style - Kernel source file style guide (KNF)
This file specifies the preferred style for kernel source
files in the
OpenBSD source tree. It is also a guide for preferred user
land code
style. These guidelines should be followed for all new
code. In general,
code can be considered ``new code'' when it makes up
about 50% or
more of the file(s) involved. This is enough to break
precedents in the
existing code and use the current style guidelines.
/*
* Style guide for the OpenBSD KNF (Kernel Normal
Form).
*/
/*
* VERY important single-line comments look like this.
*/
/* Most single-line comments look like this. */
/*
* Multi-line comments look like this. Make them real
sentences.
* Fill them so they look like real paragraphs.
*/
Kernel include files (i.e., <sys/*.h>) come first; normally,
you'll need
<sys/types.h> OR <sys/param.h>, but not both! <sys/types.h>
includes
<sys/cdefs.h>, and it's okay to depend on that.
#include <sys/types.h> /* Non-local includes in
brackets. */
If it's a network program, put the network include files
next.
#include <net/if.h>
#include <net/if_dl.h>
#include <net/route.h>
#include <netinet/in.h>
#include <protocols/rwhod.h>
Then there's a blank line, followed by the /usr/include
files. The
/usr/include files should be sorted!
#include <stdio.h>
Global pathnames are defined in /usr/include/paths.h. Pathnames local to
the program go in pathnames.h in the local directory.
#include <paths.h>
Then there's a blank line, and the user include files.
#include "pathnames.h" /* Local includes in double
quotes. */
All functions are prototyped somewhere.
Function prototypes for private functions (i.e., functions
not used elsewhere)
go at the top of the first source module. In user
land, functions
local to one source module should be declared `static'.
This should not
be done in kernel land since it makes it impossible to use
the kernel debugger.
Functions used from other parts of the kernel are prototyped
in the relevant
include file.
Functions that are used locally in more than one module go
into a separate
header file, e.g., extern.h.
Use of the __P macro has been deprecated. It is allowed in
code imported
from other sources but should not be used in native OpenBSD
code. Prototypes
should not have variable names associated with the
types; i.e.,
void function(int);
not:
void function(int a);
Prototypes may have an extra space after a tab to enable
function names
to line up:
static char *function(int, const char *);
static void usage(void);
There should be no space between the function name and the
argument list.
Use __dead from <sys/cdefs.h> for functions that don't return, i.e.,
__dead void abort(void);
In header files, put function prototypes within __BEGIN_DECLS /
__END_DECLS matching pairs. This makes the header file usable from C++.
Macros are capitalized and parenthesized, and should avoid
side-effects.
If they are an inline expansion of a function, the function
is defined
all in lowercase; the macro has the same name all in uppercase. If the
macro needs more than a single line, use braces. Right-justify the backslashes,
as the resulting definition is easier to read. If
the macro encapsulates
a compound statement, enclose it in a ``do''
loop, so that it
can safely be used in ``if'' statements. Any final statement-terminating
semicolon should be supplied by the macro invocation rather
than the
macro, to make parsing easier for pretty-printers and editors.
#define MACRO(x, y) do {
variable = (x) + (y);
(y) += 2;
} while (0)
Enumeration values are all uppercase.
enum enumtype { ONE, TWO } et;
When declaring variables in structures, declare them sorted
by use, then
by size (largest to smallest), then by alphabetical order.
The first
category normally doesn't apply, but there are exceptions.
Each one gets
its own line. Put a tab after the first word, i.e., use
`int^Ix;' and
`struct^Ifoo *x;'.
Major structures should be declared at the top of the file
in which they
are used, or in separate header files if they are used in
multiple source
files. Use of the structures should be by separate declarations and
should be ``extern'' if they are declared in a header file.
struct foo {
struct foo *next; /* List of active foo
*/
struct mumble amumble; /* Comment for mumble
*/
int bar;
};
struct foo *foohead; /* Head of global foo
list */
Use queue(3) macros rather than rolling your own lists,
whenever possible.
Thus, the previous example would be better written:
#include <sys/queue.h>
struct foo {
LIST_ENTRY(foo) link; /* Queue macro glue
for foo lists */
struct mumble amumble; /* Comment for mumble
*/
int bar;
};
LIST_HEAD(, foo) foohead; /* Head of global foo
list */
Avoid using typedefs for structure types. This makes it impossible for
applications to use pointers to such a structure opaquely,
which is both
possible and beneficial when using an ordinary struct tag.
When convention
requires a typedef, make its name match the struct tag.
Avoid typedefs
ending in ``_t'', except as specified in Standard C or
by POSIX.
Don't use the same name for a struct tag and a typedef, as
this makes the
code unusable from C++.
/* Make the structure name match the typedef. */
typedef struct _bar {
int level;
} BAR;
/*
* All major routines should have a comment briefly
describing what
* they do. The comment before the "main" routine
should describe
* what the program does.
*/
int
main(int argc, char *argv[])
{
long num;
int ch;
char *ep;
For consistency, getopt(3) should be used to parse options.
Options
should be sorted in the getopt(3) call and the switch statement, unless
parts of the switch cascade. Elements in a switch statement
that cascade
should have a FALLTHROUGH comment. Numerical arguments
should be checked
for accuracy. Code that cannot be reached should have a
NOTREACHED comment.
while ((ch = getopt(argc, argv, "abn:")) != -1)
switch (ch) { /* Indent the switch.
*/
case 'a': /* Don't indent the
case. */
aflag = 1;
/* FALLTHROUGH */
case 'b':
bflag = 1;
break;
case 'n':
num = strtol(optarg, &ep, 10);
if (num <= 0 || *ep != ' ') {
warnx("illegal number, -n argument -- %s",
optarg);
usage();
}
break;
case '?':
default:
usage();
/* NOTREACHED */
}
argc -= optind;
argv += optind;
Use a space after keywords (if, while, for, return, switch).
No braces
are used for control statements with zero or only a single
statement unless
that statement is more than a single line, in which
case they are
permitted. Forever loops are done with for, not while.
for (p = buf; *p != ' '; ++p)
; /* nothing */
for (;;)
stmt;
for (;;) {
z = a + really + long + statement + that +
needs +
two + lines + gets + indented + four +
spaces +
on + the + second + and + subsequent +
lines;
}
for (;;) {
if (cond)
stmt;
}
Parts of a for loop may be left empty. Don't put declarations inside
blocks unless the routine is unusually complicated.
for (; cnt < 15; cnt++) {
stmt1;
stmt2;
}
Indentation is an 8 character tab. Second level indents are
four spaces.
while (cnt < 20)
z = a + really + long + statement + that +
needs +
two lines + gets + indented + four +
spaces +
on + the + second + and + subsequent +
lines;
Do not add whitespace at the end of a line, and only use
tabs followed by
spaces to form the indentation. Do not use more spaces than
a tab will
produce and do not use spaces in front of tabs.
Closing and opening braces go on the same line as the else.
Braces that
aren't necessary may be left out, unless they cause a compiler warning.
if (test)
stmt;
else if (bar) {
stmt;
stmt;
} else
stmt;
Do not use spaces after function names. Commas have a space
after them.
Do not use spaces after `(' or `[' or preceding `]' or `)'
characters.
if ((error = function(a1, a2)))
exit(error);
Unary operators don't require spaces; binary operators do.
Don't use
parentheses unless they're required for precedence, the
statement is confusing
without them, or the compiler generates a warning
without them.
Remember that other people may be confused more easily than
you. Do YOU
understand the following?
a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1;
k = !(l & FLAGS);
Exits should be 0 on success, or non-zero for errors.
exit(0); /*
* Avoid obvious comments such as
* "Exit 0 on success."
*/
}
The function type should be on a line by itself preceding
the function.
static char *
function(int a1, int a2, float fl, int a4)
{
When declaring variables in functions, declare them sorted
by size
(largest to smallest), then in alphabetical order; multiple
ones per line
are okay. Old style function declarations should be avoided. ANSI style
function declarations should go in an include file such as
``extern.h''.
If a line overflows, reuse the type keyword.
Be careful not to obfuscate the code by initializing variables in the
declarations. Use this feature only thoughtfully. DO NOT
use function
calls in initializers!
struct foo one, *two;
double three;
int *four, five;
char *six, seven, eight, nine, ten, eleven, twelve;
four = myfunction();
Do not declare functions inside other functions: ANSI C says
that such
declarations have file scope regardless of the nesting of
the declaration.
Hiding file declarations in what appears to be a local scope is
undesirable and will elicit complaints from a good compiler,
such as
``gcc -Wtraditional''.
Casts and sizeof() calls are not followed by a space. Note
that
indent(1) does not understand this rule.
Use of the ``register'' specifier is discouraged in new
code. Optimizing
compilers such as gcc can generally do a better job of
choosing which
variables to place in registers to improve code performance.
The exception
to this is in functions containing assembly code where
the
``register'' specifier is required for proper code generation in the absence
of compiler optimization.
When using longjmp() or vfork() in a program, the -W or
-Wall flag should
be used to verify that the compiler does not generate warnings such as
warning: variable `foo' might be clobbered by
`longjmp' or `vfork'.
If any warnings of this type occur, you must apply the
``volatile'' typequalifier
to the variable in question. Failure to do so may
result in
improper code generation when optimization is enabled. Note
that for
pointers, the location of ``volatile'' specifies if the
type-qualifier
applies to the pointer, or the thing being pointed to. A
volatile pointer
is declared with ``volatile'' to the right of the ``*''.
Example:
char *volatile foo;
says that ``foo'' is volatile, but ``*foo'' is not. To make
``*foo''
volatile use the syntax
volatile char *foo;
If both the pointer and the thing pointed to are volatile
use
volatile char *volatile foo;
``const'' is also a type-qualifier and the same rules apply.
The description
of a read-only hardware register might look something like:
const volatile char *reg;
Global flags set inside signal handlers should be of type
``volatile
sig_atomic_t'' if possible. This guarantees that the variable may be accessed
as an atomic entity, even when a signal has been delivered. Global
variables of other types (such as structures) are not
guaranteed to
have consistent values when accessed via a signal handler.
NULL is the preferred null pointer constant. Use NULL instead of
(type *)0 or (type *)NULL in contexts where the compiler
knows the type,
e.g., in assignments. Use (type *)NULL in other contexts,
in particular
for all function args. (Casting is essential for variadic
args and is
necessary for other args if the function prototype might not
be in
scope.) Test pointers against NULL, i.e., use:
(p = f()) == NULL
not:
!(p = f())
Don't use `!' for tests unless it's a boolean, i.e., use
if (*p == ' ')
not
if (!*p)
Routines returning void * should not have their return values cast to any
pointer type.
Use err(3) or warn(3), don't roll your own!
if ((four = malloc(sizeof(struct foo))) == NULL)
err(1, (char *)NULL);
if ((six = (int *)overflow()) == NULL)
errx(1, "Number overflowed.");
return (eight);
}
Old-style function declarations look like this:
static char *
function(a1, a2, fl, a4)
int a1, a2; /* Declare ints, too, don't
default them. */
float fl; /* Beware double vs. float
prototype differences. */
int a4; /* List in order declared. */
{
...
}
Use ANSI function declarations unless you explicitly need
K&R compatibility.
Long parameter lists are wrapped with a normal four
space indent.
Variable numbers of arguments should look like this:
#include <stdarg.h>
void
vaf(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
STUFF;
va_end(ap);
/* No return needed for void functions. */
}
static void
usage(void)
{
extern char *__progname; /* from crt0.o
*/
Usage statements should look like the manual pages. Options
without
operands come first, in alphabetical order inside a single
set of braces,
followed by options with operands, in alphabetical order,
each in braces,
followed by required arguments in the order they are specified, followed
by optional arguments in the order they are specified.
A bar (`|') separates either-or options/arguments, and multiple options/arguments
which are specified together are placed in a
single set
of braces.
If numbers are used as options, they should be placed first,
as shown in
the example below. Uppercase letters take precedence over
lowercase.
Note that the options list in manual pages should be purely
alphabetical.
That is, with no regard to whether an option takes an argument.
"usage: f [-12aDde] [-b b_arg] [-m m_arg] req1 req2
[opt1 [opt2]]0
"usage: f [-a | -b] [-c [-de] [-n number]]0
The __progname string, should be used instead of hard-coding
the program
name.
(void)fprintf(stderr, "usage: %s [-ab]0, __progname);
exit(1);
}
New core kernel code should be reasonably compliant with the
style
guides. The guidelines for third-party maintained modules
and device
drivers are more relaxed but at a minimum should be internally consistent
with their style.
Stylistic changes (including whitespace changes) are hard on
the source
repository and are to be avoided without good reason. Code
that is approximately
KNF compliant in the repository must not diverge
from compliance.
Whenever possible, code should be run through a code checker
(e.g., ``gcc
-Wall -W -Wtraditional -Wpointer-arith -Wbad-function-cast
...'', lint(1)
or lclint from the ports tree) and produce minimal warnings.
/usr/share/misc/license.template Example license for new
code.
indent(1), err(3), queue(3), warn(3)
This man page is largely based on the src/admin/style/style
file from the
BSD 4.4-Lite2 release, with updates to reflect the current
practice and
desire of the OpenBSD project.
OpenBSD 3.6 June 18, 2001
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