glResetHistogram(3G) OpenGL Reference glResetHistogram(3G)
glResetHistogram - reset histogram table entries to zero
void glResetHistogram( GLenum target )
target Must be GL_HISTOGRAM.
glResetHistogram resets all the elements of the current histogram table
to zero.
glResetHistogram is present only if GL_ARB_imaging is returned when
glGetString is called with an argument of GL_EXTENSIONS.
GL_INVALID_ENUM is generated if target is not GL_HISTOGRAM.
GL_INVALID_OPERATION is generated if glResetHistogram is executed between
the execution of glBegin and the corresponding execution of glEnd.
glHistogram
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