gluNewNurbsRenderer() gluNewNurbsRenderer()
gluNewNurbsRenderer - create a NURBS object
GLUnurbs* gluNewNurbsRenderer(
void );
gluNewNurbsRenderer() creates and returns a pointer to a
new NURBS object. This object must be referred to when
calling NURBS rendering and control functions. A return
value of 0 means that there is not enough memory to allocate
the object.
gluBeginCurve(3), gluBeginSurface(3), gluBeginTrim(3),
gluDeleteNurbsRenderer(3), gluNurbsCallback(3), gluNurbsProperty(3)
gluNewNurbsRenderer()
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