glResetMinmax(3G) OpenGL Reference glResetMinmax(3G)
glResetMinmax - reset minmax table entries to initial values
void glResetMinmax( GLenum target )
target Must be GL_MINMAX.
glResetMinmax resets the elements of the current minmax table to their
initial values: the ``maximum'' element receives the minimum possible
component values, and the ``minimum'' element receives the maximum
possible component values.
glResetMinmax is present only if GL_ARB_imaging is returned when
glGetString is called with an argument of GL_EXTENSIONS.
GL_INVALID_ENUM is generated if target is not GL_MINMAX.
GL_INVALID_OPERATION is generated if glResetMinmax is executed between
the execution of glBegin and the corresponding execution of glEnd.
glMinmax
PPPPaaaaggggeeee 1111 [ Back ]
|