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afSaveFilePosition(3dm)				       afSaveFilePosition(3dm)


NAME    [Toc]    [Back]

     afSaveFilePosition, afRestoreFilePosition - save and retrieve logical
     audio sample read pointer

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/audiofile.h>

     void afSaveFilePosition(AFfilehandle file)

     void afRestoreFilePosition(AFfilehandle file)

PARAMETER    [Toc]    [Back]

     file   is an AFfilehandle structure, previously returned by
	    afOpenFile(3dm) or afOpenFD(3dm).

DESCRIPTION    [Toc]    [Back]

     afSaveFilePosition() stores the logical audio sample read pointer to
     allow an application to perform UNIX operations such as read(2) or
     lseek(2).	The pointer MUST then be restored via afRestoreFilePosition
     before ANY	additional calls to AF routines	such as	afReadFrames(3dm) or
     afWriteFrames(3dm).  See the CAVEATS in afOpenFD(3dm) and afIntro(3dm).

EXAMPLE    [Toc]    [Back]

	  AFfilehandle file;
	  int fd, value;
	  file = afOpenFile("mysound", "r", NULL); /* open file	*/
	  afSaveFilePosition(file);		   /* save file	pointer	*/
	  fd = afGetFD(handle);			   /* get file descriptor */
						   /* now do UNIX operations */
	  lseek(fd, 50,	SEEK_SET);
	  read(fd, &value, sizeof(value));

	  afRestoreFilePosition(file);		   /* restore pointer */
	  afReadFrames(...);			   /* and go on	*/

SEE ALSO    [Toc]    [Back]

      
      
     afIntro(3dm), afGetFD(3dm), afReadFrames(3dm), afWriteFrames(3dm)


									PPPPaaaaggggeeee 1111
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