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glGetString(3G)

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NAME    [Toc]    [Back]

       glGetString  -  return  a string describing the current GL
       connection

SYNOPSIS    [Toc]    [Back]

       const GLubyte * glGetString(
               GLenum name );

PARAMETERS    [Toc]    [Back]

       Specifies a symbolic constant, one of  GL_VENDOR,  GL_RENDERER,
 GL_VERSION, or GL_EXTENSIONS.

DESCRIPTION    [Toc]    [Back]

       glGetString()   returns  a  pointer  to  a  static  string
       describing some aspect of the current GL connection.  name
       can be one of the following: Returns the company responsible
 for this GL implementation. This name does not  change
       from  release  to  release.   Returns the name of the renderer.
 This name is typically  specific  to  a  particular
       configuration  of  a hardware platform. It does not change
       from release to release.  Returns  a  version  or  release
       number.   Returns  a  space-separated  list  of  supported
       extensions to GL.

       Because the GL does not include queries  for  the  performance
  characteristics of an implementation, some applications
 are written to recognize known platforms and  modify
       their  GL usage based on known performance characteristics
       of these  platforms.  Strings  GL_VENDOR  and  GL_RENDERER
       together  uniquely  specify a platform. They do not change
       from release to release and should be  used  by  platformrecognition
 algorithms.

       Some  applications  want  to make use of features that are
       not part of the standard GL. These features may be  implemented
 as extensions to the standard GL. The GL_EXTENSIONS
       string is a space-separated list of  supported  GL  extensions.
  (Extension names never contain a space character.)

       The GL_VERSION string begins with a version  number.   The
       version number uses one of these forms:

       major_number.minor_number
       major_number.minor_number.release_number

       Vendor-specific information may follow the version number.
       Its  depends on the implementation,  but  a  space  always
       separates  the  version  number  and  the  vendor-specific
       information.

       All strings are null-terminated.

NOTES    [Toc]    [Back]

       If an error is generated, glGetString() returns 0.

       The client and server may support  different  versions  or
       extensions.   glGetString()  always  returns  a compatible
       version number or list of extensions. The  release  number
       always describes the server.



ERRORS    [Toc]    [Back]

       GL_INVALID_ENUM  is  generated  if name is not an accepted
       value.

       GL_INVALID_OPERATION is generated if glGetString() is executed
  between  the  execution of glBegin() and the corresponding
 execution of glEnd().



                                                  glGetString(3G)
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