glcAppendCatalog(3G) OpenGL Character Renderer glcAppendCatalog(3G)
glcAppendCatalog, glcPrependCatalog - append a catalog to the catalog
list
void glcAppendCatalog( const GLCchar *inCatalog )
void glcPrependCatalog( const GLCchar *inCatalog )
inCatalog Specifies the catalog to append (or prepend) to the list
GLC_CATALOG_LIST.
The command appends (or prepends) a catalog to the catalog list
GLC_CATALOG_LIST.
The catalog is represented as a zero-terminated string. The
interpretation of this string is specified by the value of the variable
GLC_STRING_TYPE (see glcintro).
A catalog is a path to a file named "fonts.dir" which is a list of
masters. A master is a representation of a font that is stored outside
GLC in a standard format such as TrueType or Type1.
A catalog defines the list of masters that can be instantiated (that is,
be used as fonts) in a GLC context.
A font is a stylistically consistent set of glyphs that can be used to
render some set of characters. Each font has a family name (for example
Palatino) and a state variable that selects one of the faces (for example
regular, bold, italic, bold italic) that the font contains. A typeface
is the combination of a family and a face (for example Palatino Bold).
GLC_PARAMETER_ERROR is generated if inCatalog is not a valid catalog.
GLC_STATE_ERROR is generated if the issuing thread has no current GLC
context.
glcGetListc with argument GLC_CATALOG_LIST
glcGeti with argument GLC_CATALOG_COUNT
glcRemoveCatalog
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