glHint - specify implementation-specific hints
void glHint(
GLenum target,
GLenum mode );
Specifies a symbolic constant indicating the behavior to
be controlled. GL_FOG_HINT, GL_LINE_SMOOTH_HINT, GL_PERSPECTIVE_CORRECTION_HINT,
GL_POINT_SMOOTH_HINT, and
GL_POLYGON_SMOOTH_HINT are accepted. Specifies a symbolic
constant indicating the desired behavior. GL_FASTEST,
GL_NICEST, and GL_DONT_CARE are accepted.
Certain aspects of GL behavior, when there is room for
interpretation, can be controlled with hints. A hint is
specified with two arguments. target is a symbolic constant
indicating the behavior to be controlled, and mode
is another symbolic constant indicating the desired behavior.
The initial value for each target is GL_DONT_CARE.
mode can be one of the following: The most efficient
option should be chosen. The most correct, or highest
quality, option should be chosen. No preference.
Though the implementation aspects that can be hinted are
well defined, the interpretation of the hints depends on
the implementation. The hint aspects that can be specified
with target, along with suggested semantics, are as follows:
Indicates the accuracy of fog calculation. If perpixel
fog calculation is not efficiently supported by the
GL implementation, hinting GL_DONT_CARE or GL_FASTEST can
result in per-vertex calculation of fog effects. Indicates
the sampling quality of antialiased lines. If a
larger filter function is applied, hinting GL_NICEST can
result in more pixel fragments being generated during rasterization,
Indicates the quality of color and texture
coordinate interpolation. If perspective-corrected parameter
interpolation is not efficiently supported by the GL
implementation, hinting GL_DONT_CARE or GL_FASTEST can
result in simple linear interpolation of colors and/or
texture coordinates. Indicates the sampling quality of
antialiased points. If a larger filter function is
applied, hinting GL_NICEST can result in more pixel fragments
being generated during rasterization, Indicates the
sampling quality of antialiased polygons. Hinting
GL_NICEST can result in more pixel fragments being generated
during rasterization, if a larger filter function is
applied.
The interpretation of hints depends on the implementation.
Some implementations ignore glHint() settings.
GL_INVALID_ENUM is generated if either target or mode is
not an accepted value.
GL_INVALID_OPERATION is generated if glHint() is executed
between the execution of glBegin() and the corresponding
execution of glEnd().
glHint(3G)
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