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XmPushButtonGadget(3X)

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NAME    [Toc]    [Back]

       XmPushButtonGadget - The PushButtonGadget widget class

SYNOPSIS    [Toc]    [Back]

       #include <Xm/PushBG.h>


DESCRIPTION    [Toc]    [Back]

       PushButtonGadget issues commands within an application. It
       consists of a text label or pixmap surrounded by a  border
       shadow.  When  PushButtonGadget  is  selected,  the shadow
       changes to give the appearance that  the  PushButtonGadget
       has been pressed in.  When PushButtonGadget is unselected,
       the shadow changes to give the appearance that  the  PushButtonGadget
 is out.

       The default behavior associated with a PushButtonGadget in
       a menu depends on the type of  menu  system  in  which  it
       resides.  By default, BSelect controls the behavior of the
       PushButtonGadget. In addition, BMenu controls the behavior
       of  the PushButtonGadget if it resides in a PopupMenu system.
 The actual mouse button used  is  determined  by  its
       RowColumn parent.

       Thickness  for  a  second shadow may be specified by using
       the XmNshowAsDefault  resource.   If  it  has  a  non-zero
       value,  the  Label's  resources  XmNmarginLeft, XmNmarginRight,
 XmNmarginTop, and XmNmarginBottom may  be  modified
       to accommodate the second shadow.

       If  an initial value is specified for XmNarmPixmap but not
       for XmNlabelPixmap, the XmNarmPixmap  value  is  used  for
       XmNlabelPixmap.

   Classes    [Toc]    [Back]
       PushButtonGadget  inherits  behavior  and  resources  from
       Object, RectObj, XmGadget and XmLabelGadget classes.

       The class pointer is xmPushButtonGadgetClass.

       The class name is XmPushButtonGadget.

   New Resources    [Toc]    [Back]
       The following table defines a set of widget resources used
       by  the  programmer  to  specify data.  The programmer can
       also set the resource values for the inherited classes  to
       set  attributes  for this widget.  To reference a resource
       by name or by class in a .Xdefaults file, remove  the  XmN
       or  XmC  prefix  and use the remaining letters. To specify
       one of the defined values for a resource in  a  .Xdefaults
       file,  remove  the Xm prefix and use the remaining letters
       (in either lowercase or uppercase, but include any  underscores
  between  words).  The  codes  in the access column
       indicate if the given resource can be set at creation time
       (C),  set  by  using  XtSetValues  (S), retrieved by using
       XtGetValues (G), or is not applicable (N/A).

       XmPushButtonGadget    [Toc]    [Back]

       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCArmColor
       Default: dynamic
       Type:  Pixel
       Access: CSG
       Class: XmCArmPixmap
       Default: XmUNSPECIFIED_PIXMAP
       Type:  Pixmap
       Access: CSG
       Class: XmCdefaultButtonShadowThickness
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCFillOnArm
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCMultiClick
       Default: dynamic
       Type:  unsigned char
       Access: CSG
       Class: XmCShowAsDefault
       Default: 0
       Type:  Dimension
       Access: CSG

              Specifies the list of callbacks that is called when
              the  PushButtonGadget is activated. It is activated
              when the user presses and releases the active mouse
              button  while the pointer is inside the PushButtonGadget.
  Activating PushButtonGadget  also  disarms
              it.  For this callback the reason is XmCR_ACTIVATE.
              Specifies the list of callbacks that is called when
              PushButtonGadget  is  armed.  It  is armed when the
              user presses the  active  mouse  button  while  the
              pointer  is  inside  the PushButtonGadget. For this
              callback the reason  is  XmCR_ARM.   Specifies  the
              color  with which to fill the armed button. XmNfillOnArm
 must be set to True  for  this  resource  to
              have  an effect. The default for a color display is
              a color  between  the  background  and  the  bottom
              shadow   color.   For  a  monochrome  display,  the
              default is set to the  foreground  color,  and  any
              text  in  the label appears in the background color
              when the button is armed.  Specifies the pixmap  to
              be  used  as  the  button  face  if XmNlabeltype is
              XmPIXMAP  and  PushButtonGadget  is   armed.   This
              resource  is  disabled when the PushButtonGadget is
              in a menu.  This resource specifies  the  width  of
              the   default  button  indicator  shadow.  If  this
              resource is zero, the width  of  the  shadow  comes
              from  the  value  of the XmNshowAsDefault resource.
              If this resource is greater  than  zero,  the  XmNshowAsDefault
  resource  is  only  used  to specify
              whether this button is  the  default.  The  default
              value  is  the  initial  value of XmNshowAsDefault.
              Specifies the list of callbacks that is called when
              the  PushButtonGadget is disarmed. PushButtonGadget
              is disarmed when the user presses and releases  the
              active  mouse  button  while  the pointer is inside
              that gadget.  For  this  callback,  the  reason  is
              XmCR_DISARM.   Forces  the PushButtonGadget to fill
              the background of the button with the color  specified
  by  XmNarmColor  when the button is armed and
              when this resource is set to True.  If False,  only
              the  top  and  bottom  shadow  colors are switched.
              When  the  PushButtonGadget  is  in  a  menu,  this
              resource  is ignored and assumed to be False.  If a
              button click is followed by  another  button  click
              within  the  time  span  specified by the display's
              multi-click time,  and  this  resource  is  set  to
              XmMULTICLICK_DISCARD,  do  not  process  the second
              click.  If  this  resource   is   set   to   XmMULTICLICK_KEEP,
   process  the  event  and  increment
              click_count in the  callback  structure.  When  the
              button   is  in  a  menu,  the  default  is  XmMULTICLICK_DISCARD;
 otherwise, for a button not  in  a
              menu  XmMULTICLICK_KEEP  is  the default value.  If
              XmNdefaultButtonShadowThickness  is  greater   than
              zero,  a  value  greater than zero in this resource
              specifies to mark this button as the  default  button.
  If XmNdefaultButtonShadowThickness is zero, a
              value greater than zero in this resource  specifies
              to  mark this button as the default button with the
              shadow thickness specified by  this  resource.  The
              space  between the shadow and the default shadow is
              equal to the sum of both shadows. The default value
              is  zero.   When  this value is not zero, the Label
              resources XmNmarginLeft, XmNmarginRight, XmNmarginTop,
  and XmNmarginBottom may be modified to accommodate
 the second shadow. This resource is disabled
              when the PushButton is in a menu.

   Inherited Resources    [Toc]    [Back]
       PushButtonGadget  inherits behavior and resources from the
       following superclasses.  For  a  complete  description  of
       each  resource, refer to the man page for that superclass.

       XmLabelGadget Resource Set    [Toc]    [Back]

       Class: XmCAccelerator
       Default: NULL
       Type:  String
       Access: CSG
       Class: XmCAcceleratorText
       Default: NULL
       Type:  XmString
       Access: CSG
       Class: XmCAlignment
       Default: dynamic
       Type:  unsigned char
       Access: CSG
       Class: XmCFontList
       Default: dynamic
       Type:  XmFontList
       Access: CSG
       Class: XmCLabelInsensitivePixmap
       Default: XmUNSPECIFIED_PIXMAP
       Type:  Pixmap
       Access: CSG
       Class: XmCLabelPixmap
       Default: dynamic
       Type:  Pixmap
       Access: CSG
       Class: XmCXmString
       Default: dynamic
       Type:  XmString
       Access: CSG
       Class: XmCLabelType
       Default: XmSTRING
       Type:  unsigned char
       Access: CSG
       Class: XmCMarginBottom
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginHeight
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCMarginLeft
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginRight
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginTop
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCMarginWidth
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCMnemonic
       Default: NULL
       Type:  KeySym
       Access: CSG
       Class: XmCMnemonicCharSet
       Default: dynamic
       Type:  String
       Access: CSG
       Class: XmCRecomputeSize
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCStringDirection
       Default: dynamic
       Type:  XmStringDirection
       Access: CSG


       XmGadget Resource Set    [Toc]    [Back]

       Class: XmCBottomShadowColor
       Default: dynamic
       Type:  Pixel
       Access: G
       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C
       Class: XmCHighlightColor
       Default: dynamic
       Type:  Pixel
       Access: G
       Class: XmCHighlightOnEnter
       Default: False
       Type:  Boolean
       Access: CSG
       Class: XmCHighlightThickness
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCNavigationType
       Default: XmNONE
       Type:  XmNavigationType
       Access: CSG
       Class: XmCShadowThickness
       Default: 2
       Type:  Dimension
       Access: CSG
       Class: XmCTopShadowColor
       Default: dynamic
       Type:  Pixel
       Access: G
       Class: XmCTraversalOn
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCUnitType
       Default: dynamic
       Type:  unsigned char
       Access: CSG
       Class: XmCUserData
       Default: NULL
       Type:  XtPointer
       Access: CSG


       RectObj Resource Set    [Toc]    [Back]

       Class: XmCSensitive
       Default: dynamic
       Type:  Boolean
       Access: G
       Class: XmCBorderWidth
       Default: 0
       Type:  Dimension
       Access: CSG
       Class: XmCHeight
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCSensitive
       Default: True
       Type:  Boolean
       Access: CSG
       Class: XmCWidth
       Default: dynamic
       Type:  Dimension
       Access: CSG
       Class: XmCPosition
       Default: 0
       Type:  Position
       Access: CSG
       Class: XmCPosition
       Default: 0
       Type:  Position
       Access: CSG


       Object Resource Set    [Toc]    [Back]

       Class: XmCCallback
       Default: NULL
       Type:  XtCallbackList
       Access: C


   Callback Information    [Toc]    [Back]
       A pointer to the following structure  is  passed  to  each
       callback:

       typedef struct {
         int      reason;
         XEvent   * event;
         int      click_count; } XmPushButtonCallbackStruct;

       Indicates  why  the  callback  was invoked.  Points to the
       XEvent that triggered the callback.  This value  is  valid
       only  when  the  reason  is XmCR_ACTIVATE. It contains the
       number of clicks in the last multiclick  sequence  if  the
       XmNmultiClick resource is set to XmMULTICLICK_KEEP, otherwise
 it contains 1. The activate callback is  invoked  for
       each click if XmNmultiClick is set to XmMULTICLICK_KEEP.

   Behavior    [Toc]    [Back]
       XmPushButtonGadget   includes   behavior   from  XmGadget.
       XmPushButtonGadget includes menu traversal  behavior  from
       XmLabelGadget.  Additional behavior for XmPushButtonGadget
       is described below: Drags the contents of a PushButtonGadget
 label, identified by pressing BDrag.  This action creates
 a DragContext object whose XmNexportTargets  resource
       is set to COMPOUND_TEXT for a label type of XmSTRING; otherwise,
 PIXMAP if the label type is XmPIXMAP.  This action
       is  undefined for PushButtonGadgets used in a menu system.
       This action arms the PushButtonGadget.

              In a menu, this action unposts any menus posted  by
              the  PushButtonGadget's  parent menu, disables keyboard
 traversal for the  menu,  and  enables  mouse
              traversal  for the menu. It draws the shadow in the
              armed state. Unless the button is already armed, it
              calls the XmNarmCallback callbacks.

              If  the  button is not in a menu, this action draws
              the shadow in the armed state. If  XmNfillOnArm  is
              set  to  True,  it  fills the button with the color
              specified  by  XmNarmColor.  If   XmNlabelType   is
              XmPIXMAP,  the  XmNarmPixmap is used for the button
              face. It calls the  XmNarmCallback  callbacks.   If
              XmNmultiClick  is XmMULTICLICK_DISCARD, this action
              does nothing.

              If XmNmultiClick is XmMULTICLICK_KEEP, this  action
              does  the  following: Draws the shadow in the armed
              state. If the button is not in a menu and  if  XmNfillOnArm
 is set to True, fills the button with the
              color specified by XmNarmColor. If XmNlabelType  is
              XmPIXMAP,  the  XmNarmPixmap is used for the button
              face. Calls the  XmNarmCallback  callbacks.   In  a
              menu,  this  action  unposts  all menus in the menu
              hierarchy and activates  the  PushButtonGadget.  It
              calls  the  XmNactivateCallback  callbacks and then
              the XmNdisarmCallback callbacks.

              If the PushButtonGadget is  not  in  a  menu,  this
              action  draws  the  shadow in the unarmed state. If
              XmNfillOnArm is set to True, the  background  color
              reverts  to  the  unarmed color. If XmNlabelType is
              XmPIXMAP, the XmNlabelPixmap is used for the button
              face.  If  the  pointer is still within the button,
              this action calls the  callbacks  for  XmNactivateCallback.
   Calls  the callbacks for XmNdisarmCallback.
  If  XmNmultiClick  is  XmMULTICLICK_DISCARD,
              this action does nothing.

              If  XmNmultiClick is XmMULTICLICK_KEEP, this action
              does the following: Increments click_count  in  the
              callback structure. Draws the shadow in the unarmed
              state. If the button is not in a menu and  if  XmNfillOnArm
  is  set  to  True,  the background color
              reverts to the unarmed color.  If  XmNlabelType  is
              XmPIXMAP, the XmNlabelPixmap is used for the button
              face. If the pointer is within  the  PushButtonGadget,
  calls  the callbacks for XmNactivateCallback.
              Calls the callbacks for  XmNdisarmCallback.   In  a
              menu,  does the following: unposts all menus in the
              menu hierarchy; unless the button is already armed,
              calls  the  XmNarmCallback callbacks; and calls the
              XmNactivateCallback  and  XmNdisarmCallback   callbacks.
   Outside  a  menu, KActivate has no effect.
              For PushButtonGadgets outside of  a  menu,  if  the
              parent  is  a manager, this action passes the event
              to the parent.  In  a  menu,  does  the  following:
              Unposts all menus in the menu hierarchy. Unless the
              button is already armed, calls  the  XmNarmCallback
              callbacks.   Calls   the   XmNactivateCallback  and
              XmNdisarmCallback callbacks.

              Outside a  menu,  does  the  following:  Draws  the
              shadow  in  the armed state and, if XmNfillOnArm is
              set to True, fills the button with the color specified
  by  XmNarmColor. If XmNlabelType is XmPIXMAP,
              the XmNarmPixmap is used for the button face. Calls
              the XmNarmCallback callbacks.

              Outside  a  menu, this action also arranges for the
              following to happen, either  immediately  or  at  a
              later  time:  The  shadow  is  drawn in the unarmed
              state and, if XmNfillOnArm  is  set  to  True,  the
              background  color  reverts to the unarmed color. If
              XmNlabelType is  XmPIXMAP,  the  XmNlabelPixmap  is
              used  for  the button face. The XmNactivateCallback
              and XmNdisarmCallback callbacks are called.   In  a
              Pulldown  or  Popup  MenuPane, unposts all menus in
              the menu hierarchy and restores keyboard  focus  to
              the  widget that had the focus before the menu system
 was entered. Calls the callbacks  for  XmNhelpCallback
  if  any exist. If there are no help callbacks
 for this widget, this action calls  the  help
              callbacks  for  the nearest ancestor that has them.
              In a toplevel Pulldown  MenuPane  from  a  MenuBar,
              unposts the menu, disarms the MenuBar CascadeButton
              and the MenuBar, and restores keyboard focus to the
              widget  that  had  the focus before the MenuBar was
              entered. In other Pulldown MenuPanes,  unposts  the
              menu.

              In  a Popup MenuPane, unposts the menu and restores
              keyboard focus to the widget from  which  the  menu
              was  posted.  For  a  PushButtonGadget outside of a
              menu, if the parent is a manger, this action passes
              the  event  to  the parent.  In a menu, if keyboard
              traversal is enabled,  this  action  does  nothing.
              Otherwise,  it  draws the shadow in the armed state
              and calls the XmNarmCallback callbacks.

              If the PushButtonGadget is not in a  menu  and  the
              cursor  leaves and then reenters the PushButtonGadget
 while the button is pressed, this action  draws
              the  shadow  in the armed state. If XmNfillOnArm is
              set to True, it also  fills  the  button  with  the
              color  specified by XmNarmColor. If XmNlabelType is
              XmPIXMAP, the XmNarmPixmap is used for  the  button
              face.  In a menu, if keyboard traversal is enabled,
              this action does nothing. Otherwise, it  draws  the
              shadow  in  the unarmed state and calls the XmNdisarmCallback
 callbacks.

              If the PushButtonGadget is not in a  menu  and  the
              cursor leaves the PushButtonGadget while the button
              is pressed, this action draws  the  shadow  in  the
              unarmed state.  If XmNfillOnArm is set to True, the
              background color reverts to the unarmed  color.  If
              XmNlabelType  is  XmPIXMAP,  the  XmNlabelPixmap is
              used for the button face.

   Virtual Bindings    [Toc]    [Back]
       The bindings for virtual keys  are  vendor  specific.  For
       information  about  bindings for virtual buttons and keys,
       see VirtualBindings(3X).

SEE ALSO    [Toc]    [Back]

      
      
       Object(3X),   RectObj(3X),   XmCreatePushButtonGadget(3X),
       XmGadget(3X), XmLabelGadget(3X), XmRowColumn(3X)



                                           XmPushButtonGadget(3X)
[ Back ]
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