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     TWM(1)		 X Version 11 (Release 5)		TWM(1)



     NAME    [Toc]    [Back]
	  twm -	Tab Window Manager for the X Window System

     SYNTAX    [Toc]    [Back]
	  twm [-display	dpy] [-s] [-f initfile]	[-v]

     DESCRIPTION    [Toc]    [Back]
	  Twm is a window manager for the X Window System.  It
	  provides titlebars, shaped windows, several forms of icon
	  management, user-defined macro functions, click-to-type and
	  pointer-driven keyboard focus, and user-specified key	and
	  pointer button bindings.

	  This program is usually started by the user's	session
	  manager or startup script.  When used	from xdm(1) or
	  xinit(1) without a session manager, twm is frequently
	  executed in the foreground as	the last client.  When run
	  this way, exiting twm	causes the session to be terminated
	  (i.e.	logged out).

	  By default, application windows are surrounded by a
	  ``frame'' with a titlebar at the top and a special border
	  around the window.  The titlebar contains the	window's name,
	  a rectangle that is lit when the window is receiving
	  keyboard input, and function boxes known as ``titlebuttons''
	  at the left and right	edges of the titlebar.

	  Pressing pointer Button1 (usually the	left-most button
	  unless it has	been changed with xmodmap) on a	titlebutton
	  will invoke the function associated with the button.	In the
	  default interface, windows are iconified by clicking
	  (pressing and	then immediately releasing) the	left
	  titlebutton (which looks like	a Dot).	 Conversely, windows
	  are deiconified by clicking in the associated	icon or	entry
	  in the icon manager (see description of the variable
	  ShowIconManager and of the function f.showiconmgr).

	  Windows are resized by pressing the right titlebutton	(which
	  resembles a group of nested squares),	dragging the pointer
	  over edge that is to be moved, and releasing the pointer
	  when the outline of the window is the	desired	size.
	  Similarly, windows are moved by pressing in the title	or
	  highlight region, dragging a window outline to the new
	  location, and	then releasing when the	outline	is in the
	  desired position.  Just clicking in the title	or highlight
	  region raises	the window without moving it.

	  When new windows are created,	twm will honor any size	and
	  location information requested by the	user (usually through
	  -geometry command line argument or resources for the
	  individual applications). Otherwise, an outline of the
	  window's default size, its titlebar, and lines dividing the



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	  window into a	3x3 grid that track the	pointer	are displayed.
	  Clicking pointer Button1 will	position the window at the
	  current position and give it the default size.  Pressing
	  pointer Button2 (usually the middle pointer button) and
	  dragging the outline will give the window its	current
	  position but allow the sides to be resized as	described
	  above.  Clicking pointer Button3 (usually the	right pointer
	  button) will give the	window its current position but
	  attempt to make it long enough to touch the bottom the
	  screen.

     OPTIONS    [Toc]    [Back]
	  Twm accepts the following command line options:

	  -display dpy
		  This option specifies	the X server to	use.

	  -s	  This option indicates	that only the default screen
		  (as specified	by -display or by the DISPLAY
		  environment variable)	should be managed.  By
		  default, twm will attempt to manage all screens on
		  the display.

	  -f filename
		  This option specifies	the name of the	startup	file
		  to use.  By default, twm will	look in	the user's
		  home directory for files named .twmrc.num (where num
		  is a screen number) or .twmrc.

	  -v	  This option indicates	that twm should	print error
		  messages whenever an unexpected X Error event	is
		  received.  This can be useful	when debugging
		  applications but can be distracting in regular use.

     CUSTOMIZATION    [Toc]    [Back]
	  Much of twm's	appearance and behavior	can be controlled by
	  providing a startup file in one of the following locations
	  (searched in order for each screen being managed when	twm
	  begins):

	  $HOME/$LANG(full-name)/.twmrc.screennumber
		  The $LANG(full-name) is the name of the predefined
		  setting for locale. If the value of locale is	set,
		  Multibyte string can use in the startup file.	Locale
		  has a	expression style as "lang_territory.codeset".
		  For example:

		       wr_WR.ct
		       ja_JP.ujis
		       zh_CN.ugb
		       ko_KR.euc




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		  The screennumber is a	small positive number (e.g 0,
		  1, etc.)  representing the screen number (e.g. the
		  last number in the DISPLAY environments variable
		  host:displaynum.screennum) that would	be used	to
		  contact that screen of the display.  This is
		  intended for displays	with multiple screens of
		  differing visual types.

	  $HOME/$LANG(full-name)/.twmrc

	  $HOME/$LANG(non-codeset)/.twmrc.screennumber
		  The  $LANG(non-codeset) means	a abbreviation of
		  codeset in the locale. For example:

		       wr_WR
		       ja_JP
		       zh_CN
		       ko_KR


	  $HOME/$LANG(non-codeset)/.twmrc

	  $HOME/.twmrc.screennumber

	  $HOME/.twmrc
		  This is the usual name for an	individual user's
		  startup file.

	  /usr/lib/X11/$LANG(full-name)/system.twmrc

	  /usr/lib/X11/$LANG(non-codeset)/twm/system.twmrc

	  /usr/lib/X11/twm/system.twmrc
		  If neither of	the preceding files are	found, twm
		  will look in one of these three files	for a default
		  configuration.  This is often	tailored by the	site
		  administrator	to provide convenient menus or
		  familiar bindings for	novice users.

	  If no	startup	files are found, twm will use the built-in
	  defaults described above.  The only resource used by twm is
	  bitmapFilePath for a colon-separated list of directories to
	  search when looking for bitmap files (for more information,
	  see the Athena Widgets manual	and xrdb(1)).

	  Twm startup files are	logically broken up into three types
	  of specifications:  Variables, Bindings, Menus.  The
	  Variables section must come first and	is used	to describe
	  the fonts, colors, cursors, border widths, icon and window
	  placement, highlighting, autoraising,	layout of titles,
	  warping, use of the icon manager.  The Bindings section
	  usually comes	second and is used to specify the functions



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	  that should be to be invoked when keyboard and pointer
	  buttons are pressed in windows, icons, titles, and frames.
	  The Menus section gives any user-defined menus (containing
	  functions to be invoked or commands to be executed).

	  Variable names and keywords are case-insensitive.  Strings
	  must be surrounded by	double quote characters	(e.g. "blue")
	  and are case-sensitive.  A pound sign	(#) outside of a
	  string causes	the remainder of the line in which the
	  character appears to be treated as a comment.

     VARIABLES    [Toc]    [Back]
	  Many of the aspects of twm's user interface are controlled
	  by variables that may	be set in the user's startup file.
	  Some of the options are enabled or disabled simply by	the
	  presence of a	particular keyword.  Other options require
	  keywords, numbers, strings, or lists of all of these.

	  Lists	are surrounded by braces and are usually separated by
	  whitespace or	a newline.  For	example:

	       AutoRaise { "emacs" "XTerm" "Xmh" }

	  or

	       AutoRaise
	       {
		    "emacs"
		    "XTerm"
		    "Xmh"
	       }

	  When a variable containing a list of strings representing
	  windows is searched (e.g. to determine whether or not	to
	  enable autoraise as shown above), a string must be an	exact,
	  case-sensitive match to the window's name (given by the
	  WM_NAME window property), resource name or class name	(both
	  given	by the WM_CLASS	window property).  The preceding
	  example would	enable autoraise on windows named ``emacs'' as
	  well as any xterm (since they	are of class ``XTerm'')	or xmh
	  windows (which are of	class ``Xmh'').

	  String arguments that	are interpreted	as filenames (see the
	  Pixmaps, Cursors, and	IconDirectory below) will prepend the
	  user's directory (specified by the HOME environment
	  variable) if the first character is a	tilde (~).  If,
	  instead, the first character is a colon (:), the name	is
	  assumed to refer to one of the internal bitmaps that are
	  used to create the default titlebars symbols:	 :xlogo	or
	  :iconify (both refer to the X	used for the iconify button),
	  :resize (the nested squares used by the resize button), and
	  :question (the question mark used for	non-existent bitmap



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	  files).

	  The following	variables may be specified at the top of a twm
	  startup file.	 Lists of Window name prefix strings are
	  indicated by win-list.  Optional arguments are shown in
	  square brackets:

	  AutoRaise { win-list }
		  This variable	specifies a list of windows that
		  should automatically be raised whenever the pointer
		  enters the window.  This action can be interactively
		  enabled or disabled on individual windows using the
		  function f.autoraise.

	  AutoRelativeResize
		  This variable	indicates that dragging	out a window
		  size (either when initially sizing the window	with
		  pointer Button2 or when resizing it) should not wait
		  until	the pointer has	crossed	the window edges.
		  pInstead, moving the pointer automatically causes
		  the nearest edge or edges to move by the same
		  amount.  This	allows the resizing of windows that
		  extend off the edge of the screen.  If the pointer
		  is in	the center of the window, or if	the resize is
		  begun	by pressing a titlebutton, twm will still wait
		  for the pointer to cross a window edge (to prevent
		  accidents).  This option is particularly useful for
		  people who like the press-drag-release method	of
		  sweeping out window sizes.

	  BorderColor string [{	wincolorlist }]
		  This variable	specifies the default color of the
		  border to be placed around all non-iconified
		  windows, and may only	be given within	a Color	or
		  Monochrome list.  The	optional wincolorlist
		  specifies a list of window and color name pairs for
		  specifying particular	border colors for different
		  types	of windows.  For example:

		       BorderColor "gray50"
		       {
			    "XTerm"   "red"
			    "xmh"     "green"
		       }

		  The default is "black".

	  BorderTileBackground string [{ wincolorlist }]
		  This variable	specifies the default background color
		  in the gray pattern used in unhighlighted borders
		  (only	if NoHighlight hasn't been set), and may only
		  be given within a Color or Monochrome	list.  The



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		  optional wincolorlist	allows per-window colors to be
		  specified.  The default  is "white".

	  BorderTileForeground string [{ wincolorlist }]
		  This variable	specifies the default foreground color
		  in the gray pattern used in unhighlighted borders
		  (only	if NoHighlight hasn't been set), and may only
		  be given within a Color or Monochrome	list.  The
		  optional wincolorlist	allows per-window colors to be
		  specified.  The default is "black".

	  BorderWidth pixels
		  This variable	specifies the width in pixels of the
		  border surrounding all client	window frames if
		  ClientBorderWidth has	not been specified.  This
		  value	is also	used to	set the	border size of windows
		  created by twm (such as the icon manager).  The
		  default is 2.

	  ButtonIndent pixels
		  This variable	specifies the amount by	which
		  titlebuttons should be indented on all sides.
		  Positive values cause	the buttons to be smaller than
		  the window text and highlight	area so	that they
		  stand	out.  Setting this and the
		  TitleButtonBorderWidth variables to 0	makes
		  titlebuttons be as tall and wide as possible.	 The
		  default is 1.

	  ClientBorderWidth
		  This variable	indicates that border width of a
		  window's frame should	be set to the initial border
		  width	of the window, rather than to the value	of
		  BorderWidth.

	  Color	{ colors-list }
		  This variable	specifies a list of color assignments
		  to be	made if	the default display is capable of
		  displaying more than simple black and	white.	The
		  colors-list is made up of the	following color
		  variables and	their values:  DefaultBackground,
		  DefaultForeground, MenuBackground, MenuForeground,
		  MenuTitleBackground, MenuTitleForeground, and
		  MenuShadowColor.  The	following color	variables may
		  also be given	a list of window and color name	pairs
		  to allow per-window colors to	be specified (see
		  BorderColor for details):  BorderColor,
		  IconManagerHighlight,	BorderTitleBackground,
		  BorderTitleForeground, TitleBackground,
		  TitleForeground, IconBackground, IconForeground,
		  IconBorderColor, IconManagerBackground, and




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		  IconManagerForeground.  For example:

		       Color
		       {
			    MenuBackground	"gray50"
			    MenuForeground	"blue"
			    BorderColor		     "red" { "XTerm" "yellow" }
			    TitleForeground	     "yellow"
			    TitleBackground	     "blue"
		       }

		  All of these color variables may also	be specified
		  for the Monochrome variable, allowing	the same
		  initialization file to be used on both color and
		  monochrome displays.

	  ConstrainedMoveTime milliseconds
		  This variable	specifies the length of	time between
		  button clicks	needed to begin	a constrained move
		  operation.  Double clicking within this amount of
		  time when invoking f.move will cause the window only
		  be moved in a	horizontal or vertical direction.
		  Setting this value to	0 will disable constrained
		  moves.  The default is 400 milliseconds.

	  Cursors { cursor-list	}
		  This variable	specifies the glyphs that twm should
		  use for various pointer cursors.  Each cursor	may be
		  defined either from the cursor font or from two
		  bitmap files.	 Shapes	from the cursor	font may be
		  specified directly as:

			    cursorname	   "string"

		  where	cursorname is one of the cursor	names listed
		  below, and string is the name	of a glyph as found in
		  the file /usr/include/X11/cursorfont.h (without the
		  ``XC_'' prefix).  If the cursor is to	be defined
		  from bitmap files, the following syntax is used
		  instead:

			    cursorname	   "image"   "mask"

		  The image and	mask strings specify the names of
		  files	containing the glyph image and mask in
		  bitmap(1) form.  The bitmap files are	located	in the
		  same manner as icon bitmap files.  The following
		  example shows	the default cursor definitions:

		       Cursors
		       {
			    Frame	   "top_left_arrow"



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			    Title	   "top_left_arrow"
			    Icon      "top_left_arrow"
			    IconMgr   "top_left_arrow"
			    Move      "fleur"
			    Resize	   "fleur"
			    Menu      "sb_left_arrow"
			    Button	   "hand2"
			    Wait      "watch"
			    Select	   "dot"
			    Destroy   "pirate"
		       }


	  DecorateTransients
		  This variable	indicates that transient windows
		  (those containing a WM_TRANSIENT_FOR property)
		  should have titlebars.  By default, transients are
		  not reparented.

	  DefaultBackground string
		  This variable	specifies the background color to be
		  used for sizing and information windows.  The
		  default is "white".

	  DefaultForeground string
		  This variable	specifies the foreground color to be
		  used for sizing and information windows.  The
		  default is "black".

	  DontIconifyByUnmapping { win-list }
		  This variable	specifies a list of windows that
		  should not be	iconified by simply unmapping the
		  window (as would be the case if IconifyByUnmapping
		  had been set).  This is frequently used to force
		  some windows to be treated as	icons while other
		  windows are handled by the icon manager.

	  DontMoveOff
		  This variable	indicates that windows should not be
		  allowed to be	moved off the screen.  It can be
		  overridden by	the f.forcemove	function.

	  DontSqueezeTitle [{ win-list }]
		  This variable	indicates that titlebars should	not be
		  squeezed to their minimum size as described under
		  SqueezeTitle below.  If the optional window list is
		  supplied, only those windows will be prevented from
		  being	squeezed.

	  ForceIcons
		  This variable	indicates that icon pixmaps specified
		  in the Icons variable	should override	any client


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		  supplied pixmaps.

	  FramePadding pixels
		  This variable	specifies the distance between the
		  titlebar decorations (the button and text) and the
		  window frame.	 The default is	2 pixels.

	  IconBackground string	[{ win-list }]
		  This variable	specifies the background color of
		  icons, and may only be specified inside of a Color
		  or Monochrome	list.  The optional win-list is	a list
		  of window names and colors so	that per-window	colors
		  may be specified.  See the BorderColor variable for
		  a complete description of the	win-list.  The default
		  is "white".

	  IconBorderColor string [{ win-list }]
		  This variable	specifies the color of the border used
		  for icon windows, and	may only be specified inside
		  of a Color or	Monochrome list.  The optional win-
		  list is a list of window names and colors so that
		  per-window colors may	be specified.  See the
		  BorderColor variable for a complete description of
		  the win-list.	The default is "black".

	  IconBorderWidth pixels
		  This variable	specifies the width in pixels of the
		  border surrounding icon windows.  The	default	is 2.

	  IconDirectory	string
		  This variable	specifies the directory	that should be
		  searched if if a bitmap file cannot be found in any
		  of the directories in	the bitmapFilePath resource.

	  IconFontSet string
		  This variable	specifies the font to be used to
		  display icon names within icons.  The	default	is
		  "variable".

	  IconForeground string	[{ win-list }]
		  This variable	specifies the foreground color to be
		  used when displaying icons, and may only be
		  specified inside of a	Color or Monochrome list.  The
		  optional win-list is a list of window	names and
		  colors so that per-window colors may be specified.
		  See the BorderColor variable for a complete
		  description of the win-list.	The default is
		  "black".

	  IconifyByUnmapping [{	win-list }]
		  This variable	indicates that windows should be
		  iconified by being unmapped without trying to	map



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		  any icons.  This assumes that	the user is will remap
		  the window through the icon manager, the f.warpto
		  function, or the TwmWindows menu.  If	the optional
		  win-list is provided,	only those windows will	be
		  iconified by simply unmapping.  Windows that have
		  both this and	the IconManagerDontShow	options	set
		  may not be accessible	if no binding to the
		  TwmWindows menu is set in the	user's startup file.

	  IconManagerBackground	string [{ win-list }]
		  This variable	specifies the background color to use
		  for icon manager entries, and	may only be specified
		  inside of a Color or Monochrome list.	 The optional
		  win-list is a	list of	window names and colors	so
		  that per-window colors may be	specified.  See	the
		  BorderColor variable for a complete description of
		  the win-list.	 The default is	"white".

	  IconManagerDontShow [{ win-list }]
		  This variable	indicates that the icon	manager	should
		  not display any windows.  If the optional win-list
		  is given, only those windows will not	be displayed.
		  This variable	is used	to prevent windows that	are
		  rarely iconified (such as xclock or xload) from
		  taking up space in the icon manager.

	  IconManagerFontSet string
		  This variable	specifies the font to be used when
		  displaying icon manager entries.  The	default	is
		  "variable".

	  IconManagerForeground	string [{ win-list }]
		  This variable	specifies the foreground color to be
		  used when displaying icon manager entries, and may
		  only be specified inside of a	Color or Monochrome
		  list.	 The optional win-list is a list of window
		  names	and colors so that per-window colors may be
		  specified.  See the BorderColor variable for a
		  complete description of the win-list.	 The default
		  is "black".

	  IconManagerGeometry string [ columns ]
		  This variable	specifies the geometry of the icon
		  manager window.  The string argument is standard
		  geometry specification that indicates	the initial
		  full size of the icon	manager.  The icon manager
		  window is then broken	into columns pieces and	scaled
		  according to the number of entries in	the icon
		  manager.  Extra entries are wrapped to form
		  additional rows.  The	default	number of columns is
		  1.




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	  IconManagerHighlight string [{ win-list }]
		  This variable	specifies the border color to be used
		  when highlighting the	icon manager entry that
		  currently has	the focus, and can only	be specified
		  inside of a Color or Monochrome list.	 The optional
		  win-list is a	list of	window names and colors	so
		  that per-window colors may be	specified.  See	the
		  BorderColor variable for a complete description of
		  the win-list.	 The default is	"black".

	  IconManagers { iconmgr-list }
		  This variable	specifies a list of icon managers to
		  create.  Each	item in	the iconmgr-list has the
		  following format:

			    "winname" ["iconname"]   "geometry"	columns

		  where	winname	is the name of the windows that	should
		  be put into this icon	manager, iconname is the name
		  of that icon manager window's	icon, geometry is a
		  standard geometry specification, and columns is the
		  number of columns in this icon manager as described
		  in IconManagerGeometry.  For example:

		       IconManagers
		       {
			    "XTerm"   "=300x5+800+5" 5
			    "myhost"  "=400x5+100+5" 2
		       }

		  Clients whose	name or	class is ``XTerm'' will	have
		  an entry created in the ``XTerm'' icon manager.
		  Clients whose	name was ``myhost'' would be put into
		  the ``myhost'' icon manager.

	  IconManagerShow { win-list }
		  This variable	specifies a list of windows that
		  should appear	in the icon manager.  When used	in
		  conjunction with the IconManagerDontShow variable,
		  only the windows in this list	will be	shown in the
		  icon manager.

	  IconRegion geomstring	vgrav hgrav gridwidth gridheight
		  This variable	specifies an area on the root window
		  in which icons are placed if no specific icon
		  location is provided by the client.  The geomstring
		  is a quoted string containing	a standard geometry
		  specification.  If more than one IconRegion lines
		  are given, icons will	be put into the	succeeding
		  icon regions when the	first is full.	The vgrav
		  argument should be either North or South and control
		  and is used to control whether icons are first



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		  filled in from the top or bottom of the icon region.
		  Similarly, the hgrav argument	should be either East
		  or West and is used to control whether icons should
		  be filled in from left from the right.  Icons	are
		  laid out within the region in	a grid with cells
		  gridwidth pixels wide	and gridheight pixels high.

	  Icons	{ win-list }
		  This variable	specifies a list of window names and
		  the bitmap filenames that should be used as their
		  icons.  For example:

		       Icons
		       {
			    "XTerm"   "xterm.icon"
			    "xfd"	   "xfd_icon"
		       }

		  Windows that match ``XTerm'' and would not be
		  iconified by unmapping, and would try	to use the
		  icon bitmap in the file ``xterm.icon''.  If
		  ForceIcons is	specified, this	bitmap will be used
		  even if the client has requested its own icon
		  pixmap.

	  InterpolateMenuColors
		  This variable	indicates that menu entry colors
		  should be interpolated between entry specified
		  colors.  In the example below:

		       Menu "mymenu"
		       {
			    "Title"	   ("black":"red")	    f.title
			    "entry1"		     f.nop
			    "entry2"		     f.nop
			    "entry3"  ("white":"green")	  f.nop
			    "entry4"		     f.nop
			    "entry5"  ("red":"white")	       f.nop
		       }

		  the foreground colors	for ``entry1'' and ``entry2''
		  will be interpolated between black and white,	and
		  the background colors	between	red and	green.
		  Similarly, the foreground for	``entry4'' will	be
		  half-way between white and red, and the background
		  will be half-way between green and white.

	  MakeTitle { win-list }
		  This variable	specifies a list of windows on which a
		  titlebar should be placed and	is used	to request
		  titles on specific windows when NoTitle has been
		  set.



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	  MaxWindowSize	string
		  This variable	specifies a geometry in	which the
		  width	and height give	the maximum size for a given
		  window.  This	is typically used to restrict windows
		  to the size of the screen.  The default is
		  "30000x30000".

	  MenuBackground string
		  This variable	specifies the background color used
		  for menus, and can only be specified inside of a
		  Color	or Monochrome list.  The default is "white".

	  MenuFontSet string
		  This variable	specifies the font to use when
		  displaying menus.  The default is "variable".

	  MenuForeground string
		  This variable	specifies the foreground color used
		  for menus, and can only be specified inside of a
		  Color	or Monochrome list.  The default is "black".

	  MenuShadowColor string
		  This variable	specifies the color of the shadow
		  behind pull-down menus and can only be specified
		  inside of a Color or Monochrome list.	 The default
		  is "black".

	  MenuTitleBackground string
		  This variable	specifies the background color for
		  f.title entries in menus, and	can only be specified
		  inside of a Color or Monochrome list.	 The default
		  is "white".

	  MenuTitleForeground string
		  This variable	specifies the foreground color for
		  f.title entries in menus and can only	be specified
		  inside of a Color or Monochrome list.	 The default
		  is "black".

	  Monochrome { colors }
		  This variable	specifies a list of color assignments
		  that should be made if the screen has	a depth	of 1.
		  See the description of Colors.

	  MoveDelta pixels
		  This variable	specifies the number of	pixels the
		  pointer must move before the f.move function starts
		  working.  Also see the f.deltastop function.	The
		  default is zero pixels.

	  NoBackingStore
		  This variable	indicates that twm's menus should not



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		  request backing store	to minimize repainting of
		  menus.  This is typically used with servers that can
		  repaint faster than they can handle backing store.

	  NoCaseSensitive
		  This variable	indicates that case should be ignored
		  when sorting icon names in an	icon manager.  This
		  option is typically used with	applications that
		  capitalize the first letter of their icon name.

	  NoDefaults
		  This variable	indicates that twm should not supply
		  the default titlebuttons and bindings.  This option
		  should only be used if the startup file contains a
		  completely new set of	bindings and definitions.

	  NoGrabServer
		  This variable	indicates that twm should not grab the
		  server when popping up menus and moving opaque
		  windows.

	  NoHighlight [{ win-list }]
		  This variable	indicates that borders should not be
		  highlighted to track the location of the pointer.
		  If the optional win-list is given, highlighting will
		  only be disabled for those windows.  When the	border
		  is highlighted, it will be drawn in the current
		  BorderColor.	When the border	is not highlighted, it
		  will be stippled with	an gray	pattern	using the
		  current BorderTileForeground and
		  BorderTileBackground colors.

	  NoIconManagers
		  This variable	indicates that no icon manager should
		  be created.

	  NoMenuShadows
		  This variable	indicates that menus should not	have
		  drop shadows drawn behind them.  This	is typically
		  used with slower servers since it speeds up menu
		  drawing at the expense of making the menu slightly
		  harder to read.

	  NoRaiseOnDeiconify
		  This variable	indicates that windows that are
		  deiconified should not be raised.

	  NoRaiseOnMove
		  This variable	indicates that windows should not be
		  raised when moved.  This is typically	used to	allow
		  windows to slide underneath each other.




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	  NoRaiseOnResize
		  This variable	indicates that windows should not be
		  raised when resized.	This is	typically used to
		  allow	windows	to be resized underneath each other.

	  NoRaiseOnWarp
		  This variable	indicates that windows should not be
		  raised when the pointer is warped into them with the
		  f.warpto function.  If this option is	set, warping
		  to an	occluded window	may result in the pointer
		  ending up in the occluding window instead the
		  desired window (which	causes unexpected behavior
		  with f.warpring).

	  NoSaveUnders
		  This variable	indicates that menus should not
		  request save-unders to minimize window repainting
		  following menu selection.  It	is typically used with
		  displays that	can repaint faster than	they can
		  handle save-unders.

	  NoStackMode [{ win-list }]
		  This variable	indicates that client window requests
		  to change stacking order should be ignored.  If the
		  optional win-list is given, only requests on those
		  windows will be ignored.  This is typically used to
		  prevent applications from relentlessly popping
		  themselves to	the front of the window	stack.

	  NoTitle [{ win-list }]
		  This variable	indicates that windows should not have
		  titlebars.  If the optional win-list is given, only
		  those	windows	will not have titlebars.  MakeTitle
		  may be used with this	option to force	titlebars to
		  be put on specific windows.

	  NoTitleFocus
		  This variable	indicates that twm should not set
		  keyboard input focus to each window as it is
		  entered.  Normally, twm sets the focus so that focus
		  and key events from the titlebar and icon managers
		  are delivered	to the application.  If	the pointer is
		  moved	quickly	and twm	is slow	to respond, input can
		  be directed to the old window	instead	of the new.
		  This option is typically used	to prevent this
		  ``input lag''	and to work around bugs	in older
		  applications that have problems with focus events.

	  NoTitleHighlight [{ win-list }]
		  This variable	indicates that the highlight area of
		  the titlebar,	which is used to indicate the window
		  that currently has the input focus, should not be



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		  displayed.  If the optional win-list is given, only
		  those	windows	will not have highlight	areas.	This
		  and the SqueezeTitle options can be set to
		  substantially	reduce the amount of screen space
		  required by titlebars.

	  OpaqueMove
		  This variable	indicates that the f.move function
		  should actually move the window instead of just an
		  outline so that the user can immediately see what
		  the window will look like in the new position.  This
		  option is typically used on fast displays
		  (particularly	if NoGrabServer	is set).

	  Pixmaps { pixmaps }
		  This variable	specifies a list of pixmaps that
		  define the appearance	of various images.  Each entry
		  is a keyword indicating the pixmap to	set, followed
		  by a string giving the name of the bitmap file.  The
		  following pixmaps may	be specified:

		       Pixmaps
		       {
			    TitleHighlight "gray1"
		       }

		  The default for TitleHighlight is to use an even
		  stipple pattern.

	  RandomPlacement
		  This variable	indicates that windows with no
		  specified geometry should be placed in a pseudorandom
 location instead of having the	user drag out
		  an outline.

	  ResizeFontSet	string
		  This variable	specifies the font to be used for in
		  the dimensions window	when resizing windows.	The
		  default is "fixed".

	  RestartPreviousState
		  This variable	indicates that twm should attempt to
		  use the WM_STATE property on client windows to tell
		  which	windows	should be iconified and	which should
		  be left visible.  This is typically used to try to
		  regenerate the state that the	screen was in before
		  the previous window manager was shutdown.

	  SaveColor { colors-list }
		  This variable	indicates a list of color assignments
		  to be	stored as pixel	values in the root window
		  property _MIT_PRIORITY_COLORS.  Clients may elect to



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		  preserve these values	when installing	their own
		  colormap.  Note that use of this mechanism is	a way
		  an for application to	avoid the "technicolor"
		  problem, whereby useful screen objects such as
		  window borders and titlebars disappear when a
		  programs custom colors are installed by the window
		  manager.  For	example:

		       SaveColor
		       {
			       BorderColor
			       TitleBackground
			       TitleForeground
			       "red"
			       "green"
			       "blue"
		       }

		  This would place on the root window 3	pixel values
		  for borders and titlebars, as	well as	the three
		  color	strings, all taken from	the default colormap.

	  ShowIconManager
		  This variable	indicates that the icon	manager	window
		  should be displayed when twm is started.  It can
		  always be brought up using the f.showiconmgr
		  function.

	  SortIconManager
		  This variable	indicates that entries in the icon
		  manager should be sorted alphabetically rather than
		  by simply appending new windows to the end.

	  SqueezeTitle [{ squeeze-list }]
		  This variable	indicates that twm should attempt to
		  use the SHAPE	extension to make titlebars occupy
		  only as much screen space as they need, rather than
		  extending all	the way	across the top of the window.
		  The optional squeeze-list may	be used	to control the
		  location of the squeezed titlebar along the top of
		  the window.  It contains entries of the form:

			    "name"	   justification  num  denom

		  where	name is	a window name, justification is	either
		  left,	center,	or right, and num and denom are
		  numbers specifying a ratio giving the	relative
		  position about which the titlebar is justified.  The
		  ratio	is measured from left to right if the
		  numerator is positive, and right to left if
		  negative.  A denominator of 0	indicates that the
		  numerator should be measured in pixels.  For



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		  convenience, the ratio 0/0 is	the same as 1/2	for
		  center and -1/1 for right.  For example:

		       SqueezeTitle
		       {
			    "XTerm"   left	0    0
			    "xterm1"  left	1    3
			    "xterm2"  left	2    3
			    "oclock"  center	     0	  0
			    "emacs"   right	     0	  0
		       }

		  The DontSqueezeTitle list can	be used	to turn	off
		  squeezing on certain titles.

	  StartIconified [{ win-list }]
		  This variable	indicates that client windows should
		  initially be left as icons until explicitly
		  deiconified by the user.  If the optional win-list
		  is given, only those windows will be started iconic.
		  This is useful for programs that do not support an
		  -iconic command line option or resource.

	  TitleBackground string [{ win-list }]
		  This variable	specifies the background color used in
		  titlebars, and may only be specified inside of a
		  Color	or Monochrome list.  The optional win-list is
		  a list of window names and colors so that per-window
		  colors may be	specified.  The	default	is "white".

	  TitleButtonBorderWidth pixels
		  This variable	specifies the width in pixels of the
		  border surrounding titlebuttons.  This is typically
		  set to 0 to allow titlebuttons to take up as much
		  space	as possible and	to not have a border.  The
		  default is 1.

	  TitleFontSet string
		  This variable	specifies the font to used for
		  displaying window names in titlebars.	 The default
		  is "variable".

	  TitleForeground string [{ win-list }]
		  This variable	specifies the foreground color used in
		  titlebars, and may only be specified inside of a
		  Color	or Monochrome list.  The optional win-list is
		  a list of window names and colors so that per-window
		  colors may be	specified.  The	default	is "black".

	  TitlePadding pixels
		  This variable	specifies the distance between the
		  various buttons, text, and highlight areas in	the



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		  titlebar.  The default is 8 pixels.

	  UnknownIcon string
		  This variable	specifies the filename of a bitmap
		  file to be used as the default icon.	This bitmap
		  will be used as the icon of all clients which	do not
		  provide an icon bitmap and are not listed in the
		  Icons	list.

	  UsePPosition string
		  This variable	specifies whether or not twm should
		  honor	program-requested locations (given by the
		  PPosition flag in the	WM_NORMAL_HINTS	property) in
		  the absence of a user-specified position.  The
		  argument string may have one of three	values:	 "off"
		  (the default)	indicating that	twm should ignore the
		  program-supplied position, "on" indicating that the
		  position should be used, and "non-zero" indicating
		  that the position should used	if it is other than
		  (0,0).  The latter option is for working around a
		  bug in older toolkits.

	  WarpCursor [{	win-list }]
		  This variable	indicates that the pointer should be
		  warped into windows when they	are deiconified.  If
		  the optional win-list	is given, the pointer will
		  only be warped when those windows are	deiconified.

	  WindowRing { win-list	}
		  This variable	specifies a list of windows along
		  which	the f.warpring function	cycles.

	  WarpUnmapped
		  This variable	indicates that the f.warpto function
		  should deiconify any iconified windows it
		  encounters.  This is typically used to make a	key
		  binding that will pop	a particular window (such as
		  xmh),	no matter where	it is.	The default is for
		  f.warpto to ignore iconified windows.

	  XorValue number
		  This variable	specifies the value to use when
		  drawing window outlines for moving and resizing.
		  This should be set to	a value	that will result in a
		  variety of of	distinguishable	colors when
		  exclusive-or'ed with the contents of the user's
		  typical screen.  Setting this	variable to 1 often
		  gives	nice results if	adjacent colors	in the default
		  colormap are distinct.  By default, twm will attempt
		  to cause temporary lines to appear at	the opposite
		  end of the colormap from the graphics.




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	  Zoom [ count ]
		  This variable	indicates that outlines	suggesting
		  movement of a	window to and from its iconified state
		  should be displayed whenever a window	is iconified
		  or deiconified.  The optional	count argument
		  specifies the	number of outlines to be drawn.	 The
		  default count	is 8.

	  The following	variables must be set after the	fonts have
	  been assigned, so it is usually best to put them at the end
	  of the variables or beginning	of the bindings	sections:

	  DefaultFunction function
		  This variable	specifies the function to be executed
		  when a key or	button event is	received for which no
		  binding is provided.	This is	typically bound	to
		  f.nop, f.beep, or a menu containing window
		  operations.

	  WindowFunction function
		  This variable	specifies the function to execute when
		  a window is selected from the	TwmWindows menu.  If
		  this variable	is not set, the	window will be
		  deiconified and raised.

     BINDINGS    [Toc]    [Back]
	  After	the desired variables have been	set, functions may be
	  attached titlebuttons	and key	and pointer buttons.
	  Titlebuttons may be added from the left or right side	and
	  appear in the	titlebar from left-to-right according to the
	  order	in which they are specified.  Key and pointer button
	  bindings may be given	in any order.

	  Titlebuttons specifications must include the name of the
	  pixmap to use	in the button box and the function to be
	  invoked when a pointer button	is pressed within them:

	       LeftTitleButton "bitmapname"  = function

	  or

	       RightTitleButton	"bitmapname" = function

	  The bitmapname may refer to one of the  built-in bitmaps
	  (which are scaled to match TitleFontSet) by using the
	  appropriate colon-prefixed name described above.

	  Key and pointer button specifications	must give the
	  modifiers that must be pressed, over which parts of the
	  screen the pointer must be, and what function	is to be
	  invoked.  Keys are given as strings containing the
	  appropriate keysym name; buttons are given as	the keywords



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	  Button1-Button5:

	       "FP1"	      =	modlist	: context : function
	       Button1	 = modlist : context : function

	  The modlist is any combination of the	modifier names shift,
	  control, lock, meta, mod1, mod2, mod3, mod4, or mod5 (which
	  may be abbreviated as	s, c, l, m, m1,	m2, m3,	m4, m5,
	  respectively)	separated by a vertical	bar (|).  Similarly,
	  the context is any combination of window, title, icon, root,
	  frame, iconmgr, their	first letters (iconmgr abbreviation is
	  m), or all, separated	by a vertical bar.  The	function is
	  any of the f.	keywords described below.  For example,	the
	  default startup file contains	the following bindings:

	       Button1	 =    :	root	     : f.menu "TwmWindows"
	       Button1	 = m  :	window | icon	  : f.function "move-or-lower"
	       Button2	 = m  :	window | icon	  : f.iconify
	       Button3	 = m  :	window | icon	  : f.function "move-or-raise"
	       Button1	 =    :	title	     : f.function "move-or-raise"
	       Button2	 =    :	title	     : f.raiselower
	       Button1	 =    :	icon	     : f.function "move-or-iconify"
	       Button2	 =    :	icon	     : f.iconify
	       Button1	 =    :	iconmgr	: f.iconify
	       Button2	 =    :	iconmgr	: f.iconify

	  A user who wanted to be able to manipulate windows from the
	  keyboard could use the following bindings:

	       "F1"	 =    :	all	     : f.iconify
	       "F2"	 =    :	all	     : f.raiselower
	       "F3"	 =    :	all	     : f.warpring "next"
	       "F4"	 =    :	all	     : f.warpto	"xmh"
	       "F5"	 =    :	all	     : f.warpto	"emacs"
	       "F6"	 =    :	all	     : f.colormap "next"
	       "F7"	 =    :	all	     : f.colormap "default"
	       "F20"	      =	   : all	  : f.warptoscreen "next"
	       "Left"	      =	m  : all	  : f.backiconmgr
	       "Right"	 = m | s   : all	  : f.forwiconmgr
	       "Up"	 = m  :	all	     : f.upiconmgr
	       "Down"	 = m | s   : all	  : f.downiconmgr

	  Twm provides many more window	manipulation primitives	than
	  can be conveniently stored in	a titlebar, menu, or set of
	  key bindings.	 Although a small set of defaults are supplied
	  (unless the NoDefaults is specified),	most users will	want
	  to have their	most common operations bound to	key and	button
	  strokes.  To do this,	twm associates names with each of the
	  primitives and provides user-defined functions for building
	  higher level primitives and menus for	interactively
	  selecting among groups of functions.




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	  User-defined functions contain the name by which they	are
	  referenced in	calls to f.function and	a list of other
	  functions to execute.	 For example:

	       Function	"move-or-lower"	{ f.move f.deltastop f.lower }
	       Function	"move-or-raise"	{ f.move f.deltastop f.raise }
	       Function	"move-or-iconify"    { f.move f.deltastop f.iconify }
	       Function	"restore-colormap"   { f.colormap "default" f.lower }

	  The function name must be used in f.function exactly as it
	  appears in the function specification.

	  In the descriptions below, if	the function is	said to
	  operate on the selected window, but is invoked from a	root
	  menu,	the cursor will	be changed to the Select cursor	and
	  the next window to receive a button press will be chosen:

	  ! string
		  This is an abbreviation for f.exec string.

	  f.autoraise
		  This function	toggles	whether	or not the selected
		  window is raised whenever entered by the pointer.
		  See the description of the variable AutoRaise.

	  f.backiconmgr
		  This function	warps the pointer to the previous
		  column in the	current	icon manager, wrapping back to
		  the previous row if necessary.

	  f.beep  This function	sounds the keyboard bell.

	  f.bottomzoom
		  This function	is similar to the f.fullzoom function,
		  but resizes the window to fill only the bottom half
		  of the screen.

	  f.circledown
		  This function	lowers the top-most window that
		  occludes another window.

	  f.circleup
		  This function	raises the bottom-most window that is
		  occluded by another window.

	  f.colormap string
		  This function	rotates	the colormaps (obtained	from
		  the WM_COLORMAP_WINDOWS property on the window) that
		  twm will display when	the pointer is in this window.
		  The argument string may have one of the following
		  values: "next", "prev", and "default".  It should be
		  noted	here that in general, the installed colormap



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		  is determined	by keyboard focus.  A pointer driven
		  keyboard focus will install a	private	colormap upon
		  entry	of the window owning the colormap.  Using the
		  click	to type	model, private colormaps will not be
		  installed until the user presses a mouse button on
		  the target window.

	  f.deiconify
		  This function	deiconifies the	selected window.  If
		  the window is	not an icon, this function does
		  nothing.

	  f.delete
		  This function	sends the WM_DELETE_WINDOW message to
		  the selected window if the client application	has
		  requested it through the WM_PROTOCOLS	window
		  property.  The application is	supposed to respond to
		  the message by removing the indicated	window.	 If
		  the window has not requested WM_DELETE_WINDOW
		  messages, the	keyboard bell will be rung indicating
		  that the user	should choose an alternative method.
		  Note this is very different from f.destroy.  The
		  intent here is to delete a single window,  not
		  necessarily the entire application.

	  f.deltastop
		  This function	allows a user-defined function to be
		  aborted if the pointer has been moved	more than
		  MoveDelta pixels.  See the example definition	given
		  for Function "move-or-raise" at the beginning	of the
		  section.

	  f.destroy
		  This function	instructs the X	server to close	the
		  display connection of	the client that	created	the
		  selected window.  This should	only be	used as	a last
		  resort for shutting down runaway clients.  See also
		  f.delete.

	  f.downiconmgr
		  This function	warps the pointer to the next row in
		  the current icon manger, wrapping to the beginning
		  of the next column if	necessary.

	  f.exec string
		  This function	passes the argument string to /bin/sh
		  for execution.  In multiscreen mode, if string
		  starts a new X client	without	giving a display
		  argument, the	client will appear on the screen from
		  which	this function was invoked.

	  f.focus This function	toggles	the keyboard focus of the



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		  server to the	selected window, changing the focus
		  rule from pointer-driven if necessary.  If the
		  selected window already was focused, this function
		  executes an f.unfocus.

	  f.forcemove
		  This function	is like	f.move except that it ignores
		  the DontMoveOff variable.

	  f.forwiconmgr
		  This function	warps the pointer to the next column
		  in the current icon manager, wrapping	to the
		  beginning of the next	row if necessary.

	  f.fullzoom
		  This function	resizes	the selected window to the
		  full size of the display or else restores the
		  original size	if the window was already zoomed.

	  f.function string
		  This function	executes the user-defined function
		  whose	name is	specified by the argument string.

	  f.hbzoom
		  This function	is a synonym for f.bottomzoom.

	  f.hideiconmgr
		  This function	unmaps the current icon	manager.

	  f.horizoom
		  This variable	is similar to the f.zoom function
		  except that the selected window is resized to	the
		  full width of	the display.

	  f.htzoom
		  This function	is a synonym for f.topzoom.

	  f.hzoom This function	is a synonym for f.horizoom.

	  f.iconify
		  This function	iconifies or deiconifies the selected
		  window or icon, respectively.

	  f.identify
		  This function	displays a summary of the name and
		  geometry of the selected window.  Clicking the
		  pointer or pressing a	key in the window will dismiss
		  it.

	  f.lefticonmgr
		  This function	similar	to f.backiconmgr except	that
		  wrapping does	not change rows.



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	  f.leftzoom
		  This variable	is similar to the f.bottomzoom
		  function but causes the selected window is only
		  resized to the left half of the display.

	  f.lower This function	lowers the selected window.

	  f.menu string
		  This function	invokes	the menu specified by the
		  argument string.  Cascaded menus may be built	by
		  nesting calls	to f.menu.

	  f.move  This function	drags an outline of the	selected
		  window (or the window	itself if the OpaqueMove
		  variable is set) until the invoking pointer button
		  is released.	Double clicking	within the number of
		  milliseconds given by	ConstrainedMoveTime warps the
		  pointer to the center	of the window and constrains
		  the move to be either	horizontal or vertical
		  depending on which grid line is crossed.  To abort a
		  move,	press another button before releasing the
		  first	button.

	  f.nexticonmgr
		  This function	warps the pointer to the next icon
		  manager containing any windows on the	current	or any
		  succeeding screen.

	  f.nop	  This function	does nothing and is typically used
		  with the DefaultFunction or WindowFunction variables
		  or to	introduce blank	lines in menus.

	  f.previconmgr
		  This function	warps the pointer to the previous icon
		  manager containing any windows on the	current	or
		  preceding screens.

	  f.quit  This function	causes twm to restore the window's
		  borders and exit.  If	twm is the first client
		  invoked from xdm, this will result in	a server
		  reset.

	  f.raise This function	raises the selected window.

	  f.raiselower
		  This function	raises the selected window to the top
		  of the stacking order	if it is occluded by any
		  windows, otherwise the window	will be	lowered.

	  f.refresh
		  This function	causes all windows to be refreshed.




     Page 25					     (printed 10/9/01)






     TWM(1)		 X Version 11 (Release 5)		TWM(1)



	  f.resize
		  This function	displays an outline of the selected
		  window.  Crossing a border (or setting
		  AutoRelativeResize) will cause the outline to	begin
		  to rubber band until the invoking button is
		  released.  To	abort a	resize,	press another button
		  before releasing the first button.

	  f.restart

		  This function	kills and restarts twm.

	  f.righticonmgr
		  This function	is similar to f.nexticonmgr except
		  that wrapping	does not change	rows.

	  f.rightzoom
		  This variable	is similar to the f.bottomzoom
		  function except that the selected window is only
		  resized to the right half of the display.

	  f.saveyourself
		  This function	sends a	WM_SAVEYOURSELF	message	to the
		  selected window if it	has requested the message in
		  its WM_PROTOCOLS window property.  Clients that
		  accept this message are supposed to checkpoint all
		  state	associated with	the window and update the
		  WM_COMMAND property as specified in the ICCCM.  If
		  the selected window has not selected for this
		  message, the keyboard	bell will be rung.

	  f.showiconmgr
		  This function	maps the current icon manager.

	  f.sorticonmgr
		  This function	sorts the entries in the current icon
		  manager alphabetically.  See the variable
		  SortIconManager.

	  f.title This function	provides a centered, unselectable item
		  in a menu definition.	 It should not be used in any
		  other	context.

	  f.topzoom
		  This variable	is similar to the f.bottomzoom
		  function except that the selected window is only
		  resized to the top half of the display.

	  f.unfocus
		  This function	resets the focus back to pointerdriven.
  This	should be used when a focused window
		  is no	longer desired.



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     TWM(1)		 X Version 11 (Release 5)		TWM(1)



	  f.upiconmgr
		  This function	warps the pointer to the previous row
		  in the current icon manager, wrapping	to the last
		  row in the same column if necessary.

	  f.vlzoom
		  This function	is a synonym for f.leftzoom.

	  f.vrzoom
		  This function	is a synonym for f.rightzoom.

	  f.warpring string
		  This function	warps the pointer to the next or
		  previous window (as indicated	by the argument
		  string, which	may be "next" or "prev") specified in
		  the WindowRing variable.

	  f.warpto string
		  This function	warps the pointer to the window	which
		  has a	name or	class that matches string.  If the
		  window is i

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