menu_pattern - get and set a menu's pattern buffer
#include <menu.h>
int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);
Every menu has an associated pattern match buffer. As
input events that are printable ASCII characters come in,
they are appended to this match buffer and tested for a
match, as described in menu_driver(3).
The function set_menu_pattern sets the pattern buffer for
the given menu and tries to find the first matching item.
If it succeeds, that item becomes current; if not, the
current item does not change.
The function menu_pattern returns the pattern buffer of
the given menu.
The function menu_pattern returns NULL on error. The
function set_menu_pattern may return the following error
codes:
E_OK The routine succeeded.
E_SYSTEM_ERROR [Toc] [Back]
System error occurred (see errno).
E_BAD_ARGUMENT [Toc] [Back]
Routine detected an incorrect or out-of-range argument.
E_NO_MATCH [Toc] [Back]
Character failed to match.
curses(3), menu(3).
The header file <menu.h> automatically includes the header
file <curses.h>.
These routines emulate the System V menu library. They
were not supported on Version 7 or BSD versions.
Juergen Pfeifer. Manual pages and adaptation for new
curses by Eric S. Raymond.
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