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maketag(3G)							   maketag(3G)


NAME    [Toc]    [Back]

     maketag - numbers a routine in the	display	list

C SPECIFICATION    [Toc]    [Back]

     void maketag(t)
     Tag t;

PARAMETERS    [Toc]    [Back]

     t	 expects a numeric identifier, or tag, which the system	places between
	 two list items.  A tag	locates	display	list items for editing.

DESCRIPTION    [Toc]    [Back]

     maketag places markers that identify specific locations of	drawing
     routines within an	object definition.  To do this,	specify	a 31-bit
     number (t)	with maketag.  The system assigns this number to the next
     routine in	the display list. A tag	is specific only to the	object in
     which you use it. Consequently, you can use the same 31-bit number	in
     different objects without confusion.

SEE ALSO    [Toc]    [Back]

      
      
     gentag, istag


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