gluQuadricOrientation(3G) OpenGL Reference gluQuadricOrientation(3G)
gluQuadricOrientation - specify inside/outside orientation for quadrics
void gluQuadricOrientation( GLUquadric* quad,
GLenum orientation )
quad Specifies the quadrics object (created with gluNewQuadric).
orientation Specifies the desired orientation. Valid values are
GLU_OUTSIDE and GLU_INSIDE.
gluQuadricOrientation specifies what kind of orientation is desired for
quadrics rendered with quad. The orientation values are as follows:
GLU_OUTSIDE Quadrics are drawn with normals pointing outward (the
initial value).
GLU_INSIDE Quadrics are drawn with normals pointing inward.
Note that the interpretation of outward and inward depends on the quadric
being drawn.
gluNewQuadric, gluQuadricDrawStyle, gluQuadricNormals, gluQuadricTexture
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