readcomponent(3G) readcomponent(3G)
readcomponent - sets the component source within the framebuffer source
for pixels that various routines read, useful primarily for monochrome
image processing.
void readcomponent(long mode)
src expects a symbolic constant that identifies the pixel component
that is to be used:
RC_ABGR Indicates that all 4 frame buffer components, ABGR should
be transferred. This is the default.
RC_ALPHA selects the alpha channel of the current framebuffer
selected by readsource.
RC_BLUE selects the blue channel of the current framebuffer
selected by readsource.
RC_GREEN selects the green channel of the current framebuffer
selected by readsource.
RC_RED selects the red channel of the current framebuffer selected
by readsource.
readcomponent specifies the component source buffer from the pixel source
buffer that rectcopy, readpixels, readRGB, rectread, lrectread, and
fbsubtexload use.
lrectread, readpixels, readRGB, rectcopy, fbsubtexload
This subroutine is available only in immediate mode and only on
RealityEngine systems running 5.0.1 or later.
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