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PERLAPI(1)

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NAME    [Toc]    [Back]

       perlapi - autogenerated documentation for the perl public
       API

DESCRIPTION    [Toc]    [Back]

       This file contains the documentation of the perl public
       API generated by embed.pl, specifically a listing of functions,
 macros, flags, and variables that may be used by
       extension writers.  The interfaces of any functions that
       are  not listed here are subject to change without notice.
       For this reason, blindly using functions listed in proto.h
       is to be avoided when writing extensions.

       Note that all Perl API global variables must be referenced
       with the "PL_" prefix.  Some macros are provided for compatibility
 with the older, unadorned names, but this support
 may be disabled in a future release.

       The listing is alphabetical, case insensitive.

"Gimme" Values
       GIMME   A backward-compatible version of "GIMME_V" which
               can only return "G_SCALAR" or "G_ARRAY"; in a void
               context, it returns "G_SCALAR".  Deprecated.  Use
               "GIMME_V" instead.

                       U32     GIMME

       GIMME_V The XSUB-writer's equivalent to Perl's "wantarray".
  Returns "G_VOID", "G_SCALAR" or "G_ARRAY"
               for void, scalar or list context, respectively.

                       U32     GIMME_V

       G_ARRAY Used to indicate list context.  See "GIMME_V",
               "GIMME" and perlcall.

       G_DISCARD
               Indicates that arguments returned from a callback
               should be discarded.  See perlcall.

       G_EVAL  Used to force a Perl "eval" wrapper around a callback.
  See perlcall.

       G_NOARGS
               Indicates that no arguments are being sent to a
               callback.  See perlcall.

       G_SCALAR
               Used to indicate scalar context.  See "GIMME_V",
               "GIMME", and perlcall.

       G_VOID  Used to indicate void context.  See "GIMME_V" and
               perlcall.

Array Manipulation Functions    [Toc]    [Back]

       AvFILL  Same as "av_len()".  Deprecated, use "av_len()"
               instead.

                       int     AvFILL(AV* av)

       av_clear
               Clears an array, making it empty.  Does not free
               the memory used by the array itself.

                       void    av_clear(AV* ar)

       av_delete
               Deletes the element indexed by "key" from the
               array.  Returns the deleted element. "flags" is
               currently ignored.

                       SV*     av_delete(AV*  ar,  I32  key,  I32
flags)

       av_exists
               Returns true if the element indexed by "key" has
               been initialized.

               This relies on the fact that uninitialized array
               elements are set to &PL_sv_undef.

                       bool    av_exists(AV* ar, I32 key)

       av_extend
               Pre-extend an array.  The "key" is the index to
               which the array should be extended.

                       void    av_extend(AV* ar, I32 key)

       av_fetch
               Returns the SV at the specified index in the
               array.  The "key" is the index.  If "lval" is set
               then the fetch will be part of a store.  Check
               that the return value is non-null before dereferencing
 it to a "SV*".

               See "Understanding the Magic of Tied Hashes and
               Arrays" in perlguts for more information on how to
               use this function on tied arrays.

                       SV**     av_fetch(AV*  ar,  I32  key,  I32
lval)

       av_fill Ensure than an array has a given number of elements,
 equivalent to Perl's "$#array = $fill;".

                       void    av_fill(AV* ar, I32 fill)

       av_len  Returns the highest index in the array.  Returns
               -1 if the array is empty.
                       I32     av_len(AV* ar)

       av_make Creates a new AV and populates it with a list of
               SVs.  The SVs are copied into the array, so they
               may be freed after the call to av_make.  The new
               AV will have a reference count of 1.

                       AV*     av_make(I32 size, SV** svp)

       av_pop  Pops an SV off the end of the array.  Returns
               &PL_sv_undef if the array is empty.

                       SV*     av_pop(AV* ar)

       av_push Pushes an SV onto the end of the array.  The array
               will grow automatically to accommodate the addition.


                       void    av_push(AV* ar, SV* val)

       av_shift
               Shifts an SV off the beginning of the array.

                       SV*     av_shift(AV* ar)

       av_store
               Stores an SV in an array.  The array index is
               specified as "key".  The return value will be NULL
               if the operation failed or if the value did not
               need to be actually stored within the array (as in
               the case of tied arrays). Otherwise it can be
               dereferenced to get the original "SV*".  Note that
               the caller is responsible for suitably incrementing
 the reference count of "val" before the call,
               and decrementing it if the function returned NULL.

               See "Understanding the Magic of Tied Hashes and
               Arrays" in perlguts for more information on how to
               use this function on tied arrays.

                       SV**    av_store(AV* ar, I32 key, SV* val)

       av_undef
               Undefines the array.  Frees the memory used by the
               array itself.

                       void    av_undef(AV* ar)

       av_unshift
               Unshift the given number of "undef" values onto
               the beginning of the array.  The array will grow
               automatically to accommodate the addition.  You
               must then use "av_store" to assign values to these
               new elements.
                       void    av_unshift(AV* ar, I32 num)

       get_av  Returns the AV of the specified Perl array.  If
               "create" is set and the Perl variable does not
               exist then it will be created.  If "create" is not
               set and the variable does not exist then NULL is
               returned.

               NOTE: the perl_ form of this function is deprecated.


                       AV*      get_av(const char* name, I32 create)

       newAV   Creates a new AV.  The reference count is set to
               1.

                       AV*     newAV()

       sortsv  Sort an array. Here is an example:

                   sortsv(AvARRAY(av),              av_len(av)+1,
Perl_sv_cmp_locale);

               See lib/sort.pm for details about controlling the
               sorting algorithm.

                       void      sortsv(SV   **   array,   size_t
num_elts, SVCOMPARE_t cmp)

Callback Functions    [Toc]    [Back]

       call_argv
               Performs a callback to the specified Perl sub.
               See perlcall.

               NOTE: the perl_ form of this function is deprecated.


                       I32      call_argv(const  char*  sub_name,
I32 flags, char** argv)

       call_method
               Performs  a callback to the specified Perl method.
               The blessed object must be on the stack.  See
               perlcall.

               NOTE: the perl_ form of this function is deprecated.


                       I32     call_method(const char*  methname,
I32 flags)

       call_pv Performs a callback to the specified Perl sub.
               See perlcall.

               NOTE: the perl_ form of this function is deprecated.


                       I32      call_pv(const char* sub_name, I32
flags)
       call_sv Performs a callback to the Perl sub whose name is
               in the SV.  See perlcall.

               NOTE: the perl_ form of this function is deprecated.


                       I32     call_sv(SV* sv, I32 flags)

       ENTER   Opening bracket on a callback.  See "LEAVE" and
               perlcall.

                               ENTER;

       eval_pv Tells Perl to "eval" the given string and return
               an SV* result.

               NOTE: the perl_ form of this function is deprecated.


                       SV*       eval_pv(const   char*   p,   I32
croak_on_error)

       eval_sv Tells Perl to "eval" the string in the SV.

               NOTE: the perl_ form of this function is deprecated.


                       I32     eval_sv(SV* sv, I32 flags)

       FREETMPS
               Closing bracket for temporaries on a callback.
               See "SAVETMPS" and perlcall.

                               FREETMPS;

       LEAVE   Closing bracket on a callback.  See "ENTER" and
               perlcall.

                               LEAVE;

       SAVETMPS
               Opening bracket for temporaries on a callback.
               See "FREETMPS" and perlcall.

                               SAVETMPS;

Character classes    [Toc]    [Back]

       isALNUM Returns a boolean indicating whether the C "char"
               is an ASCII alphanumeric character (including
               underscore) or digit.

                       bool    isALNUM(char ch)

       isALPHA Returns a boolean indicating whether the C "char"
               is an ASCII alphabetic character.
                       bool    isALPHA(char ch)

       isDIGIT Returns a boolean indicating whether the C "char"
               is an ASCII digit.

                       bool    isDIGIT(char ch)

       isLOWER Returns a boolean indicating whether the C "char"
               is a lowercase character.

                       bool    isLOWER(char ch)

       isSPACE Returns a boolean indicating whether the C "char"
               is whitespace.

                       bool    isSPACE(char ch)

       isUPPER Returns a boolean indicating whether the C "char"
               is an uppercase character.

                       bool    isUPPER(char ch)

       toLOWER Converts the specified character to lowercase.

                       char    toLOWER(char ch)

       toUPPER Converts the specified character to uppercase.

                       char    toUPPER(char ch)

Cloning an interpreter    [Toc]    [Back]

       perl_clone
               Create and return a new interpreter by cloning the
               current one.

               perl_clone takes these flags as parameters:

               CLONEf_COPY_STACKS - is used to, well, copy the
               stacks also, without it we only clone the data and
               zero the stacks, with it we copy the stacks and
               the new perl interpreter is ready to run at the
               exact same point as the previous one.  The pseudofork
 code uses COPY_STACKS while the threads->new
               doesn't.

               CLONEf_KEEP_PTR_TABLE perl_clone keeps a ptr_table
               with the pointer of the old variable as a key and
               the new variable as a value, this allows it to
               check if something has been cloned and not clone
               it again but rather just use the value and
               increase the refcount. If KEEP_PTR_TABLE is not
               set then perl_clone will kill the ptr_table using
               the function "ptr_table_free(PL_ptr_table);
               PL_ptr_table = NULL;", reason to keep it around is
               if you want to dup some of your own variable who
               are outside the graph perl scans, example of this
               code is in threads.xs create

               CLONEf_CLONE_HOST This is a win32 thing, it is
               ignored on unix, it tells perls win32host code
               (which is c++) to clone itself, this is needed on
               win32 if you want to run two threads at the same
               time, if you just want to do some stuff in a separate
 perl interpreter and then throw it away and
               return to the original one, you don't need to do
               anything.

                       PerlInterpreter*        perl_clone(PerlInterpreter* interp, UV flags)

CV Manipulation Functions    [Toc]    [Back]

       CvSTASH Returns the stash of the CV.

                       HV*     CvSTASH(CV* cv)

       get_cv  Returns the CV of the specified Perl subroutine.
               If "create" is set and the Perl subroutine does
               not exist then it will be declared (which has the
               same effect as saying "sub name;").  If "create"
               is not set and the subroutine does not exist then
               NULL is returned.

               NOTE: the perl_ form of this function is deprecated.


                       CV*     get_cv(const char* name, I32  create)

Embedding Functions    [Toc]    [Back]

       cv_undef
               Clear out all the active components of a CV. This
               can happen either by an explicit "undef &foo", or
               by the reference count going to zero.  In the former
 case, we keep the CvOUTSIDE pointer, so that
               any anonymous children can still follow the full
               lexical scope chain.

                       void    cv_undef(CV* cv)

       load_module
               Loads the module whose name is pointed to by the
               string part of name.  Note that the actual module
               name, not its filename, should be given.  Eg,
               "Foo::Bar" instead of "Foo/Bar.pm".  flags can be
               any of PERL_LOADMOD_DENY, PERL_LOADMOD_NOIMPORT,
               or PERL_LOADMOD_IMPORT_OPS (or 0 for no flags).
               ver, if specified, provides version semantics similar
 to "use Foo::Bar VERSION".  The optional
               trailing SV* arguments can be used to specify
               arguments to the module's import() method, similar
               to "use Foo::Bar VERSION LIST".

                       void    load_module(U32 flags,  SV*  name,
SV* ver, ...)

       nothreadhook
               Stub that provides thread hook for perl_destruct
               when there are no threads.

                       int     nothreadhook()

       perl_alloc
               Allocates  a new Perl interpreter.  See perlembed.

                       PerlInterpreter*        perl_alloc()

       perl_construct
               Initializes a new Perl interpreter.  See perlembed.


                       void       perl_construct(PerlInterpreter*
interp)

       perl_destruct
               Shuts down a Perl interpreter.  See perlembed.

                       int     perl_destruct(PerlInterpreter* interp)

       perl_free
               Releases a Perl interpreter.  See perlembed.

                       void    perl_free(PerlInterpreter* interp)

       perl_parse
               Tells a Perl interpreter to parse a Perl script.
               See perlembed.

                       int       perl_parse(PerlInterpreter*  interp, XSINIT_t xsinit, int argc, char** argv, char** env)

       perl_run
               Tells a Perl interpreter to run.  See perlembed.

                       int     perl_run(PerlInterpreter* interp)

       require_pv
               Tells Perl to "require" the file named by the
               string argument.  It is analogous to the Perl code
               "eval "require '$file'"".  It's even implemented
               that way; consider using load_module instead.

               NOTE: the perl_ form of this function is deprecated.


                       void    require_pv(const char* pv)

Functions in file pp_pack.c    [Toc]    [Back]

       packlist
               The engine implementing pack() Perl function.

                       void     packlist(SV *cat, char *pat, char
*patend, SV **beglist, SV **endlist)

       pack_cat
               The engine implementing pack() Perl function.
               Note: parameters next_in_list and flags are not
               used. This call should not be used; use packlist
               instead.

                       void    pack_cat(SV *cat, char *pat,  char
*patend,  SV  **beglist,  SV  **endlist,  SV ***next_in_list, U32
flags)

       unpackstring
               The engine implementing unpack() Perl function.
               "unpackstring" puts the extracted list items on
               the stack and returns the number of elements.
               Issue "PUTBACK" before and "SPAGAIN" after the
               call to this function.

                       I32     unpackstring(char *pat, char  *patend, char *s, char *strend, U32 flags)

       unpack_str
               The engine implementing unpack() Perl function.
               Note: parameters strbeg, new_s and ocnt are not
               used. This call should not be used, use unpackstring
 instead.

                       I32      unpack_str(char  *pat,  char *patend, char *s, char *strbeg, char *strend, char **new_s, I32  ocnt, U32 flags)

Global Variables    [Toc]    [Back]

       PL_modglobal
               "PL_modglobal" is a general purpose, interpreter
               global HV for use by extensions that need to keep
               information on a per-interpreter basis.  In a
               pinch, it can also be used as a symbol table for
               extensions to share data among each other.  It is
               a good idea to use keys prefixed by the package
               name of the extension that owns the data.

                       HV*     PL_modglobal

       PL_na   A convenience variable which is typically used
               with "SvPV" when one doesn't care about the length
               of the string.  It is usually more efficient to
               either declare a local variable and use that
               instead or to use the "SvPV_nolen" macro.

                       STRLEN  PL_na

       PL_sv_no
               This is the "false" SV.  See "PL_sv_yes".  Always
               refer to this as &PL_sv_no.
                       SV      PL_sv_no

       PL_sv_undef
               This is the "undef" SV.  Always refer to this as
               &PL_sv_undef.

                       SV      PL_sv_undef

       PL_sv_yes
               This is the "true" SV.  See "PL_sv_no".  Always
               refer to this as &PL_sv_yes.

                       SV      PL_sv_yes

GV Functions    [Toc]    [Back]

       GvSV    Return the SV from the GV.

                       SV*     GvSV(GV* gv)

       gv_fetchmeth
               Returns the glob with the given "name" and a
               defined subroutine or "NULL".  The glob lives in
               the given "stash", or in the stashes accessible
               via @ISA and UNIVERSAL::.

               The argument "level" should be either 0 or -1.  If
               "level==0", as a side-effect creates a glob with
               the given "name" in the given "stash" which in the
               case of success contains an alias for the subroutine,
 and sets up caching info for this glob.
               Similarly for all the searched stashes.

               This function grants "SUPER" token as a postfix of
               the stash name. The GV returned from "gv_fetchmeth"
 may be a method cache entry, which is not
               visible to Perl code.  So when calling "call_sv",
               you should not use the GV directly; instead, you
               should use the method's CV, which can be obtained
               from the GV with the "GvCV" macro.

                       GV*       gv_fetchmeth(HV*   stash,  const
char* name, STRLEN len, I32 level)

       gv_fetchmethod
               See gv_fetchmethod_autoload.

                       GV*      gv_fetchmethod(HV*  stash,  const
char* name)

       gv_fetchmethod_autoload
               Returns the glob which contains the subroutine to
               call to invoke the method on the "stash".  In fact
               in the presence of autoloading this may be the
               glob for "AUTOLOAD".  In this case the corresponding
 variable $AUTOLOAD is already setup.
               The third parameter of "gv_fetchmethod_autoload"
               determines whether AUTOLOAD lookup is performed if
               the given method is not present: non-zero means
               yes, look for AUTOLOAD; zero means no, don't look
               for AUTOLOAD.  Calling "gv_fetchmethod" is equivalent
 to calling "gv_fetchmethod_autoload" with a
               non-zero "autoload" parameter.

               These functions grant "SUPER" token as a prefix of
               the method name. Note that if you want to keep the
               returned glob for a long time, you need to check
               for it being "AUTOLOAD", since at the later time
               the call may load a different subroutine due to
               $AUTOLOAD changing its value. Use the glob created
               via a side effect to do this.

               These functions have the same side-effects and as
               "gv_fetchmeth" with "level==0".  "name" should be
               writable if contains ':' or "' ''". The warning
               against passing the GV returned by "gv_fetchmeth"
               to "call_sv" apply equally to these functions.

                       GV*     gv_fetchmethod_autoload(HV* stash,
const char* name, I32 autoload)

       gv_fetchmeth_autoload
               Same as gv_fetchmeth(), but looks for autoloaded
               subroutines too.  Returns a glob for the subroutine.


               For an autoloaded subroutine without a GV, will
               create a GV even if "level < 0".  For an
               autoloaded subroutine without a stub, GvCV() of
               the result may be zero.

                       GV*      gv_fetchmeth_autoload(HV*  stash,
const char* name, STRLEN len, I32 level)

       gv_stashpv
               Returns a pointer to the stash for a specified
               package.  "name" should be a valid UTF-8 string.
               If "create" is set then the package will be created
 if it does not already exist.  If "create" is
               not set and the package does not exist then NULL
               is returned.

                       HV*      gv_stashpv(const  char* name, I32
create)

       gv_stashsv
               Returns a pointer to the stash for a specified
               package, which must be a valid UTF-8 string.  See
               "gv_stashpv".

                       HV*     gv_stashsv(SV* sv, I32 create)

Handy Values    [Toc]    [Back]

       Nullav  Null AV pointer.

       Nullch  Null character pointer.

       Nullcv  Null CV pointer.

       Nullhv  Null HV pointer.

       Nullsv  Null SV pointer.

Hash Manipulation Functions    [Toc]    [Back]

       get_hv  Returns the HV of the specified Perl hash.  If
               "create" is set and the Perl variable does not
               exist then it will be created.  If "create" is not
               set and the variable does not exist then NULL is
               returned.

               NOTE: the perl_ form of this function is deprecated.


                       HV*      get_hv(const char* name, I32 create)

       HEf_SVKEY
               This flag, used in the length slot of hash entries
               and magic structures, specifies the structure contains
 an "SV*" pointer where a "char*" pointer is
               to be expected. (For information only--not to be
               used).

       HeHASH  Returns the computed hash stored in the hash
               entry.

                       U32     HeHASH(HE* he)

       HeKEY   Returns the actual pointer stored in the key slot
               of the hash entry. The pointer may be either
               "char*" or "SV*", depending on the value of
               "HeKLEN()".  Can be assigned to.  The "HePV()" or
               "HeSVKEY()" macros are usually preferable for
               finding the value of a key.

                       void*   HeKEY(HE* he)

       HeKLEN  If this is negative, and amounts to "HEf_SVKEY",
               it indicates the entry holds an "SV*" key.  Otherwise,
 holds the actual length of the key.  Can be
               assigned to. The "HePV()" macro is usually preferable
 for finding key lengths.

                       STRLEN  HeKLEN(HE* he)

       HePV    Returns the key slot of the hash entry as a
               "char*" value, doing any necessary dereferencing
               of possibly "SV*" keys.  The length of the string
               is placed in "len" (this is a macro, so do not use
               &len).  If you do not care about what the length
               of the key is, you may use the global variable
               "PL_na", though this is rather less efficient than
               using a local variable.  Remember though, that
               hash keys in perl are free to contain embedded
               nulls, so using "strlen()" or similar is not a
               good way to find the length of hash keys. This is
               very similar to the "SvPV()" macro described elsewhere
 in this document.

                       char*   HePV(HE* he, STRLEN len)

       HeSVKEY Returns the key as an "SV*", or "Nullsv" if the
               hash entry does not contain an "SV*" key.

                       SV*     HeSVKEY(HE* he)

       HeSVKEY_force
               Returns the key as an "SV*".  Will create and
               return a temporary mortal "SV*" if the hash entry
               contains only a "char*" key.

                       SV*     HeSVKEY_force(HE* he)

       HeSVKEY_set
               Sets the key to a given "SV*", taking care to set
               the appropriate flags to indicate the presence of
               an "SV*" key, and returns the same "SV*".

                       SV*     HeSVKEY_set(HE* he, SV* sv)

       HeVAL   Returns the value slot (type "SV*") stored in the
               hash entry.

                       SV*     HeVAL(HE* he)

       HvNAME  Returns the package name of a stash.  See "SvSTASH",
 "CvSTASH".

                       char*   HvNAME(HV* stash)

       hv_clear
               Clears a hash, making it empty.

                       void    hv_clear(HV* tb)

       hv_clear_placeholders
               Clears any placeholders from a hash.  If a
               restricted hash has any of its keys marked as
               readonly and the key is subsequently deleted, the
               key is not actually deleted but is marked by
               assigning it a value of &PL_sv_placeholder.  This
               tags it so it will be ignored by future operations
               such as iterating over the hash, but will still
               allow the hash to have a value reaasigned to the
               key at some future point.  This function clears
               any such placeholder keys from the hash.  See
               Hash::Util::lock_keys() for an example of its use.

                       void    hv_clear_placeholders(HV* hb)

       hv_delete
               Deletes a key/value pair in the hash.  The value
               SV is removed from the hash and returned to the
               caller.  The "klen" is the length of the key.  The
               "flags" value will normally be zero; if set to
               G_DISCARD then NULL will be returned.

                       SV*     hv_delete(HV* tb, const char* key,
I32 klen, I32 flags)

       hv_delete_ent
               Deletes a key/value pair in the hash.  The value
               SV is removed from the hash and returned to the
               caller.  The "flags" value will normally be zero;
               if set to G_DISCARD then NULL will be returned.
               "hash" can be a valid precomputed hash value, or 0
               to ask for it to be computed.

                       SV*     hv_delete_ent(HV* tb, SV* key, I32
flags, U32 hash)

       hv_exists
               Returns a boolean indicating whether the specified
               hash key exists.  The "klen" is the length of the
               key.

                       bool    hv_exists(HV* tb, const char* key,
I32 klen)

       hv_exists_ent
               Returns a boolean indicating whether the specified
               hash key exists. "hash" can be a valid precomputed
               hash value, or 0 to ask for it to be computed.

                       bool    hv_exists_ent(HV* tb, SV* key, U32
hash)

       hv_fetch
               Returns the SV which corresponds to the specified
               key in the hash.  The "klen" is the length of the
               key.  If "lval" is set then the fetch will be part
               of a store.  Check that the return value is nonnull
 before dereferencing it to an "SV*".

               See "Understanding the Magic of Tied Hashes and
               Arrays" in perlguts for more information on how to
               use this function on tied hashes.

                       SV**    hv_fetch(HV* tb, const char*  key,
I32 klen, I32 lval)
       hv_fetch_ent
               Returns the hash entry which corresponds to the
               specified key in the hash.  "hash" must be a valid
               precomputed hash number for the given "key", or 0
               if you want the function to compute it.  IF "lval"
               is set then the fetch will be part of a store.
               Make sure the return value is non-null before
               accessing it.  The return value when "tb" is a
               tied hash is a pointer to a static location, so be
               sure to make a copy of the structure if you need
               to store it somewhere.

               See "Understanding the Magic of Tied Hashes and
               Arrays" in perlguts for more information on how to
               use this function on tied hashes.

                       HE*      hv_fetch_ent(HV* tb, SV* key, I32
lval, U32 hash)

       hv_iterinit
               Prepares a starting point to traverse a hash
               table.  Returns the number of keys in the hash
               (i.e. the same as "HvKEYS(tb)").  The return value
               is currently only meaningful for hashes without
               tie magic.

               NOTE: Before version 5.004_65, "hv_iterinit" used
               to return the number of hash buckets that happen
               to be in use.  If you still need that esoteric
               value, you can get it through the macro
               "HvFILL(tb)".

                       I32     hv_iterinit(HV* tb)

       hv_iterkey
               Returns the key from the current position of the
               hash iterator.  See "hv_iterinit".

                       char*   hv_iterkey(HE* entry, I32* retlen)

       hv_iterkeysv
               Returns the key as an "SV*" from the current position
 of the hash iterator.  The return value will
               always be a mortal copy of the key.  Also see
               "hv_iterinit".

                       SV*     hv_iterkeysv(HE* entry)

       hv_iternext
               Returns entries from a hash iterator.  See
               "hv_iterinit".

               You may call "hv_delete" or "hv_delete_ent" on the
               hash entry that the iterator currently points to,
               without losing your place or invalidating your
               iterator.  Note that in this case the current
               entry is deleted from the hash with your iterator
               holding the last reference to it.  Your iterator
               is flagged to free the entry on the next call to
               "hv_iternext", so you must not discard your iterator
 immediately else the entry will leak - call
               "hv_iternext" to trigger the resource deallocation.


                       HE*     hv_iternext(HV* tb)

       hv_iternextsv
               Performs an "hv_iternext", "hv_iterkey", and
               "hv_iterval" in one operation.

                       SV*      hv_iternextsv(HV* hv, char** key,
I32* retlen)

       hv_iternext_flags
               Returns entries from a hash iterator.  See
               "hv_iterinit" and "hv_iternext".  The "flags"
               value will normally be zero; if HV_ITERNEXT_WANTPLACEHOLDERS
 is set the placeholders keys (for
               restricted hashes) will be returned in addition to
               normal keys. By default placeholders are automatically
 skipped over.  Currently a placeholder is
               implemented with a value that is &Perl_sv_placeholder.
 Note that the implementation of placeholders
 and restricted hashes may change, and the
               implementation currently is insufficiently
               abstracted for any change to be tidy.

               NOTE: this function is experimental and may change
               or be removed without notice.

                       HE*      hv_iternext_flags(HV*   tb,   I32
flags)

       hv_iterval
               Returns the value from the current position of the
               hash iterator.  See "hv_iterkey".

                       SV*     hv_iterval(HV* tb, HE* entry)

       hv_magic
               Adds magic to a hash.  See "sv_magic".

                       void    hv_magic(HV* hv, GV* gv, int how)

       hv_scalar
               Evaluates the hash in scalar context and returns
               the result. Handles magic when the hash is tied.

                       SV*     hv_scalar(HV* hv)
       hv_store
               Stores an SV in a hash.  The hash key is specified
               as "key" and "klen" is the length of the key.  The
               "hash" parameter is the precomputed hash value; if
               it is zero then Perl will compute it.  The return
               value will be NULL if the operation failed or if
               the value did not need to be actually stored
               within the hash (as in the case of tied hashes).
               Otherwise it can be dereferenced to get the original
 "SV*".  Note that the caller is responsible
               for suitably incrementing the reference count of
               "val" before the call, and decrementing it if the
               function returned NULL.  Effectively a successful
               hv_store takes ownership of one reference to
               "val".  This is usually what you want; a newly
               created SV has a reference count of one, so if all
               your code does is create SVs then store them in a
               hash, hv_store will own the only reference to the
               new SV, and your code doesn't need to do anything
               further to tidy up.  hv_store is not implemented
               as a call to hv_store_ent, and does not create a
               temporary SV for the key, so if your key data is
               not already in SV form then use hv_store in preference
 to hv_store_ent.

               See "Understanding the Magic of Tied Hashes and
               Arrays" in perlguts for more information on how to
               use this function on tied hashes.

                       SV**    hv_store(HV* tb, const char*  key,
I32 klen, SV* val, U32 hash)

       hv_store_ent
               Stores "val" in a hash.  The hash key is specified
               as "key".  The "hash" parameter is the precomputed
               hash value; if it is zero then Perl will compute
               it.  The return value is the new hash entry so
               created.  It will be NULL if the operation failed
               or if the value did not need to be actually stored
               within the hash (as in the case of tied hashes).
               Otherwise the contents of the return value can be
               accessed using the "He?" macros described here.
               Note that the caller is responsible for suitably
               incrementing the reference count of "val" before
               the call, and decrementing it if the function
               returned NULL.  Effectively a successful
               hv_store_ent takes ownership of one reference to
               "val".  This is usually what you want; a newly
               created SV has a reference count of one, so if all
               your code does is create SVs then store them in a
               hash, hv_store will own the only reference to the
               new SV, and your code doesn't need to do anything
               further to tidy up.  Note that hv_store_ent only
               reads the "key"; unlike "val" it does not take
               ownership of it, so maintaining the correct
               reference count on "key" is entirely the caller's
               responsibility.  hv_store is not implemented as a
               call to hv_store_ent, and does not create a temporary
 SV for the key, so if your key data is not
               already in SV form then use hv_store in preference
               to hv_store_ent.

               See "Understanding the Magic of Tied Hashes and
               Arrays" in perlguts for more information on how to
               use this function on tied hashes.

                       HE*     hv_store_ent(HV* tb, SV* key,  SV*
val, U32 hash)

       hv_undef
               Undefines the hash.

                       void    hv_undef(HV* tb)

       newHV   Creates a new HV.  The reference count is set to
               1.

                       HV*     newHV()

Magical Functions    [Toc]    [Back]

       mg_clear
               Clear something magical that the SV represents.
               See "sv_magic".

                       int     mg_clear(SV* sv)

       mg_copy Copies the magic from one SV to another.  See
               "sv_magic".

                       int      mg_copy(SV*  sv,  SV*  nsv, const
char* key, I32 klen)

       mg_find Finds the magic pointer for type matching the  SV.
               See "sv_magic".

                       MAGIC*  mg_find(SV* sv, int type)

       mg_free Free any magic storage used by the SV.  See
               "sv_magic".

                       int     mg_free(SV* sv)

       mg_get  Do magic after a value is retrieved from the SV.
               See "sv_magic".

                       int     mg_get(SV* sv)

       mg_length
               Report on the SV's length.  See "sv_magic".

                       U32     mg_length(SV* sv)
       mg_magical
               Turns on the magical status of an SV.  See
               "sv_magic".

                       void    mg_magical(SV* sv)

       mg_set  Do magic after a value is assigned to the SV.  See
               "sv_magic".

                       int     mg_set(SV* sv)

       SvGETMAGIC
               Invokes "mg_get" on an SV if it has 'get' magic.
               This macro evaluates its argument more than  once.

                       void    SvGETMAGIC(SV* sv)

       SvLOCK  Arranges for a mutual exclusion lock to be
               obtained on sv if a suitable module has been
               loaded.

                       void    SvLOCK(SV* sv)

       SvSETMAGIC
               Invokes "mg_set" on an SV if it has 'set' magic.
               This  macro evaluates its argument more than once.

                       void    SvSETMAGIC(SV* sv)

       SvSetMagicSV
               Like "SvSetSV", but does any set magic required
               afterwards.

                       void    SvSetMagicSV(SV* dsb, SV* ssv)

       SvSetMagicSV_nosteal
               Like "SvSetMagicSV", but does any set magic
               required afterwards.

                       void    SvSetMagicSV_nosteal(SV* dsv,  SV*
ssv)

       SvSetSV Calls "sv_setsv" if dsv is not the same as ssv.
               May evaluate arguments more than once.

                       void    SvSetSV(SV* dsb, SV* ssv)

       SvSetSV_nosteal
               Calls a non-destructive version of "sv_setsv" if
               dsv is not the same as ssv. May evaluate arguments
               more than once.

                       void    SvSetSV_nosteal(SV* dsv, SV* ssv)

       SvSHARE Arranges for sv to be shared between threads if a
               suitable module has been loaded.

                       void    SvSHARE(SV* sv)

       SvUNLOCK
               Releases a mutual exclusion lock on sv if a suitable
 module has been loaded.

                       void    SvUNLOCK(SV* sv)

Memory Management    [Toc]    [Back]

       Copy    The XSUB-writer's interface to the C "memcpy"
               function.  The "src" is the source, "dest" is the
               destination, "nitems" is the number of items, and
               "type" is the type.  May fail on overlapping
               copies.  See also "Move".

                       void    Copy(void* src,  void*  dest,  int
nitems, type)

       Move    The XSUB-writer's interface to the C "memmove"
               function.  The "src" is the source, "dest" is the
               destination, "nitems" is the number of items, and
               "type" is the type.  Can do overlapping moves.
               See also "Copy".

                       void     Move(void*  src,  void* dest, int
nitems, type)

       New     The XSUB-writer's interface to the C "malloc"
               function.

                       void    New(int id, void* ptr, int nitems,
type)

       Newc    The XSUB-writer's interface to the C "malloc"
               function, with cast.

                       void      Newc(int   id,  void*  ptr,  int
nitems, type, cast)

       Newz    The XSUB-writer's interface to the C "malloc"
               function.  The allocated memory is zeroed with
               "memzero".

                       void     Newz(int  id,  void*   ptr,   int
nitems, type)

       Poison  Fill up memory with a pattern (byte 0xAB over and
               over again) that hopefully catches attempts to
               access uninitialized memory.

                       void     Poison(void*  dest,  int  nitems,
type)

       Renew   The XSUB-writer's interface to the C "realloc"
               function.

                       void    Renew(void* ptr, int nitems, type)
       Renewc  The XSUB-writer's interface to the C "realloc"
               function, with cast.

                       void      Renewc(void*  ptr,  int  nitems,
type, cast)

       Safefree
               The XSUB-writer's interface to the C "free" function.


                       void    Safefree(void* ptr)

       savepv  Perl's version of "strdup()". Returns a pointer to
               a newly allocated string which is a duplicate of
               "pv". The size of the string is determined by
               "strlen()". The memory allocated for the new
               string can be freed with the "Safefree()" function.


                       char*   savepv(const char* pv)

       savepvn Perl's version of what "strndup()" would be if it
               existed. Returns a pointer to a newly allocated
               string which is a duplicate of the first "len"
               bytes from "pv". The memory allocated for the new
               string can be freed with the "Safefree()" function.


                       char*   savepvn(const char* pv, I32 len)

       savesharedpv
               A version of "savepv()" which allocates the duplicate
 string in memory which is shared between
               threads.

                       char*   savesharedpv(const char* pv)

       StructCopy
               This is an architecture-independent macro to copy
               one structure to another.

                       void    StructCopy(type  src,  type  dest,
type)

       Zero    The XSUB-writer's interface to the C "memzero"
               function.  The "dest" is the destination, "nitems"
               is the number of items, and "type" is the type.

                       void    Zero(void* dest, int nitems, type)

Miscellaneous Functions    [Toc]    [Back]

       fbm_compile
               Analyses the string in order to make fast searches
               on it using fbm_instr() -- the Boyer-Moore algorithm.

                       void    fbm_compile(SV* sv, U32 flags)

       fbm_instr
               Returns the location of the SV in the string
               delimited by "str" and "strend".  It returns
               "Nullch" if the string can't be found.  The "sv"
               does not have to be fbm_compiled, but the search
               will not be as fast then.

                       char*   fbm_instr(unsigned char* big,  unsigned char* bigend, SV* littlesv, U32 flags)

       form    Takes a sprintf-style format pattern and conventional
 (non-SV) arguments and returns the formatted
 string.

                   (char *) Perl_form(pTHX_ const char* pat, ...)

               can be used any place a string (char *) is
               required:

                   char * s = Perl_form("%d.%d",major,minor);

               Uses a single private buffer so if you want to
               format several strings you must explicitly copy
               the earlier strings away (and free the copies when
               you are done).

                       char*   form(const char* pat, ...)

       getcwd_sv
               Fill the sv with current working directory

                       int     getcwd_sv(SV* sv)

       strEQ   Test two strings to see if they are equal.
               Returns true or false.

                       bool    strEQ(char* s1, char* s2)

       strGE   Test two strings to see if the first, "s1", is
               greater than or equal to the second, "s2".
               Returns true or false.

                       bool    strGE(char* s1, char* s2)

       strGT   Test two strings to see if the first, "s1", is
               greater than the second, "s2".  Returns true or
               false.

                       bool    strGT(char* s1, char* s2)

       strLE   Test two strings to see if the first, "s1", is
               less than or equal to the second, "s2".  Returns
               true or false.
                       bool    strLE(char* s1, char* s2)

       strLT   Test two strings to see if the first, "s1", is
               less than the second, "s2".  Returns true or
               false.

                       bool    strLT(char* s1, char* s2)

       strNE   Test two strings to see if they are different.
               Returns true or false.

                       bool    strNE(char* s1, char* s2)

       strnEQ  Test two strings to see if they are equal.  The
               "len" parameter indicates the number of bytes to
               compare.  Returns true or false. (A wrapper for
               "strncmp").

                       bool     strnEQ(char* s1, char* s2, STRLEN
len)

       strnNE  Test two strings to see if they are different.
               The "len" parameter indicates the number of bytes
               to compare.  Returns true or false. (A wrapper for
               "strncmp").

                       bool     strnNE(char* s1, char* s2, STRLEN
len)

       sv_nolocking
               Dummy routine which "locks" an SV when there is no
               locking module present.  Exists to avoid test for
               a NULL function pointer and because it could
               potentially  warn under some level of strict-ness.

                       void    sv_nolocking(SV *)

       sv_nosharing
               Dummy routine which "shares" an SV when there is
               no sharing module present.  Exists to avoid test
               for a NULL function pointer and because it could
               potentially warn under some level of  strict-ness.

                       void    sv_nosharing(SV *)

       sv_nounlocking
               Dummy routine which "unlocks" an SV when there is
               no locking module present.  Exists to avoid test
               for a NULL function pointer and because it could
               potentially  warn under some level of strict-ness.

                       void    sv_nounlocking(SV *)

Numeric functions    [Toc]    [Back]

       grok_bin
               converts a string representing a binary number to
               numeric form.

               On entry start and *len give the string to scan,
               *flags gives conversion flags, and result should
               be NULL or a pointer to an NV.  The scan stops at
               the end of the string, or the first invalid character.
  On return *len is set to the length
               scanned string, and *flags gives output flags.

               If the value is <= UV_MAX it is returned as a UV,
               the output flags are clear, and nothing is written
               to *result. If the value is > UV_MAX "grok_bin"
               returns UV_MAX, sets
               "PERL_SCAN_GREATER_THAN_UV_MAX" in the output
               flags, and writes the value to *result (or the
               value is discarded if result is NULL).

               The hex number may optionally be prefixed with
               "0b" or "b" unless "PERL_SCAN_DISALLOW_PREFIX" is
               set in *flags on entry. If "PERL_SCAN_ALLOW_UNDERSCORES"
 is set in *flags then the binary number
               may use '_' characters to separate digits.

                       UV      grok_bin(char* start, STRLEN* len,
I32* flags, NV *result)

       grok_hex
               converts a string representing a hex number to
               numeric form.

               On entry start and *len give the string to scan,
               *flags gives conversion flags, and result should
               be NULL or a pointer to an NV.  The scan stops at
               the end of the string, or the first non-hex-digit
               character.  On return *len is set to the length
               scanned string, and *flags gives output flags.

               If the value is <= UV_MAX it is returned as a UV,
               the output flags are clear, and nothing is written
               to *result. If the value is > UV_MAX "grok_hex"
               returns UV_MAX, sets
               "PERL_SCAN_GREATER_THAN_UV_MAX" in the output
               flags, and writes the value to *result (or the
               value is discarded if result is NULL).

               The hex number may optionally be prefixed with
               "0x" or "x" unless "PERL_SCAN_DISALLOW_PREFIX" is
               set in *flags on entry. If "PERL_SCAN_ALLOW_UNDERSCORES"
 is set in *flags then the hex number may
               use '_' characters to separate digits.

                       UV      grok_hex(char* start, STRLEN* len,
I32* flags, NV *result)

       grok_number
               Recognise (or not) a number.  The type of the
               number is returned (0 if unrecognised), otherwise
               it is a bit-ORed combination of IS_NUMBER_IN_UV,
               IS_NUMBER_GREATER_THAN_UV_MAX, IS_NUMBER_NOT_INT,
               IS_NUMBER_NEG, IS_NUMBER_INFINITY, IS_NUMBER_NAN
               (defined in perl.h).

               If the value of the number can fit an in UV, it is
               returned in the *valuep IS_NUMBER_IN_UV will be
               set to indicate that *valuep is valid, IS_NUMBER_IN_UV
 will never be set unless *valuep is
               valid, but *valuep may have been assigned to during
 processing even though IS_NUMBER_IN_UV is not
               set on return.  If valuep is NULL, IS_NUMBER_IN_UV
               will be set for the same cases as when valuep is
               non-NULL, but no actual assignment (or SEGV) will
               occur.

               IS_NUMBER_NOT_INT will be set with IS_NUMBER_IN_UV
               if trailing decimals were seen (in which case
               *valuep gives the true value truncated to an integer),
 and IS_NUMBER_NEG if the number is negative
               (in which case *valuep holds the absolute  value).
               IS_NUMBER_IN_UV is not set if e notation was used
               or the number is larger than a UV.

                       int     grok_number(const char *pv, STRLEN
len, UV *valuep)

       grok_numeric_radix
               Scan and skip for a numeric decimal separator
               (radix).

                       bool      grok_numeric_radix(const    char
**sp, const char *send)

       grok_oct
                       UV      grok_oct(char* start, STRLEN* len,
I32* flags, NV *result)

       scan_bin
               For backwards compatibility. Use "grok_bin"
               instead.

                       NV      scan_bin(char* start, STRLEN  len,
STRLEN* retlen)

       scan_hex
               For backwards compatibility. Use "grok_hex"
               instead.

                       NV       scan_hex(char* start, STRLEN len,
STRLEN* retlen)

       scan_oct
               For backwards compatibility. Use "grok_oct"
               instead.

                       NV      scan_oct(char* start, STRLEN  len,
STRLEN* retlen)

Optree Manipulation Functions    [Toc]    [Back]

       cv_const_sv
               If "cv" is a constant sub eligible for inlining.
               returns the constant value returned by the sub.
               Otherwise, returns NULL.

               Constant subs can be created with "newCONSTSUB" or
               as described in "Constant Functions" in perlsub.

                       SV*     cv_const_sv(CV* cv)

       newCONSTSUB
               Creates a constant sub equivalent to Perl "sub FOO
               () { 123 }" which is eligible for inlining at compile-time.


                       CV*     newCONSTSUB(HV* stash, char* name,
SV* sv)

       newXS   Used by "xsubpp" to hook up XSUBs as Perl subs.

Pad Data Structures    [Toc]    [Back]

       pad_sv  Get the value at offset po in the current pad.
               Use macro PAD_SV instead of calling this function
               directly.

                       SV*     pad_sv(PADOFFSET po)

Stack Manipulation Macros    [Toc]    [Back]

       dMARK   Declare a stack marker variable, "mark", for the
               XSUB.  See "MARK" and "dORIGMARK".

                               dMARK;

       dORIGMARK
               Saves the original stack mark for the XSUB.  See
               "ORIGMARK".

                               dORIGMARK;

       dSP     Declares a local copy of perl's stack pointer for
               the XSUB, available via the "SP" macro.  See "SP".

                               dSP;

       EXTEND  Used to extend the argument stack for an XSUB's
               return values. Once used, guarantees that there is
               room for at least "nitems" to be pushed onto the
               stack.

                       void    EXTEND(SP, int nitems)

       MARK     Stack marker variable for the XSUB.  See "dMARK".

       mPUSHi  Push an integer onto the stack.  The stack must
               have room for this element.  Handles 'set'  magic.
               Does not use "TARG".  See also "PUSHi", "mXPUSHi"
               and "XPUSHi".

                       void    mPUSHi(IV iv)

       mPUSHn  Push a double onto the stack.  The stack must have
               room for this element.  Handles 'set' magic.  Does
               not use "TARG".  See also "PUSHn", "mXPUSHn" and
               "XPUSHn".

                       void    mPUSHn(NV nv)

       mPUSHp  Push a string onto the stack.  The stack must have
               room for this element.  The "len" indicates the
               length of the string.  Handles 'set' magic.  Does
               not use "TARG".  See also "PUSHp", "mXPUSHp" and
               "XPUSHp".

                       void    mPUSHp(char* str, STRLEN len)

       mPUSHu  Push an unsigned integer onto the stack.  The
               stack must have room for this element.  Handles
               'set' magic.  Does not use "TARG".  See also
               "PUSHu", "mXPUSHu" and "XPUSHu".

                       void    mPUSHu(UV uv)

       mXPUSHi Push an integer onto the stack, extending the
               stack if necessary.  Handles 'set' magic.  Does
               not use "TARG".  See also "XPUSHi", "mPUSHi" and
               "PUSHi".

                       void    mXPUSHi(IV iv)

       mXPUSHn Push a double onto the stack, extending the stack
               if necessary.  Handles 'set' magic.  Does not use
               "TARG".  See also "XPUSHn", "mPUSHn" and  "PUSHn".

                       void    mXPUSHn(NV nv)

       mXPUSHp Push a string onto the stack, extending the stack
               if necessary.  The "len" indicates the length of
               the string.  Handles 'set' magic.  Does not use
               "TARG".   See also "XPUSHp", "mPUSHp" and "PUSHp".

                       void    mXPUSHp(char* str, STRLEN len)

       mXPUSHu Push an unsigned integer onto the stack, extending
               the stack if necessary.  Handles 'set' magic.
               Does not use "TARG".  See also "XPUSHu", "mPUSHu"
               and "PUSHu".

                       void    mXPUSHu(UV uv)
       ORIGMARK
               The original stack mark for the XSUB.  See "dORIGMARK".


       POPi    Pops an integer off the stack.

                       IV      POPi

       POPl    Pops a long off the stack.

                       long    POPl

       POPn    Pops a double off the stack.

                       NV      POPn

       POPp   

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