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DXmSvnSetComponentPixmap(3X)

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NAME    [Toc]    [Back]

       DXmSvnSetComponentPixmap  -  Adds a pixmap component to an
       entry.

SYNOPSIS    [Toc]    [Back]

       void DXmSvnSetComponentPixmap(
               Widget widget,
               int entry,
               int comp_number,
               int x,
               int y,
               Pixmap pixmap,
               int width,
               int height );

PARAMETERS    [Toc]    [Back]

       The identifier (widget ID) of the SVN widget.  An  integer
       that  represents  the number of the entry that this component
 belongs to.  An integer that represents the component
       number within the entry.  An integer that represents the x
       offset within the entry where  this  component  should  be
       placed.   An  integer  that represents the y offset within
       the entry where this component should  be  placed.   (Note
       that  if you want the SVN widget to automatically create a
       layout of the entry for you, set the value of this parameter
  to 0.)  The Pixmap value.  An integer that represents
       the width specified when the pixmap was created.  An integer
  that  represents the height specified when the pixmap
       was created.

DESCRIPTION    [Toc]    [Back]

       The DXmSvnSetComponentPixmap routine sets a  component  of
       an  entry to be a pixmap.  Make this call in your application
 between calls to DXmSvnDisableDisplay  and  DXmSvnEnableDisplay.
   If  your application passes 0 for the value
       of the y offset, the SVN widget will automatically  create
       a layout of the entry.



                                     DXmSvnSetComponentPixmap(3X)
[ Back ]
 Similar pages
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