       prepend  the user's directory (specified by the HOME environment
 variable) if the first character is a  tilde  (~).
       If,  instead, the first character is a colon (:), the name
       is assumed to refer to one of the  internal  bitmaps  that
       are  used  to create the default titlebars symbols: :xlogo
       or :delete (both refer to the X logo),  :dot  or  :iconify
       (both  refer to the dot), :resize (the nested squares used
       by the resize button), :menu  (a  page  with  lines),  and
       :question  (the question mark used for non-existent bitmap
       files).

       The following variables may be specified at the top  of  a
       twm startup file.  Lists of Window name prefix strings are
       indicated by win-list. Optional  arguments  are  shown  in
       square brackets: This variable specifies a list of windows
       that should automatically be raised whenever  the  pointer
       enters  the  window.   This  action  can  be interactively
       enabled or disabled on individual windows using the  function
  f.autoraise.   This variable indicates that dragging
       out a window size (either when initially sizing the window
       with  pointer Button2 or when resizing it) should not wait
       until the pointer has crossed the window  edges.  Instead,
       moving  the  pointer automatically causes the nearest edge
       or edges to move by the  same  amount.   This  allows  the
       resizing  of  windows  that  extend  off  the  edge of the
       screen. If the pointer is in the center of the window,  or
       if the resize is begun by pressing a titlebutton, twm will
       still wait for the pointer to cross a window edge (to prevent
  accidents).   This option is particularly useful for
       people who like the press-drag-release method of  sweeping
       out  window  sizes.   This  variable specifies the default
       color of the border to be placed around all  non-iconified
       windows,  and  may only be given within a Color, Grayscale
       or Monochrome list.  The optional wincolorlist specifies a
       list of window and color name pairs for specifying particular
 border colors for different types  of  windows.   For
       example:

              BorderColor "gray50" {
                     "XTerm""red"
                     "xmh"  "green" }

              The  default  is  "black".  This variable specifies
              the default background color in  the  gray  pattern
              used  in unhighlighted borders (only if NoHighlight
              has not been set), and may only be given  within  a
              Color,  Grayscale or Monochrome list.  The optional
              wincolorlist allows per-window colors to be  specified.
 The default  is "white".  This variable specifies
 the default foreground color in the gray pattern
 used in unhighlighted borders (only if NoHighlight
 has not been set),  and  may  only  be  given
              within  a Color, Grayscale or Monochrome list.  The
              optional wincolorlist allows per-window  colors  to
              be  specified.  The default is "black".  This variable
 specifies the width in pixels  of  the  border
              surrounding  all client window frames if ClientBorderWidth
 has not been specified. This value is also
              used  to  set the border size of windows created by
              twm (such as the icon manager).  The default is  2.
              This  variable specifies the amount by which titlebuttons
 should be indented on all sides.   Positive
              values  cause  the  buttons  to be smaller than the
              window text and highlight area so that  they  stand
              out.   Setting  this and the TitleButtonBorderWidth
              variables to 0 makes titlebuttons be  as  tall  and
              wide as possible.  The default is 1.  This variable
              indicates that border width  of  a  window's  frame
              should  be  set  to the initial border width of the
              window, rather than to the  value  of  BorderWidth.
              This variable specifies a list of color assignments
              to be made if the default  display  is  capable  of
              displaying  more  than simple black and white.  The
              colors-list is made up of the following color variables
 and their values: DefaultBackground, DefaultForeground,
 MenuBackground, MenuForeground, MenuTitleBackground,
   MenuTitleForeground,   MenuShadowColor,
  PointerForeground,  and  PointerBackground.
              The  following  color variables may also be given a
              list of window and color name pairs to  allow  perwindow
  colors to be specified (see BorderColor for
              details): BorderColor,  IconManagerHighlight,  BorderTitleBackground,
  BorderTitleForeground,  TitleBackground,
 TitleForeground, IconBackground,  IconForeground,
 IconBorderColor, IconManagerBackground,
              and IconManagerForeground. For example:

              Color {
                     MenuBackground        "gray50"
                     MenuForeground        "blue"
                     BorderColor           "red" { "XTerm"  "yellow"
 }
                     TitleForeground    "yellow"
                     TitleBackground    "blue" }

              All  of these color variables may also be specified
              for the Monochrome variable, allowing the same initialization
  file  to  be  used  on  both color and
              monochrome displays.  This variable  specifies  the
              length  of  time  between  button  clicks needed to
              begin a constrained move operation.  Double  clicking
 within this amount of time when invoking f.move
              will cause the window to be moved only in  a  horizontal
  or  vertical direction.  Setting this value
              to 0 will disable constrained moves.   The  default
              is  400  milliseconds.  This variable specifies the
              glyphs that twm should use for various pointer cursors.
   Each  cursor may be defined either from the
              cursor font or from two bitmap files.  Shapes  from
              the cursor font may be specified directly as:

                   cursorname   "string"

              where  cursorname is one of the cursor names listed
              below, and string is the name of a glyph  as  found
              in the file <XRoot>/include/X11/cursorfont.h (without
 the "XC_" prefix).  If  the  cursor  is  to  be
              defined  from bitmap files, the following syntax is
              used instead:

                   cursorname    "image" "mask"

              The image and mask strings  specify  the  names  of
              files  containing  the  glyph  image  and  mask  in
              bitmap(1X) form. The bitmap files  are  located  in
              the  same manner as icon bitmap files.  The following
 example shows the default cursor definitions:

              Cursors {
                    Frame     "top_left_arrow"
                    Title     "top_left_arrow"
                    Icon      "top_left_arrow"
                    IconMgr   "top_left_arrow"
                    Move      "fleur"
                    Resize    "fleur"
                    Menu      "sb_left_arrow"
                    Button    "hand2"
                    Wait      "watch"
                    Select    "dot"
                    Destroy   "pirate" } This variable  indicates
              that transient windows (those containing a WM_TRANSIENT_FOR
  property)  should  have  titlebars.   By
              default, transients are not reparented.  This variable
 specifies the background color to be used  for
              sizing  and  information  windows.   The default is
              "white".  This variable  specifies  the  foreground
              color  to  be  used for sizing and information windows.
  The default is "black".  This variable specifies
  a  list of windows that should not be iconified
 by simply unmapping the window  (as  would  be
              the case if IconifyByUnmapping had been set).  This
              is frequently used to  force  some  windows  to  be
              treated as icons while other windows are handled by
              the icon manager.   This  variable  indicates  that
              windows  should  not be allowed to be moved off the
              screen.  It can be overridden  by  the  f.forcemove
              function.   This  variable indicates that titlebars
              should not be squeezed to  their  minimum  size  as
              described   under   SqueezeTitle   below.   If  the
              optional window list is supplied, only  those  windows
  will  be prevented from being squeezed.  This
              variable indicates that icon pixmaps  specified  in
              the  Icons variable should override any client-supplied
 pixmaps.  This variable  specifies  the  distance
  between the titlebar decorations (the button
              and text) and the window frame.  The default  is  2
              pixels.   This  variable  specifies a list of color
              assignments that should be made if the screen has a
              GrayScale  default  visual.  See the description of
              Colors.  This  variable  specifies  the  background
              color of icons, and may only be specified inside of
              a Color, Grayscale or Monochrome list. The optional
              win-list  is  a  list of window names and colors so
              that per-window colors may be specified.   See  the
              BorderColor  variable for a complete description of
              the win-list. The default is "white".   This  variable
  specifies  the  color  of the border used for
              icon windows, and may only be specified inside of a
              Color,  Grayscale  or Monochrome list. The optional
              win-list is a list of window names  and  colors  so
              that  per-window  colors may be specified.  See the
              BorderColor variable for a complete description  of
              the  win-list.  The default is "black".  This variable
 specifies the width in pixels  of  the  border
              surrounding  icon windows.  The default is 2.  This
              variable specifies the  directory  that  should  be
              searched if if a bitmap file cannot be found in any
              of the directories in the bitmapFilePath  resource.
              This variable specifies the font to be used to display
 icon  names  within  icons.   The  default  is
              "variable".  This variable specifies the foreground
              color to be used when  displaying  icons,  and  may
              only  be  specified inside of a Color, Grayscale or
              Monochrome list. The optional win-list is a list of
              window  names  and colors so that per-window colors
              may be specified.  See the BorderColor variable for
              a complete description of the win-list. The default
              is "black".  This variable indicates  that  windows
              should  be iconified by being unmapped without trying
 to map any icons.  This assumes that  the  user
              will remap the window through the icon manager, the
              f.warpto function, or the TwmWindows menu.  If  the
              optional  win-list  is provided, only those windows
              will be iconified  by  simply  unmapping.   Windows
              that  have  both  this  and the IconManagerDontShow
              options set may not be accessible if no binding  to
              the  TwmWindows  menu  is set in the user's startup
              file.  This variable specifies the background color
              to  use  for  icon manager entries, and may only be
              specified  inside  of   a   Color,   Grayscale   or
              Monochrome list. The optional win-list is a list of
              window names and colors so that  per-window  colors
              may be specified.  See the BorderColor variable for
              a complete description of the win-list. The default
              is  "white".  This variable indicates that the icon
              manager should not display  any  windows.   If  the
              optional win-list is given, only those windows will
              not be displayed.  This variable is used to prevent
              windows  that  are rarely iconified (such as xclock
              or xload) from taking up space in the icon manager.
              This  variable  specifies  the font to be used when
              displaying icon manager entries.   The  default  is
              "variable".  This variable specifies the foreground
              color to  be  used  when  displaying  icon  manager
              entries,  and  may  only  be  specified inside of a
              Color, Grayscale or Monochrome list.  The  optional
              win-list  is  a  list of window names and colors so
              that per-window colors may be specified.   See  the
              BorderColor  variable for a complete description of
              the win-list.  The default is "black".  This  variable
  specifies  the  geometry  of the icon manager
              window.  The string argument is  standard  geometry
              specification  that indicates the initial full size
              of the icon manager.  The icon  manager  window  is
              then  broken into columns pieces and scaled according
 to the number of entries in the  icon  manager.
              Extra  entries are wrapped to form additional rows.
              The default number of columns is 1.  This  variable
              specifies  the  border  color to be used when highlighting
 the icon manager entry that currently  has
              the  focus,  and  can only be specified inside of a
              Color, Grayscale or Monochrome list.  The  optional
              win-list  is  a  list of window names and colors so
              that per-window colors may be specified.   See  the
              BorderColor  variable for a complete description of
              the win-list. The default is "black".   This  variable
  specifies  a list of icon managers to create.
              Each item in the  iconmgr-list  has  the  following
              format:

              "winname" ["iconname"]   "geometry" columns

              where  winname  is  the  name  of  the windows that
              should be put into this icon manager,  iconname  is
              the name of that icon manager window's icon, geometry
  is  a  standard  geometry  specification,  and
              columns  is the number of columns in this icon manager
  as  described  in  IconManagerGeometry.   For
              example:

              IconManagers {
                   "XTerm"     "=300x5+800+5" 5
                   "myhost"    "=400x5+100+5" 2 }

              Clients whose name or class is "XTerm" will have an
              entry created in the "XTerm" icon manager.  Clients
              whose  name  was  "myhost"  would  be  put into the
              "myhost" icon manager.  This variable  specifies  a
              list of windows that should appear in the icon manager.
  When used in conjunction with  the  IconManagerDontShow
  variable,  only  the  windows in this
              list will be shown in the icon manager.  This variable
  specifies an area on the root window in which
              icons are placed if no specific  icon  location  is
              provided by the client.  The geomstring is a quoted
              string containing a  standard  geometry  specification.
  If more than one IconRegion lines are given,
              icons will be put into the succeeding icon  regions
              when  the  first is full. The vgrav argument should
              be either North or South and control and is used to
              control  whether icons are first filled in from the
              top or bottom of the icon region.   Similarly,  the
              hgrav argument should be either East or West and is
              used to control whether icons should be  filled  in
              from  left  from  the  right.   Icons  are laid out
              within the region in a grid  with  cells  gridwidth
              pixels wide and gridheight pixels high.  This variable
 specifies a  list  of  window  names  and  the
              bitmap  filenames  that  should  be  used  as their
              icons.  For example:

              Icons {
                      "XTerm"      "xterm.icon"
                      "xfd"        "xfd_icon" }

              Windows that match "XTerm" and would not be  iconified
  by  unmapping,  and would try to use the icon
              bitmap in the file "xterm.icon".  If ForceIcons  is
              specified,  this  bitmap  will  be used even if the
              client has requested its  own  icon  pixmap.   This
              variable indicates that menu entry colors should be
              interpolated between entry  specified  colors.   In
              the example below:

              Menu "mymenu" {
                     "Title"                      ("black":"red")
              f.title
                     "entry1"                       f.nop
                     "entry2"                       f.nop
                     "entry3"      ("white":"green")f.nop
                     "entry4"                       f.nop
                     "entry5"      ("red":"white")          f.nop
              }

              the  foreground  colors  for  "entry1" and "entry2"
              will be interpolated between black and  white,  and
              the background colors between red and green.  Similarly,
 the foreground for "entry4" will be half-way
              between  white  and red, and the background will be
              half-way between green and  white.   This  variable
              specifies  a  list  of  windows on which a titlebar
              should be placed and is used to request  titles  on
              specific  windows  when NoTitle has been set.  This
              variable specifies a geometry in  which  the  width
              and  height  give the maximum size for a given window.
  This is typically used to restrict windows to
              the size of the screen.  The default width is 32767
              - screen width.  The  default  height  is  32767  -
              screen  height.   This variable specifies the background
 color used for menus, and can only be specified
  inside  of  a  Color or Monochrome list.  The
              default is "white".  This  variable  specifies  the
              font  to use when displaying menus.  The default is
              "variable".  This variable specifies the foreground
              color  used  for  menus,  and can only be specified
              inside of a Color, Grayscale  or  Monochrome  list.
              The  default  is  "black".  This variable specifies
              the color of the shadow behind pull-down menus  and
              can  only be specified inside of a Color, Grayscale
              or Monochrome list.  The default is "black".   This
              variable specifies the background color for f.title
              entries in menus, and can only be specified  inside
              of  a  Color,  Grayscale  or  Monochrome list.  The
              default is "white".  This  variable  specifies  the
              foreground  color  for f.title entries in menus and
              can  only  be  specified  inside  of  a  Color   or
              Monochrome  list.   The  default  is "black".  This
              variable specifies a list of color assignments that
              should be made if the screen has a depth of 1.  See
              the description of Colors.  This variable specifies
              the  number  of pixels the pointer must move before
              the f.move function starts working.  Also  see  the
              f.deltastop  function.  The default is zero pixels.
              This variable indicates that twm's menus should not
              request  backing  store  to  minimize repainting of
              menus.  This is typically used  with  servers  that
              can  repaint  faster  than  they can handle backing
              store.  This variable indicates that case should be
              ignored when sorting icon names in an icon manager.
              This option is  typically  used  with  applications
              that  capitalize  the  first  letter  of their icon
              name.  This variable indicates that twm should  not
              supply the default titlebuttons and bindings.  This
              option should only be used if the startup file contains
  a completely new set of bindings and definitions.
  This variable indicates that twm should not
              grab  the  server  when popping up menus and moving
              opaque windows.  This variable indicates that  borders
  should  not be highlighted to track the location
 of the pointer.  If the optional  win-list  is
              given, highlighting will only be disabled for those
              windows. When the border is highlighted, it will be
              drawn  in the current BorderColor.  When the border
              is not highlighted, it will be stippled with a gray
              pattern  using the current BorderTileForeground and
              BorderTileBackground colors.  This  variable  indicates
 that no icon manager should be created.  This
              variable indicates that menus should not have  drop
              shadows  drawn behind them.  This is typically used
              with slower servers since it speeds up menu drawing
              at  the  expense of making the menu slightly harder
              to read.  This variable indicates that windows that
              are  deiconified  should not be raised.  This variable
 indicates that windows should  not  be  raised
              when  moved.   This is typically used to allow windows
 to slide underneath each other.  This variable
              indicates  that  windows  should not be raised when
              resized.  This is typically used to  allow  windows
              to be resized underneath each other.  This variable
              indicates that windows should not  be  raised  when
              the  pointer  is warped into them with the f.warpto
              function.  If this option is  set,  warping  to  an
              occluded window may result in the pointer ending up
              in the occluding window instead the desired  window
              (which causes unexpected behavior with f.warpring).
              This  variable  indicates  that  menus  should  not
              request  save-unders  to minimize window repainting
              following menu selection.   It  is  typically  used
              with displays that can repaint faster than they can
              handle save-unders.  This variable  indicates  that
              client  window  requests  to  change stacking order
              should be ignored.  If  the  optional  win-list  is
              given,  only  requests  on  those  windows  will be
              ignored.  This is typically used to prevent  applications
 from relentlessly popping themselves to the
              front of the window stack.  This variable indicates
              that  windows  should  not  have titlebars.  If the
              optional win-list is given, only those windows will
              not  have  titlebars.   MakeTitle  may be used with
              this option to force titlebars to be  put  on  specific
  windows.   This  variable indicates that twm
              should not set keyboard input focus to each  window
              as  it is entered.  Normally, twm sets the focus so
              that focus and key events  from  the  titlebar  and
              icon managers are delivered to the application.  If
              the pointer is moved quickly and  twm  is  slow  to
              respond,  input  can  be directed to the old window
              instead of the new.  This option is typically  used
              to prevent this "input lag" and to work around bugs
              in older applications that have problems with focus
              events.  This variable indicates that the highlight
              area of the titlebar, which is used to indicate the
              window  that  currently has the input focus, should
              not be displayed.   If  the  optional  win-list  is
              given,  only  those windows will not have highlight
              areas.  This and the SqueezeTitle  options  can  be
              set  to  substantially  reduce the amount of screen
              space required by titlebars.  This  variable  indicates
 that the f.move function should actually move
              the window instead of just an outline so  that  the
              user  can immediately see what the window will look
              like in the new position.  This option is typically
              used on fast displays (particularly if NoGrabServer
              is set).  This variable specifies a list of pixmaps
              that define the appearance of various images.  Each
              entry is a keyword indicating the  pixmap  to  set,
              followed  by a string giving the name of the bitmap
              file.  The following pixmaps may be specified:

              Pixmaps {
                     TitleHighlight   "gray1" }

              The default for TitleHighlight is to  use  an  even
              stipple  pattern.   This variable sets twm's priority.
  priority should be an unquoted, signed number
              (for  example,  999).   This variable has an effect
              only if the server  supports  the  SYNC  extension.
              This variable indicates that windows with no specified
 geometry should be placed in  a  pseudo-random
              location  instead  of  having  the user drag out an
              outline.  This variable specifies the  font  to  be
              used  for  in  the  dimensions window when resizing
              windows.  The default is  "fixed".   This  variable
              indicates  that  twm  should  attempt  to  use  the
              WM_STATE property on client windows to  tell  which
              windows  should  be  iconified  and which should be
              left visible. This is  typically  used  to  try  to
              regenerate  the state that the screen was in before
              the previous window  manager  was  shutdown.   This
              variable  indicates  a list of color assignments to
              be stored as pixel values in the root window  property
  _MIT_PRIORITY_COLORS.   Clients  may elect to
              preserve these values  when  installing  their  own
              colormap.  Note that use of this mechanism is a way
              an for application to avoid the "technicolor" problem,
  whereby  useful screen objects such as window
              borders and titlebars  disappear  when  a  programs
              custom  colors are installed by the window manager.
              For example:

              SaveColor {
                      BorderColor
                      TitleBackground
                      TitleForeground
                      "red"
                      "green"
                      "blue" }

              This would place on the root window 3 pixel  values
              for  borders  and  titlebars,  as well as the three
              color strings, all taken from the default colormap.
              This  variable indicates that the icon manager window
 should be displayed when twm  is  started.   It
              can  always  be  brought up using the f.showiconmgr
              function.  This variable indicates that entries  in
              the  icon  manager  should be sorted alphabetically
              rather than by simply appending new windows to  the
              end.   This  variable  indicates  that  twm  should
              attempt to use the SHAPE extension to  make  titlebars
 occupy only as much screen space as they need,
              rather than extending all the way across the top of
              the  window.  The optional squeeze-list may be used
              to control the location of  the  squeezed  titlebar
              along  the  top of the window.  It contains entries
              of the form:

              "name"    justification num   denom

              where name  is  a  window  name,  justification  is
              either  left,  center,  or right, and num and denom
              are numbers specifying a ratio giving the  relative
              position  about  which  the  titlebar is justified.
              The ratio is measured from left  to  right  if  the
              numerator  is  positive, and right to left if negative.
  A denominator of 0 indicates that the numerator
  should  be  measured  in  pixels.  For convenience,
 the ratio 0/0 is the same as 1/2 for center
              and -1/1 for right.  For example:

              SqueezeTitle {
                    "XTerm"      left        0      0
                    "xterm1"     left        1      3
                    "xterm2"     left        2      3
                    "oclock"     center      0      0
                    "emacs"      right       0      0 }

              The  DontSqueezeTitle  list can be used to turn off
              squeezing on certain titles.  This  variable  indicates
  that client windows should initially be left
              as icons until explicitly deiconified by the  user.
              If  the optional win-list is given, only those windows
 will be started iconic.  This  is  useful  for
              programs  that  do  not  support an -iconic command
              line option or resource.  This  variable  specifies
              the  background  color  used  in titlebars, and may
              only be specified inside of a Color,  Grayscale  or
              Monochrome list. The optional win-list is a list of
              window names and colors so that  per-window  colors
              may  be  specified.  The  default is "white".  This
              variable specifies the width in pixels of the  border
  surrounding  titlebuttons.   This is typically
              set to 0 to allow titlebuttons to take up  as  much
              space  as  possible  and  to not have a border. The
              default is 1.  This variable specifies the font  to
              be  used  for displaying window names in titlebars.
              The default is "variable".  This variable specifies
              the  foreground  color  used  in titlebars, and may
              only be specified inside of a Color,  Grayscale  or
              Monochrome list. The optional win-list is a list of
              window names and colors so that  per-window  colors
              may  be  specified.  The  default is "black".  This
              variable specifies the distance between the various
              buttons, text, and highlight areas in the titlebar.
              The default is 8 pixels.  This  variable  specifies
              the  filename  of  a  bitmap file to be used as the
              default icon.  This bitmap will be used as the icon
              of  all clients which do not provide an icon bitmap
              and are not listed in the Icons list.   This  variable
 specifies whether or not twm should honor program-requested
 locations (given  by  the  PPosition
              flag   in  the  WM_NORMAL_HINTS  property)  in  the
              absence of a user-specified position. The  argument
              string  may  have  one  of three values: "off" (the
              default) indicating that twm should ignore the program-supplied
  position,  "on"  indicating that the
              position should be used, and "non-zero"  indicating
              that  the  position should used if it is other than
              (0,0).  The latter option is for working  around  a
              bug  in  older  toolkits.   This variable indicates
              that the pointer should be warped into windows when
              they  are deiconified.  If the optional win-list is
              given, the pointer will only be warped  when  those
              windows are deiconified.  This variable specifies a
              list of windows along which the f.warpring function
              cycles.   This variable indicates that the f.warpto
              function should deiconify any iconified windows  it
              encounters.   This  is typically used to make a key
              binding that will pop a particular window (such  as
              xmh),  no  matter  where it is.  The default is for
              f.warpto to ignore iconified windows.   This  variable
 specifies the value to use when drawing window
              outlines for moving and resizing.  This  should  be
              set  to a value that will result in a variety of of
              distinguishable colors  when  exclusive-or'ed  with
              the contents of the user's typical screen.  Setting
              this variable to 1  often  gives  nice  results  if
              adjacent  colors  in  the default colormap are distinct.
  By default, twm will attempt to cause  temporary
  lines  to appear at the opposite end of the
              colormap from the graphics.   This  variable  indicates
 that outlines suggesting movement of a window
              to and from its iconified state should be displayed
              whenever a window is iconified or deiconified.  The
              optional count argument  specifies  the  number  of
              outlines to be drawn.  The default count is 8.

       The  following  variables must be set after the fonts have
       been assigned, so it is usually best to put  them  at  the
       end  of  the  variables  or beginning of the bindings sections:
 This variable specifies the function to be executed
       when  a key or button event is received for which no binding
 is  provided.   This  is  typically  bound  to  f.nop,
       f.beep,  or  a  menu  containing  window operations.  This
       variable specifies the function to execute when  a  window
       is selected from the TwmWindows menu.  If this variable is
       not set, the window will be deiconified and raised.

BINDINGS    [Toc]    [Back]

       After the desired variables have been set,  functions  may
       be  attached  titlebuttons  and  key  and pointer buttons.
       Titlebuttons may be added from the left or right side  and
       appear in the titlebar from left-to-right according to the
       order in which they are specified.  Key and pointer button
       bindings may be given in any order.

       Titlebuttons  specifications  must include the name of the
       pixmap to use in the button box and  the  function  to  be
       invoked when a pointer button is pressed within them:

       LeftTitleButton "bitmapname" = function

       or

       RightTitleButton "bitmapname" = function

       The  bitmapname  may refer to one of the  built-in bitmaps
       (which are scaled to match TitleFont) by using the  appropriate
 colon-prefixed name described above.

       Key  and pointer button specifications must give the modifiers
 that must be pressed, over which parts of the screen
       the  pointer  must be, and what function is to be invoked.
       Keys are  given  as  strings  containing  the  appropriate
       keysym  name;  buttons  are  given  as  the  keywords Button1-Button5:


       "FP1"     = modlist : context : function Button1   =  modlist
 : context : function

       The  modlist  is  any  combination  of  the modifier names
       shift, control, lock, meta, mod1,  mod2,  mod3,  mod4,  or
       mod5  (which may be abbreviated as s, c, l, m, m1, m2, m3,
       m4, m5, respectively) separated by  a  vertical  bar  (|).
       Similarly,  the  context  is  any  combination  of window,
       title, icon, root, frame,  iconmgr,  their  first  letters
       (iconmgr abbreviation is m), or all, separated by a vertical
  bar.   The  function  is  any  of  the  f.   keywords
       described  below.   For  example, the default startup file
       contains the following bindings:

       Button1 =     : root        : f.menu "TwmWindows"  Button1
       =  m    :  window | icon      : f.function "move-or-lower"
       Button2 = m   : window | icon      : f.iconify Button3 = m
       :  window | icon      : f.function "move-or-raise" Button1
       =     : title       : f.function "move-or-raise" Button2 =
       : title       : f.raiselower Button1 =     : icon        :
       f.function "move-or-iconify" Button2 =     : icon        :
       f.iconify  Button1 =     : iconmgr     : f.iconify Button2
       =     : iconmgr     : f.iconify

       A user who wanted to be able to  manipulate  windows  from
       the keyboard could use the following bindings:

       "F1"    =       : all      : f.iconify "F2"   =      : all
       : f.raiselower  "F3"    =       :  all       :  f.warpring
       "next"  "F4"   =      : all      : f.warpto "xmh" "F5"   =
       : all      : f.warpto "emacs" "F6"   =      :  all       :
       f.colormap  "next"  "F7"    =      : all      : f.colormap
       "default" "F20"  =      : all      : f.warptoscreen "next"
       "Left"  =  m    : all      : f.backiconmgr "Right"= m | s:
       all      : f.forwiconmgr "Up"   = m    : all      : f.upiconmgr
 "Down" = m | s: all      : f.downiconmgr

       twm provides many more window manipulation primitives than
       can be conveniently stored in a titlebar, menu, or set  of
       key  bindings.   Although a small set of defaults are supplied
 (unless the NoDefaults  is  specified),  most  users
       will  want  to  have their most common operations bound to
       key and button strokes.  To do this, twm associates  names
       with  each  of  the  primitives  and provides user-defined
       functions for building higher level primitives  and  menus
       for interactively selecting among groups of functions.

       User-defined  functions contain the name by which they are
       referenced in calls to f.function  and  a  list  of  other
       functions to execute.  For example:

       Function  "move-or-lower"     { f.move f.deltastop f.lower
       }  Function  "move-or-raise"      {   f.move   f.deltastop
       f.raise    }   Function   "move-or-iconify"     {   f.move
       f.deltastop f.iconify  }  Function  "restore-colormap"   {
       f.colormap "default" f.lower }

       The function name must be used in f.function exactly as it
       appears in the function specification.

       In the descriptions below, if  the  function  is  said  to
       operate on the selected window, but is invoked from a root
       menu, the cursor will be changed to the Select cursor  and
       the  next window to receive a button press will be chosen:
       This is an abbreviation for f.exec string.  This  function
       toggles whether or not the selected window is raised whenever
 entered by the pointer.  See the description  of  the
       variable  AutoRaise.   This  function warps the pointer to
       the previous column in the current icon manager,  wrapping
       back  to  the  previous  row  if necessary.  This function
       sounds the keyboard bell.  This function is similar to the
       f.fullzoom  function,  but resizes the window to fill only
       the bottom half of the screen.  This function  lowers  the
       top-most  window that occludes another window.  This function
 raises the bottom-most window  that  is  occluded  by
       another  window.   This  function  rotates  the  colormaps
       (obtained from the  WM_COLORMAP_WINDOWS  property  on  the
       window)  that twm will display when the pointer is in this
       window.  The argument string may have one of the following
       values:  next, prev, and default.  It should be noted here
       that in general, the installed colormap is  determined  by
       keyboard  focus.  A  pointer  driven  keyboard  focus will
       install a private colormap upon entry of the window owning
       the colormap.  Using the click to type model, private colormaps
 will not be installed  until  the  user  presses  a
       mouse button on the target window.  This function deiconifies
 the selected window.  If the window is not  an  icon,
       this  function  does  nothing.   This  function  sends the
       WM_DELETE_WINDOW message to the  selected  window  if  the
       client  application has requested it through the WM_PROTOCOLS
 window property.   The  application  is  supposed  to
       respond  to  the message by removing the indicated window.
       If the window has not requested WM_DELETE_WINDOW messages,
       the  keyboard  bell  will be rung indicating that the user
       should choose an alternative method.  Note  this  is  very
       different  from f.destroy.  The intent here is to delete a
       single window,  not necessarily  the  entire  application.
       This function allows a user-defined function to be aborted
       if the pointer has been moved more than MoveDelta  pixels.
       See  the  example  definition given for Function "move-orraise"
 at the beginning of  the  section.   This  function
       instructs  the X server to close the display connection of
       the client that created the selected window.  This  should
       only  be  used  as a last resort for shutting down runaway
       clients.  See also  f.delete.   This  function  warps  the
       pointer  to the next row in the current icon manger, wrapping
 to the beginning of the  next  column  if  necessary.
       This  function  passes  the argument string to /bin/sh for
       execution. In multiscreen mode, if string starts a  new  X
       client  without giving a display argument, the client will
       appear on the screen from which this function was invoked.
       This  function toggles the keyboard focus of the server to
       the selected window, changing the focus rule from pointerdriven
  if  necessary.  If the selected window already was
       focused, this function executes an f.unfocus.  This  function
 is like f.move except that it ignores the DontMoveOff
       variable.  This function warps the  pointer  to  the  next
       column in the current icon manager, wrapping to the beginning
 of the next row if necessary.  This function  resizes
       the  selected  window  to  the full size of the display or
       else restores the original size if the window was  already
       zoomed.   This function executes the user-defined function
       whose name is specified  by  the  argument  string.   This
       function  is  a  synonym  for f.bottomzoom.  This function
       unmaps the current icon manager.  This variable is similar
       to  the f.zoom function except that the selected window is
       resized to the full width of the display.   This  function
       is  a  synonym  for f.topzoom.  This function is a synonym
       for f.horizoom.  This function  iconifies  or  deiconifies
       the  selected window or icon, respectively.  This function
       displays a  summary  of  the  name  and  geometry  of  the
       selected  window.   If the server supports the SYNC extension,
 the priority of the client owning the window is also
       displayed.  Clicking  the pointer or pressing a key in the
       window will dismiss it.  This function similar to f.backiconmgr
  except  that  wrapping does not change rows.  This
       variable is  similar  to  the  f.bottomzoom  function  but
       causes  the  selected  window  is only resized to the left
       half of the display.  This function  lowers  the  selected
       window.   This  function invokes the menu specified by the
       argument string. Cascaded menus may be  built  by  nesting
       calls  to  f.menu.   This function drags an outline of the
       selected window (or the window itself  if  the  OpaqueMove
       variable  is  set)  until  the  invoking pointer button is
       released.  Double clicking within the number of  milliseconds
 given by ConstrainedMoveTime warps the pointer to the
       center of the window and constrains the move to be  either
       horizontal  or  vertical  depending  on which grid line is
       crossed. To abort a  move,  press  another  button  before
       releasing  the  first  button.   This  function  warps the
       pointer to the next icon manager containing any windows on
       the  current or any succeeding screen.  This function does
       nothing and is typically used with the DefaultFunction  or
       WindowFunction  variables  or  to introduce blank lines in
       menus.  This function warps the pointer  to  the  previous
       icon manager containing any windows on the current or preceding
 screens.  This function sets the  priority  of  the
       client  owning the selected window to the numeric value of
       the argument string, which should be a signed  integer  in
       double  quotes (for example, "999").  This function has an
       effect only if the server  supports  the  SYNC  extension.
       This  function  causes twm to restore the window's borders
       and exit.  If twm is the first client  invoked  from  xdm,
       this  will result in a server reset.  This function raises
       the selected window.  This function  raises  the  selected
       window  to the top of the stacking order if it is occluded
       by any windows, otherwise  the  window  will  be  lowered.
       This  function  causes  all windows to be refreshed.  This
       function displays  an  outline  of  the  selected  window.
       Crossing  a  border  (or  setting AutoRelativeResize) will
       cause the outline to begin to rubber band until the invoking
  button is released.  To abort a resize, press another
       button before releasing the first button.   This  function
       kills  and  restarts  twm.   This  function  is similar to
       f.nexticonmgr except that wrapping does not  change  rows.
       This  variable  is  similar  to  the f.bottomzoom function
       except that the selected window is  only  resized  to  the
       right   half  of  the  display.   This  function  sends  a
       WM_SAVEYOURSELF message to the selected window if  it  has
       requested the message in its WM_PROTOCOLS window property.
       Clients that accept this message are  supposed  to  checkpoint
  all state associated with the window and update the
       WM_COMMAND property as specified in  the  ICCCM.   If  the
       selected  window  has  not  selected for this message, the
       keyboard bell will be rung.  This function maps  the  current
 icon manager.  This function sorts the entries in the
       current icon manager alphabetically. See the variable SortIconManager.
   This  function  provides a centered, unselectable
 item in a menu definition.  It should not be used
       in  any  other  context.   This variable is similar to the
       f.bottomzoom function except that the selected  window  is
       only  resized  to the top half of the display.  This function
 resets the focus back to pointer-driven.  This should
       be  used when a focused window is no longer desired.  This
       function warps the pointer to the previous row in the current
  icon  manager,  wrapping to the last row in the same
       column if necessary.   This  function  is  a  synonym  for
       f.leftzoom.   This  function is a synonym for f.rightzoom.
       This function warps the pointer to the  next  or  previous
       window  (as indicated by the argument string, which may be
       "next" or "prev") specified in  the  WindowRing  variable.
       This  function warps the pointer to the window which has a
       name or class that  matches  string.   If  the  window  is
       iconified,  it will be deiconified if the variable WarpUnmapped
 is set or else ignored.  This  function  warps  the
       pointer to the icon manager entry associated with the window
 containing the pointer in the icon  manager  specified
       by  the  argument string.  If string is empty (that is, ),
       the current icon manager is chosen.  This  function  warps
       the  pointer  to  the  screen  specified  by  the argument
       string.  String may be a number (for example, "0" or "1"),
       the  word  "next"  (indicating  the current screen plus 1,
       skipping over any  unmanaged  screens),  the  word  "back"
       (indicating  the current screen minus 1, skipping over any
       unmanaged screens), or the  word  "prev"  (indicating  the
       last  screen  visited.   This  function  is similar to the
       f.refresh function except that only the selected window is
       refreshed.   This  function  is  similar to the f.fullzoom
       function, except that the only the height of the  selected
       window is changed.

MENUS    [Toc]    [Back]

       Functions  may be grouped and interactively selected using
       pop-up (when bound to a pointer button) or pull-down (when
       associated  with a titlebutton) menus.  Each menu specification
 contains the  name  of  the  menu  as  it  will  be
       referred  to  by  f.menu,  optional default foreground and
       background colors, the list of item names  and  the  functions
  they  should  invoke,  and  optional foreground and
       background colors for individual items:

       Menu "menuname" [ ("deffore":"defback") ] {
              string1  [ ("fore1":"backn")]       function1
              string2    [   ("fore2":"backn")]         function2
                 .            .            .
              stringN  [ ("foreN":"backN")]       functionN }

       The  menuname  is case-sensitive. The optional deffore and
       defback arguments specify the  foreground  and  background
       colors  used on a color display to highlight menu entries.
       The string portion of each menu entry  will  be  the  text
       which  will appear in the menu. The optional fore and back
       arguments specify the foreground and background colors  of
       the  menu  entry  when  the  pointer  is not in the entry.
       These colors will only be used on a  color  display.   The
       default  is  to  use the colors specified by the MenuForeground
 and MenuBackground variables.  The function portion
       of  the  menu entry is one of the functions, including any
       user-defined functions, or additional menus.

       There is a special menu named  TwmWindows  which  contains
       the  names  of all of the client and twm-supplied windows.
       Selecting an entry will cause  the  WindowFunction  to  be
       executed  on  that window.  If WindowFunction has not been
       set, the window will be deiconified and raised.

ICONS    [Toc]    [Back]

       twm supports several different ways of manipulating iconified
 windows. The common pixmap-and-text style may be laid
       out by hand or automatically arranged as described by  the
       IconRegion  variable.   In  addition, a terse grid of icon
       names, called an icon manager, provides a  more  efficient
       use  of  screen  space  as well as the ability to navigate
       among windows from the keyboard.

       An icon  manager  is  a  window  that  contains  names  of
       selected  or  all  windows  currently  on the display.  In
       addition to the window name,  a  small  button  using  the
       default  iconify  symbol  will be displayed to the left of
       the name when the window is iconified.  By default, clicking
 on an entry in the icon manager performs f.iconify. To
       change the actions taken in the icon manager, use the  the
       iconmgr  context when specifying button and keyboard bindings.


       Moving the pointer into the icon manager also directs keyboard
  focus  to  the  indicated window (setting the focus
       explicitly or else sending synthetic  events  NoTitleFocus
       is    set).    Using    the   f.upiconmgr,   f.downiconmgr
       f.lefticonmgr, and  f.righticonmgr  functions,  the  input
       focus  can  be  changed  between windows directly from the
       keyboard.

BUGS    [Toc]    [Back]

       The resource manager should have been used instead of  all
       of the window lists.

       The IconRegion variable should take a list.

       Double  clicking  very  fast  to  get the constrained move
       function will sometimes cause the  window  to  move,  even
       though the pointer is not moved.

       If  IconifyByUnmapping  is  on  and  windows are listed in
       IconManagerDontShow  but  not  in  DontIconifyByUnmapping,
       they  may be lost if they are iconified and no bindings to
       f.menu "TwmWindows" or f.warpto are setup.

ENVIRONMENT VARIABLES    [Toc]    [Back]

       This variable is used to determine which X server to  use.
       It  is  also set during f.exec so that programs come up on
       the proper screen.  This variable is used  as  the  prefix
       for files that begin with a tilde and for locating the twm
       startup file.

FILES    [Toc]    [Back]

       $HOME/.twmrc.<screen number>

       $HOME/.twmrc

       <XRoot>/lib/X11/twm/system.twmrc

S
      
      

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