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XmPushButton(3X)

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NAME    [Toc]    [Back]

       XmPushButton - The PushButton widget class

SYNOPSIS    [Toc]    [Back]

       #include <Xm/PushB.h>


DESCRIPTION    [Toc]    [Back]

       PushButton  issues commands within an application. It consists
 of a text label or pixmap  surrounded  by  a  border
       shadow.  When a PushButton is selected, the shadow changes
       to give the appearance that it has been pressed in.   When
       a PushButton is unselected, the shadow changes to give the
       appearance that it is out.

       The default behavior associated with  a  PushButton  in  a
       menu  depends  on  the  type  of  menu  system in which it
       resides. By default, BSelect controls the behavior of  the
       PushButton.  In  addition,  BMenu controls the behavior of
       the PushButton if it resides in a  PopupMenu  system.  The
       actual  mouse  button  used is determined by its RowColumn
       parent.

       Thickness for a second shadow, used when the PushButton is
       the  default  button,   may be specified by using the XmNshowAsDefault
 resource.  If it has a non-zero  value,  the
       Label's   resources  XmNmarginLeft,  XmNmarginRight,  XmNmarginTop,
 and XmNmarginBottom may be modified to accommodate
 the second shadow.

       If  an initial value is specified for XmNarmPixmap but not
       for XmNlabelPixmap, the XmNarmPixmap  value  is  used  for
       XmNlabelPixmap.

   Classes    [Toc]    [Back]
       PushButton  inherits  behavior  and  resources  from Core,
       XmPrimitive, and XmLabel Classes.

       The class pointer is xmPushButtonWidgetClass.

       The class name is XmPushButton.

   New Resources    [Toc]    [Back]
       The following table defines a set of widget resources used
       by  the  programmer  to  specify data.  The programmer can
       also set the resource values for the inherited classes  to
       set  attributes  for this widget.  To reference a resource
       by name or by class in a .Xdefaults file, remove  the  XmN
       or  XmC  prefix and use the remaining letters.  To specify
       one of the defined values for a resource in  a  .Xdefaults
       file,  remove  the Xm prefix and use the remaining letters
       (in either lowercase or uppercase, but include any  underscores
  between  words).  The  codes  in the access column
       indicate if the given resource can be set at creation time
       (C),  set  by  using  XtSetValues  (S), retrieved by using
       XtGetValues (G), or is not applicable (N/A).

       XmPushButton Resource Set    [Toc]    [Back]

       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCArmColor
       Default: dynamic
       Type:  Pixel
       Access: CSG
       Class: XmCArmPixmap
       Default: XmUNSPECIFIED_PIXMAP
       Type:  Pixmap
       Access: CSG
       Class: XmCDefaultButtonShadowThickness
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCFillOnArm
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCMultiClick
       Default: dynamic
       Type:  unsigned char
       Access: CSG
       Class: XmCShowAsDefault
       Default: 0
       Type:  Dimension
       Access: CSG

              Specifies the list of callbacks that is called when
              PushButton  is  activated.  PushButton is activated
              when the user presses and releases the active mouse
              button  while  the  pointer  is inside that widget.
              Activating the PushButton also disarms it. For this
              callback  the  reason  is XmCR_ACTIVATE.  Specifies
              the list of callbacks that is called when  PushButton
  is  armed.  PushButton  is armed when the user
              presses the active mouse button while  the  pointer
              is inside that widget. For this callback the reason
              is XmCR_ARM.  Specifies the  color  with  which  to
              fill  the armed button. XmNfillOnArm must be set to
              True for this  resource  to  have  an  effect.  The
              default  for a color display is a color between the
              background and the  bottom  shadow  color.   For  a
              monochrome display, the default is set to the foreground
 color, and any text in the label appears  in
              the  background  color  when  the  button is armed.
              Specifies the pixmap to be used as the button  face
              if  XmNlabelType  is  XmPIXMAP  and  PushButton  is
              armed.  This resource is disabled when the PushButton
  is  in  a  menu.   This resource specifies the
              width of the default button  indicator  shadow.  If
              this  resource  is  zero,  the  width of the shadow
              comes  from  the  value  of  the   XmNshowAsDefault
              resource.   If  this resource is greater than zero,
              the XmNshowAsDefault resource is only used to specify
 whether this button is the default. The default
              value is the  initial  value  of  XmNshowAsDefault.
              Specifies the list of callbacks that is called when
              PushButton is  disarmed.   PushButton  is  disarmed
              when the user presses and releases the active mouse
              button while the pointer  is  inside  that  widget.
              For  this  callback,  the  reason  is  XmCR_DISARM.
              Forces the PushButton to fill the background of the
              button with the color specified by XmNarmColor when
              the button is armed and when this resource  is  set
              to  True.  If False, only the top and bottom shadow
              colors are switched. When the PushButton  is  in  a
              menu,  this  resource  is ignored and assumed to be
              False.  If a button click is  followed  by  another
              button  click within the time span specified by the
              display's multi-click time, and  this  resource  is
              set  to  XmMULTICLICK_DISCARD,  do  not process the
              second click. If this resource  is  set  to  XmMULTICLICK_KEEP,
   process  the  event  and  increment
              click_count in the  callback  structure.  When  the
              button   is  in  a  menu,  the  default  is  XmMULTICLICK_DISCARD;
 otherwise, for a button not  in  a
              menu,  XmMULTICLICK_KEEP  is the default value.  If
              XmNdefaultButtonShadowThickness  is  greater   than
              zero,  a  value  greater than zero in this resource
              specifies to mark this button as the  default  button.
  If XmNdefaultButtonShadowThickness is zero, a
              value greater than zero in this resource  specifies
              to  mark this button as the default button with the
              shadow thickness specified by  this  resource.  The
              space  between the shadow and the default shadow is
              equal to the sum of both shadows. The default value
              is  zero.   When  this value is not zero, the Label
              resources XmNmarginLeft, XmNmarginRight, XmNmarginTop,
  and XmNmarginBottom may be modified to accommodate
 the second shadow. This resource is disabled
              when the PushButton is in a menu.

   Inherited Resources    [Toc]    [Back]
       PushButton  inherits  behavior and resources from the following
 superclasses.  For a complete description  of  each
       resource, refer to the man page for that superclass.

       XmLabel Resource Set    [Toc]    [Back]

       Class: XmCAccelerator
       Default: NULL
       Type:  String
       Access: CSG
       Class: XmCAcceleratorText
       Default: NULL
       Type:  XmString
       Access: CSG
       Class: XmCAlignment
       Default: dynamic
       Type:  unsigned char
       Access: CSG
       Class: XmCFontList
       Default: dynamic
       Type:  XmFontList
       Access: CSG
       Class: XmCLabelInsensitivePixmap
       Default: XmUNSPECIFIED_PIXMAP
       Type:  Pixmap
       Access: CSG
       Class: XmCLabelPixmap
       Default: dynamic
       Type:  Pixmap
       Access: CSG
       Class: XmCXmString
       Default: dynamic
       Type:  XmString
       Access: CSG
       Class: XmCLabelType
       Default: XmSTRING
       Type:  unsigned char
       Access: CSG
       Class: XmCMarginBottom
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginHeight
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCMarginLeft
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginRight
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginTop
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginWidth
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCMnemonic
       Default: NULL
       Type:  KeySym
       Access: CSG
       Class: XmCMnemonicCharSet
       Default: XmFONTLIST_DEFAULT_TAG
       Type:  String
       Access: CSG
       Class: XmCRecomputeSize
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCStringDirection
       Default: dynamic
       Type:  XmStringDirection
       Access: CSG


       XmPrimitive Resource Set    [Toc]    [Back]

       Class: XmCBottomShadowColor
       Default: dynamic
       Type:  Pixel
       Access: CSG
       Class: XmCBottomShadowPixmap
       Default: XmUNSPECIFIED_PIXMAP
       Type:  Pixmap
       Access: CSG
       Class: XmCForeground
       Default: dynamic
       Type:  Pixel
       Access: CSG
       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCHighlightColor
       Default: dynamic
       Type:  Pixel
       Access: CSG
       Class: XmCHighlightOnEnter
       Default: False
       Type:  Boolean
       Access: CSG
       Class: XmCHighlightPixmap
       Default: dynamic
       Type:  Pixmap
       Access: CSG
       Class: XmCHighlightThickness
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCNavigationType
       Default: XmNONE
       Type:  XmNavigationType
       Access: CSG
       Class: XmCShadowThickness
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCTopShadowColor
       Default: dynamic
       Type:  Pixel
       Access: CSG
       Class: XmCTopShadowPixmap
       Default: dynamic
       Type:  Pixmap
       Access: CSG
       Class: XmCTraversalOn
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCUnitType
       Default: dynamic
       Type:  unsigned char
       Access: CSG
       Class: XmCUserData
       Default: NULL
       Type:  XtPointer
       Access: CSG


       Core Resource Set    [Toc]    [Back]

       Class: XmCAccelerators
       Default: dynamic
       Type:  XtAccelerators
       Access: CSG
       Class: XmCSensitive
       Default: dynamic
       Type:  Boolean
       Access: G
       Class: XmCBackground
       Default: dynamic
       Type:  Pixel
       Access: CSG
       Class: XmCPixmap
       Default: XmUNSPECIFIED_PIXMAP
       Type:  Pixmap
       Access: CSG
       Class: XmCBorderColor
       Default: XtDefaultForeground
       Type:  Pixel
       Access: CSG
       Class: XmCPixmap
       Default: XmUNSPECIFIED_PIXMAP
       Type:  Pixmap
       Access: CSG
       Class: XmCBorderWidth
       Default: 0
       Type:  Dimension
       Access: CSG
       Class: XmCColormap
       Default: dynamic
       Type:  Colormap
       Access: CG
       Class: XmCDepth
       Default: dynamic
       Type:  int
       Access: CG
       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCHeight
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCInitialResourcesPersistent
       Default: True
       Type:  Boolean
       Access: C
       Class: XmCMappedWhenManaged
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCScreen
       Default: dynamic
       Type:  Screen *
       Access: CG
       Class: XmCSensitive
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCTranslations
       Default: dynamic
       Type:  XtTranslations
       Access: CSG
       Class: XmCWidth
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCPosition
       Default: 0
       Type:  Position
       Access: CSG
       Class: XmCPosition
       Default: 0
       Type:  Position
       Access: CSG








   Callback Information    [Toc]    [Back]
       A  pointer  to  the  following structure is passed to each
       callback:

       typedef struct {
         int      reason;
         XEvent   * event;
         int      click_count; } XmPushButtonCallbackStruct;

       Indicates why the callback was  invoked.   Points  to  the
       XEvent  that  triggered the callback.  This value is valid
       only when the reason is  XmCR_ACTIVATE.  It  contains  the
       number  of  clicks  in the last multiclick sequence if the
       XmNmultiClick resource is set to XmMULTICLICK_KEEP, otherwise
  it  contains 1. The activate callback is invoked for
       each click if XmNmultiClick is set to XmMULTICLICK_KEEP.

   Translations    [Toc]    [Back]
       XmPushButton includes translations from Primitive.

       Note that altering translations in #override  or  #augment
       mode is undefined.

       Additional XmPushButton translations for XmPushButtons not
       in a menu system are listed below. These translations  may
       not directly correspond to a translation table.

       BDrag  Press:   ProcessDrag() BSelect Press: Arm() BSelect
       Click: Activate()
                      Disarm() BSelect Release:Activate()
                      Disarm() BSelect Press  2+:MultiArm()  BSelect
 Release 2+:MultiActivate()
                      Disarm()   KSelect:        ArmAndActivate()
       KHelp:         Help()

       XmPushButton inherits  menu  traversal  translations  from
       XmLabel. Additional XmPushButton translations for PushButtons
 in a menu system are listed below.  In a  Popup  menu
       system,  BMenu  also  performs  the BSelect actions. These
       translations may not directly correspond to a  translation
       table.

       BSelect  Press:  BtnDown()  BSelect Release:BtnUp() KActivate:
     ArmAndActivate() KSelect:       ArmAndActivate()
       MAny KCancel:  MenuShellPopdownOne()


   Action Routines    [Toc]    [Back]
       The XmPushButton action routines are described below: This
       action draws the shadow in the unarmed state. If the  button
  is  not in a menu and if XmNfillOnArm is set to True,
       the background color reverts to the unarmed color. If XmNlabelType
  is XmPIXMAP, the XmNlabelPixmap is used for the
       button face. If the pointer is still  within  the  button,
       this  action  calls the callbacks for XmNactivateCallback.
       This action arms the PushButton. It draws  the  shadow  in
       the  armed  state.  If  the button is not in a menu and if
       XmNfillOnArm is set to True, it fills the button with  the
       color   specified   by  XmNarmColor.  If  XmNlabelType  is
       XmPIXMAP, the XmNarmPixmap is used for the button face. It
       calls  the  XmNarmCallback callbacks.  In a menu, does the
       following: Unposts all menus in the menu hierarchy. Unless
       the  button  is  already  armed,  calls the XmNarmCallback
       callbacks. Calls the  XmNactivateCallback  and  XmNdisarmCallback
 callbacks.

              Outside  a  menu,  does  the  following:  Draws the
              shadow in the armed state and, if  XmNfillOnArm  is
              set to True, fills the button with the color specified
 by XmNarmColor. If XmNlabelType  is  XmPIXMAP,
              the XmNarmPixmap is used for the button face. Calls
              the XmNarmCallback callbacks.

              Outside a menu, this action also arranges  for  the
              following  to  happen,  either  immediately or at a
              later time: The shadow  is  drawn  in  the  unarmed
              state  and,  if  XmNfillOnArm  is  set to True, the
              background color reverts to the unarmed  color.  If
              XmNlabelType  is  XmPIXMAP,  the  XmNlabelPixmap is
              used for the button face.  The  XmNactivateCallback
              and  XmNdisarmCallback  callbacks are called.  This
              action unposts any menus posted by the PushButton's
              parent  menu,  disables  keyboard traversal for the
              menu, and enables mouse traversal for the menu.  It
              draws the shadow in the armed state and, unless the
              button is already armed, calls  the  XmNarmCallback
              callbacks.   This  action  unposts all menus in the
              menu hierarchy and  activates  the  PushButton.  It
              calls  the  XmNactivateCallback  callbacks and then
              the XmNdisarmCallback callbacks.  Calls  the  callbacks
  for  XmNdisarmCallback.   In  a  Pulldown or
              Popup MenuPane, unposts all menus in the menu hierarchy
  and,  when the shell's keyboard focus policy
              is XmEXPLICT, restores keyboard focus to the widget
              that  had  the  focus  before  the  menu system was
              entered. Calls the callbacks for XmNhelpCallback if
              any  exist. If there are no help callbacks for this
              widget, this action calls the  help  callbacks  for
              the  nearest ancestor that has them.  In a toplevel
              Pulldown MenuPane from a MenuBar, unposts the menu,
              disarms  the MenuBar CascadeButton and the MenuBar,
              and, when the  shell's  keyboard  focus  policy  is
              XmEXPLICT,  restores  keyboard  focus to the widget
              that had the focus before the MenuBar was  entered.
              In other Pulldown MenuPanes, unposts the menu.

              In  a Popup MenuPane, unposts the menu and restores
              keyboard focus to the widget from  which  the  menu
              was  posted.  If XmNmultiClick is XmMULTICLICK_DISCARD,
 this action does nothing.

              If XmNmultiClick is XmMULTICLICK_KEEP, this  action
              does  the  following: Increments click_count in the
              callback structure. Draws the shadow in the unarmed
              state.  If  the button is not in a menu and if XmNfillOnArm
 is set  to  True,  the  background  color
              reverts  to  the  unarmed color. If XmNlabelType is
              XmPIXMAP, the XmNlabelPixmap is used for the button
              face.  If  the  pointer  is  within the PushButton,
              calls the callbacks for XmNactivateCallback.  Calls
              the  callbacks  for  XmNdisarmCallback.  If XmNmultiClick
 is XmMULTICLICK_DISCARD, this  action  does
              nothing.

              If  XmNmultiClick is XmMULTICLICK_KEEP, this action
              does the following: Draws the shadow in  the  armed
              state.  If  the button is not in a menu and if XmNfillOnArm
 is set to True, fills the button with the
              color  specified by XmNarmColor. If XmNlabelType is
              XmPIXMAP, the XmNarmPixmap is used for  the  button
              face.  Calls  the  XmNarmCallback callbacks.  Drags
              the contents of a PushButton label,  identified  by
              pressing  BDrag.  This action creates a DragContext
              object whose XmNexportTargets resource  is  set  to
              COMPOUND_TEXT  for a label type of XmSTRING; otherwise,
 PIXMAP if the label type is  XmPIXMAP.   This
              action  is undefined for PushButtons used in a menu
              system.

   Additional Behavior    [Toc]    [Back]
       This widget has the additional behavior  described  below:
       In  a  menu, if keyboard traversal is enabled, this action
       does nothing. Otherwise, it draws the shadow in the  armed
       state and calls the XmNarmCallback callbacks.

              If  the  PushButton is not in a menu and the cursor
              leaves and then reenters  the  PushButton's  window
              while  the button is pressed, this action draws the
              shadow in the armed state. If XmNfillOnArm  is  set
              to  True,  it  also fills the button with the color
              specified  by  XmNarmColor.  If   XmNlabelType   is
              XmPIXMAP,  the  XmNarmPixmap is used for the button
              face.  In a menu, if keyboard traversal is enabled,
              this  action  does nothing. Otherwise, it draws the
              shadow in the unarmed state and calls  the  XmNdisarmCallback
 callbacks.

              If  the  PushButton is not in a menu and the cursor
              leaves the PushButton's window while the button  is
              pressed,  this  action  draws  the  shadow  in  the
              unarmed state. If XmNfillOnArm is set to True,  the
              background  color  reverts to the unarmed color. If
              XmNlabelType is  XmPIXMAP,  the  XmNlabelPixmap  is
              used for the button face.

   Virtual Bindings    [Toc]    [Back]
       The  bindings  for  virtual  keys are vendor specific. For
       information about bindings for virtual buttons  and  keys,
       see VirtualBindings(3X).

SEE ALSO    [Toc]    [Back]

      
      
       Core(3X),  XmCreatePushButton(3X),  XmLabel(3X),  XmPrimitive(3X), XmRowColumn(3X)



                                                 XmPushButton(3X)
[ Back ]
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