mbpool -- Buffer pools for network interfaces
#include <sys/types.h>
#include <machine/bus.h>
#include <sys/mbpool.h>
struct mbpool;
int
mbp_create(struct mbpool **mbp, const char *name, bus_dma_tag_t dmat,
u_int max_pages, size_t page_size, size_t chunk_size);
void
mbp_destroy(struct mbpool *mbp);
void *
mbp_alloc(struct mbpool *mbp, bus_addr_t *pa, uint32_t *hp);
void
mbp_free(struct mbpool *mbp, void *p);
void
mbp_ext_free(void *, void *);
void
mbp_card_free(struct mbpool *mbp);
void
mbp_count(struct mbpool *mbp, u_int *used, u_int *card, u_int *free);
void *
mbp_get(struct mbpool *mbp, uint32_t h);
void *
mbp_get_keep(struct mbpool *mbp, uint32_t h);
void
mbp_sync(struct mbpool *mbp, uint32_t h, bus_addr_t off, bus_size_t len,
u_int op);
MODULE_DEPEND(your_module, libmbpool, 1, 1, 1);
options LIBMBPOOL
Mbuf pools are intented to help drivers for interface cards that need
huge amounts of receive buffers and additionally provides a mapping
between these buffers and 32-bit handles.
An example of these cards are the Fore/Marconi ForeRunnerHE cards. These
employ up to 8 receive groups, each with two buffer pools, each of which
can contain up to 8192. This gives a total maximum number of more than
100000 buffers. Even with a more moderate configuration the card eats
several thousand buffers. Each of these buffers must be mapped for DMA.
While for machines without an IOMMU and with lesser than 4GByte memory
this is not a problem, for other machines this may quickly eat up all
available IOMMU address space and/or bounce buffers. On the sparc64 the
default IO page size is 16k, so mapping a simple mbuf wastes 31/32 of the
address space.
Another problem with most of these cards is that they support putting a
32-bit handle into the buffer descriptor together with the physical
address. This handle is reflected back to the driver when the buffer is
filled and assists the driver in finding the buffer in host memory. For
32-bit machines usually the virtual address of the buffer is used as the
handle. This does not work for 64-machines for obvious reasons so a mapping
is needed between these handles and the buffers. This mapping should
be possible without searching lists and the like.
An mbuf pool overcomes both problems by allocating DMA-able memory page
wise with a per-pool configurable page size. Each page is divided into a
number equally-sized chunks the last MBPOOL_TRAILER_SIZE of which are
used by the pool code (4 bytes). The rest of each chunk is usable as
buffer. There is a per-pool limit on pages that will be allocated.
Additionally the code manages two flags for each buffer: on-card and
used. A buffer may be in one of three states:
free
none of the flags is set.
on-card
both flags are set. The buffer is assumed to be handed over to the
card and waiting to be filled.
used
The buffer was returned by the card and is now travelling through
the system.
A pool is created with mbp_create(). This call specifies a DMA tag dmat
to be used to create and map the memory pages via bus_dmamem_alloc().
The chunk_size includes the pool overhead. That means to get buffers for
5 ATM cells (240 bytes) a chunk size of 256 should be specified. This
results in 12 unused bytes between the buffer and the pool overhead of
four byte. The total maximum number of buffers in a pool is max_pages * (
page_size / chunk_size ). The maximum value for max_pages is 2^14-1
(16383) and the maximum of page_size / chunk_size is 2^9 (512). If the
call is sucessful a pointer to a newly allocated struct mbpool is set
into the variable pointed to by mpb.
A pool is destroyed with mbp_destroy(). This frees all pages and the
pool structure itself. If compiled with DIAGNOSTICS the code checks that
all buffers are free. If not a warning message is issued to the console.
A buffer is allocate with mbp_alloc(). This returns the virtual address
of the buffer and stores the physical address into the variable pointed
to by pa. The handle is stored into the variable pointed to by hp. The
two most significant bits and the 7 least significant bits of the handle
are unused by the pool code and may be used by the caller. These are
automatically stripped when passing a handle to one of the other functions.
If a buffer cannot be allocated (either because the maximum number
of pages is reached, no memory is available or the memory cannot be
mapped) NULL is returned. If a buffer could be allocated it is in the oncard
state.
When the buffer is returned by the card the driver calls mbp_get() with
the handle. This function returns the virtual address of the buffer and
clears the on-card bit. The buffer is now in the used state. The function
mbp_get_keep() differs from mbp_get() in that it does not clear the
on-card bit. This can be used for buffers that are returned `partially'
by the card.
A buffer is freed by calling mbp_free() with the virtual address of the
buffer. This clears the used bit, and puts the buffer on the free list of
the pool. Note, that free buffers are NOT returned to the system. The
function mbp_ext_free(can, be, given, to) m_extadd() as the free function.
The user argument must be the pointer to the pool.
Before useing the contents of a buffer returned by the card the driver
must call mbp_sync() with the appropriate parameters. This results in a
call to bus_dmamap_sync() for the buffer.
All buffers in the pool that are currently in the on-card state can be
freed with a call to mbp_card_free(). This may be called by the driver
when it stops the interface. Buffers in the used state are not freed by
this call.
For debugging it is possible to call mbp_count(). This returns the number
of buffers in the used and on-card states and the number of buffers
on the free list.
mbuf(9)
The function mbp_sync() is currently a NOP because bus_dmamap_sync() is
missing the offset and length parameters.
Harti Brandt <[email protected]>.
FreeBSD July 15, 2003 FreeBSD
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