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IPAINT(6D)							    IPAINT(6D)


NAME    [Toc]    [Back]

     ipaint - Paint using bitmap images	as brushes

SYNOPSIS    [Toc]    [Back]

     ipaint [imagedirectory]

DESCRIPTION    [Toc]    [Back]

     ipaint reads images from the specified image directory and	then allows
     you to select an image with which to paint, continuously writing the image
 on to the screen while	the left or middle mouse button	is held	down.
     Only image	files that end in 'rgb'	can be selected.  The default image
     directory is /usr/demos/General_Demos/ipaint/data.

MENUS    [Toc]    [Back]

     Pressing the right	mouse button brings a pop-up menu.  The	menu options
     depend on the hardware configuration:

     Mode    [Toc]    [Back]
	  Allows user to choose	between	the different color modes available on
	  that hardware. If a mode option is not present, that option is not
	  available on this hardware. If the 'mode' option itself is not
	  present, only	8 bit color map	mode is	available.

	  8-bit
	       will write images using only 256	colors (8 bitplanes); image
	       quality will deteriorate.

	  RGB  will write the image using a full 24 bits of color.

	  Blended RGB
	       will use	alpha-blending to blend	the image with the pixels already
 on	the screen; holding the	left or	middle mouse button in
	       one position will make the image	written	get progressively
	       brighter.

     Images    [Toc]    [Back]
	  This entry brings up a pop-up	menu with entries for each file	in the
	  specified image directory whose name ends with 'rgb'.	Selecting an
	  image	for the	first time will	load the image so there	may be a
	  slight delay;	each image is loaded into memory only once.

     Clear Screen    [Toc]    [Back]
	  Will clear the screen.

     Exit Exits	the program.

BUGS    [Toc]    [Back]

     Clearing the screen when an image is being	loaded can be annoying.







									Page 1






IPAINT(6D)							    IPAINT(6D)



FILES
     The default images	for this demo are located in
     /usr/demos/General_Demos/ipaint/data.

HARDWARE REQUIREMENTS    [Toc]    [Back]

     Workstation must have at least 8 color bitplanes. RGB mode	will only work
     on	systems	with at	least 24 color bitplanes; The Blended RGB mode will
     only work on hardware that	supports RGB and alpha blending, but the alpha
     bitplanes need not	be installed.


									PPPPaaaaggggeeee 2222
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