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gluQuadricOrientation(3G)      OpenGL Reference	     gluQuadricOrientation(3G)


NAME    [Toc]    [Back]

     gluQuadricOrientation - specify inside/outside orientation	for quadrics

C SPECIFICATION    [Toc]    [Back]

     void gluQuadricOrientation( GLUquadric* quad,
				 GLenum	orientation )

PARAMETERS    [Toc]    [Back]

     quad	  Specifies the	quadrics object	(created with gluNewQuadric).

     orientation  Specifies the	desired	orientation. Valid values are
		  GLU_OUTSIDE and GLU_INSIDE.

DESCRIPTION    [Toc]    [Back]

     gluQuadricOrientation specifies what kind of orientation is desired for
     quadrics rendered with quad. The orientation values are as	follows:

     GLU_OUTSIDE    Quadrics are drawn with normals pointing outward (the
		    initial value).

     GLU_INSIDE	    Quadrics are drawn with normals pointing inward.

     Note that the interpretation of outward and inward	depends	on the quadric
     being drawn.

SEE ALSO    [Toc]    [Back]

      
      
     gluNewQuadric, gluQuadricDrawStyle, gluQuadricNormals, gluQuadricTexture


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