clQueryAlgorithms(3dm) clQueryAlgorithms(3dm)
clQueryAlgorithms, clQuerySchemeFromHandle, clQuerySchemeFromName,
clGetAlgorithmName, clQueryLicense - Get a list of algorithms, find the
identifier or name, or check for a license
#include <dmedia/cl.h>
int clQueryAlgorithms(int algType, int *buffer, int bufferLength)
int clQuerySchemeFromHandle(CLhandle handle)
int clQuerySchemeFromName(int algType, const char *name)
char *clGetAlgorithmName(int scheme)
int clQueryLicense(int scheme, int functionality, char **message)
algType The algorithm type. Possible values are CL_ALG_VIDEO or
CL_ALG_AUDIO.
buffer An array of ints into which clQueryAlgorithms writes
name/functionality pairs.
bufferLength The number of ints in buffer.
handle A handle to a compressor or decompressor.
name The algorithm name.
scheme The scheme identifier.
functionality The functionality provided by the scheme. Possible values
are
CL_COMPRESSOR compression only
CL_DECOMPRESSOR decompression only
CL_CODEC compression and decompression
message A pointer to a comment string returned by clQueryLicense.
clQueryAlgorithms is used to determine the list of recognized algorithms.
Name/functionality pairs are written into buffer up to the capacity
bufferLength. The even entries receive the algorithm names, and the odd
entries receive the functionalities.
clQuerySchemeFromHandle and clQuerySchemeFromName are used to obtain the
scheme identifier (e.g. CL_MVC1_SOFTWARE) from a handle or name.
clGetAlgorithmName gives the name from the scheme identifier.
clQueryLicense is called to check for the installation of a NetLS license
for the specified scheme and functionality.
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clQueryAlgorithms(3dm) clQueryAlgorithms(3dm)
clQueryAlgorithms returns the size of the buffer, in number of ints,
needed to hold all of the algorithms of the requested type. (If
bufferLength is smaller than this value, a partial list of algorithms is
filled in.) On failure, a negative error code is returned.
clQuerySchemeFromHandle and clQuerySchemeFromName return the compression
scheme identifier, or a negative error code on failure.
clGetAlgorithmName returns the string name, or NULL on failure.
clQueryLicense returns SUCCESS if the license is installed or not needed,
and returns a negative error code otherwise.
#include <dmedia/cl.h>
int *buffer, bufferLength;
CLhandle handle;
char *name, *message;
...
/* Find all the video algorithms */
bufferLength = clQueryAlgorithms(CL_ALG_VIDEO, NULL, 0);
buffer = (int *) malloc(bufferLength * sizeof(int));
clQueryAlgorithms(CL_ALG_VIDEO, buffer, bufferLength);
...
/* Other calls */
scheme = clQuerySchemeFromHandle(handle);
scheme = clQuerySchemeFromName(CL_ALG_VIDEO, name);
name = clGetAlgorithmName(scheme);
clQueryLicense(CL_MULTIRATE_AWARE, CL_CODEC, &message);
CLintro(3dm), clAddAlgorithm(3dm), clQueryParameters(3dm)
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