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bitmap(BLT 2.4) 					       bitmap(BLT 2.4)



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NAME    [Toc]    [Back]

       bitmap - Define a new bitmap from a Tcl script

SYNOPSIS    [Toc]    [Back]

       bitmap define bitmapName data ?option value?...

       bitmap compose bitmapName text ?option value?...

       bitmap exists bitmapName

       bitmap source bitmapName

       bitmap data bitmapName

       bitmap height bitmapName

       bitmap width bitmapName
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DESCRIPTION    [Toc]    [Back]

       The  bitmap  command  lets  you	define new bitmaps.  The bitmap can be
       specified as a list of data or a text string which is converted into  a
       bitmap.	You can arbitrarily scale or rotate the bitmap too.

INTRODUCTION    [Toc]    [Back]

       Bitmaps	are  commonly  used within Tk.	In labels and buttons, you can
       use their pictorial representations instead of text  strings.   In  the
       canvas  and text widgets, they are used for stippling.  But if you want
       to define your own bitmap (i.e. one other than the handful of  built-in
       bitmaps),  you  must  create  an  ASCII file and let Tk read the bitmap
       file.  This makes it cumbersome to manage bitmaps, especially when  you
       are  distributing  the program as a wish script, since each bitmap must
       be its own file.  It would be much easier to be able define new bitmaps
       from Tcl.

       The  bitmap  command lets you do just that.  You can define new bitmaps
       right from a Tcl script.  You can specify the bitmap as a list of data,
       similar	to the X11 bitmap format.  You can also use bitmap to generate
       a bitmap from a text string and rotate or scale it as  you  wish.   For
       example,  you  could  use  this	to  create buttons with the text label
       rotated ninty degrees.

EXAMPLE    [Toc]    [Back]

       You can define a new bitmap with the  define  operation.   Here	is  an
       example	that  creates  a  new  stipple by defining a new bitmap called
       "light_gray".

	      bitmap define light_gray { { 4 2 } { 0x08, 0x02 } }

       Tk will recognize "light_gray" as a bitmap which can now be  used  with
       widgets.


       The  last argument is the data which defines the bitmap. It is itself a
       list of two lists.  The first list contains the height and width of the
       bitmap.	 The  second  list  is	the  source data.  Each element of the
       source data is an hexadecimal number specifying which pixels are  foreground
  and  which  are	background  of	the bitmap.  The format of the
       source data is exactly that of the X11 bitmap format.  The define operation
  is quite lienient about the format of the source data.  The data
       elements may or may not be separated by commas.	They may or may not be
       prefixed by "0x".  All of the following definitions are equivalent.

	      bitmap define light_gray { { 4 2 } { 0x08, 0x02 } }
	      bitmap define light_gray { { 4 2 } { 0x08 0x02 } }
	      bitmap define light_gray { { 4 2 } { 8 2 } }

       You  can  scale	or  rotate  the  bitmap as you create it, by using the
       -scale or-rotate options.

	      bitmap define light_gray { { 4 2 } { 0x08, 0x02 } } \
		   -scale 2.0 -rotate 90.0

       You can generate bitmaps from text strings using the compose operation.
       This  makes  it	easy  to  create  rotated buttons or labels.  The text
       string can have embedded newlines.

	      bitmap compose rot_text "This is rotated\ntext" \
		   -rotate 90.0 -font fixed

       There are a number of ways to query bitmaps.

	      bitmap exists rot_text
	      bitmap width rot_text
	      bitmap height rot_text
	      bitmap data rot_text
	      bitmap source rot_text

       The exists operation indicates if a bitmap by  that  name  is  defined.
       You  can  query the dimensions of the bitmap using the width and height
       operations. The data operation returns the list of  the	data  used  to
       create  the  bitmap.   You  can	query the data of any bitmap, not just
       those created by bitmap.  This means you  can  send  bitmaps  from  one
       application to another.

	      set data [bitmap data @/usr/X11R6/include/X11/bitmaps/ghost.xbm]
	      send {wish #2} bitmap define ghost $data

OPERATIONS    [Toc]    [Back]

       The following operations are available for bitmap:

       bitmap compose bitmapName text ?option value?...
	      Creates a bitmap bitmapName from the text string text.  A bitmap
	      bitmapName can not already exist.   The  following  options  are
	      available.

	      -font fontName
		     Specifies	a  font to use when drawing text into the bitmap.
   If	this  option  isn't  specified	then  fontName
		     defaults to *-Helvetica-Bold-R-Normal-*-140-*.

	      -rotate theta
		     Specifies	the  angle of rotation of the text in the bitmap.
  Theta is a real number representing	the  angle  in
		     degrees.  It defaults to 0.0 degrees.

	      -scale value
		     Specifies	the scale of the bitmap.  Value is a real number
 representing the scale.  A scale of 1.0 indicates  no
		     scaling  is necessary, while 2.0 would double the size of
		     the bitmap.  There is no way to specify differents scales
		     for  the  width  and  height  of the bitmap.  The default
		     scale is 1.0.

       bitmap data bitmapName
	      Returns a list of both the dimensions of the  bitmap  bitmapName
	      and its source data.

       bitmap define bitmapName data ?option value?...
	      Associates bitmapName with in-memory bitmap data so that bitmap-
	      Name can be used in later calls to Tk_GetBitmap.	The bitmapName
	      argument	is the name of the bitmap; it must not previously have
	      been defined in either a call to Tk_DefineBitmap or bitmap.  The
	      argument	data describes the bitmap to be created.  It is a list
	      of two elements, the dimensions and source data.	The dimensions
	      are  a list of two numbers which are the width and height of the
	      bitmap.  The source data is a list of hexadecimal  values  in  a
	      format  similar to the X11 or X10 bitmap format.	The values may
	      be optionally separated by commas and do not need to be prefixed
	      with "0x".  The following options are available.

	      -rotate theta
		     Specifies	how  many degrees to rotate the bitmap.  Theta
		     is a real number representing the angle.  The default  is
		     0.0 degrees.

	      -scale value
		     Specifies	how to scale the bitmap.  Value is a real number
 representing the scale.  A scale of 1.0 indicates  no
		     scaling  is necessary, while 2.0 would double the size of
		     the bitmap.  There is no way to specify differents scales
		     for  the  width  and  height  of the bitmap.  The default
		     scale is 1.0.

       bitmap exists bitmapName
	      Returns 1 if a bitmap bitmapName exists, otherwise 0.

       bitmap height bitmapName
	      Returns the height in pixels of the bitmap bitmapName.

       bitmap source bitmapName
	      Returns the source data of the  bitmap  bitmapName.  The	source
	      data is a list of the hexadecimal values.

       bitmap width bitmapName
	      Returns the width in pixels of the bitmap bitmapName.

LIMITATIONS    [Toc]    [Back]

       Tk  currently  offers  no  way of destroying bitmaps.  Once a bitmap is
       created, it exists until the application terminates.

KEYWORDS    [Toc]    [Back]

       bitmap



							       bitmap(BLT 2.4)
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