siginterrupt - allow signals to interrupt system calls
#include <signal.h>
int
siginterrupt(int sig, int flag);
The siginterrupt() function is used to change the system
call restart behavior
when a system call is interrupted by the specified
signal. If
flag is false (0), system calls will be restarted if they
are interrupted
by the specified signal sig and no data has been transferred
yet. System
call restart is the default behavior on OpenBSD.
If flag is true (1), the restarting of system calls is disabled. If a
system call is interrupted by the specified signal and no
data has been
transferred, the system call will return -1 with the global
variable
errno set to EINTR. Interrupted system calls that have
started transferring
data will return the amount of data actually transferred. System
call interrupt is the signal behavior found on BSD systems
prior to
4.2BSD as well as most systems based upon AT&T System V
UNIX.
Programs may switch between restartable and interruptible
system call operation
as often as desired in the execution of a program.
Issuing a
siginterrupt() call during the execution of a signal handler
will cause
the new action to take place on the next signal to be
caught.
siginterrupt() returns 0 on success or -1 if an invalid signal number has
been specified.
sigaction(2), sigprocmask(2), sigsuspend(2)
The siginterrupt() function appeared in 4.3BSD.
OpenBSD 3.6 February 4, 2001
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