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AUDIO(9)

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NAME    [Toc]    [Back]

     audio - interface between low and high level audio drivers

DESCRIPTION    [Toc]    [Back]

     The audio device driver is divided into a high level, hardware independent
 layer, and a low level hardware dependent layer.  The interface
     between these is the audio_hw_if structure.

     struct audio_hw_if {
             int     (*open)(void *, int);
             void    (*close)(void *);
             int     (*drain)(void *);

             int     (*query_encoding)(void *, struct audio_encoding *);
             int     (*set_params)(void *, int, int,
                         struct audio_params *, struct audio_params *);
             int     (*round_blocksize)(void *, int);

             int     (*commit_settings)(void *);

             int     (*init_output)(void *, void *, int);
             int     (*init_input)(void *, void *, int);
             int     (*start_output)(void *, void *, int, void (*)(void *),
                         void *);
             int     (*start_input)(void *, void *, int, void (*)(void *),
                         void *);
             int     (*halt_output)(void *);
             int     (*halt_input)(void *);

             int     (*speaker_ctl)(void *, int);
     #define SPKR_ON  1
     #define SPKR_OFF 0

             int     (*getdev)(void *, struct audio_device *);
             int     (*setfd)(void *, int);

             int     (*set_port)(void *, mixer_ctrl_t *);
             int     (*get_port)(void *, mixer_ctrl_t *);

             int     (*query_devinfo)(void *, mixer_devinfo_t *);

             void    *(*allocm)(void *, int, size_t, int, int);
             void    (*freem)(void *, void *, int);
             size_t  (*round_buffersize)(void *, int, size_t);
             int     (*mappage)(void *, void *, int, int);

             int     (*get_props)(void *);

             int     (*trigger_output)(void *, void *, void *, int,
                         void (*)(void *), void *, struct audio_params *);
             int     (*trigger_input)(void *, void *, void *, int,
                         void (*)(void *), void *, struct audio_params *);
             int     (*dev_ioctl)(void *, u_long, caddr_t, int, struct proc *);
     };

     struct audio_params {
             u_long  sample_rate;            /* sample rate */
             u_int   encoding;               /* ulaw, linear, etc */
             u_int   precision;              /* bits/sample */
             u_int   channels;               /* mono(1), stereo(2) */
             /* Software en/decode functions, set if SW coding required by HW */
             void    (*sw_code)(void *, u_char *, int);
             int     factor;                 /* coding space change */
             int     factor_denom;           /* denominator of factor */
             /*
              * The following four members represent what format is used in a
              * hardware.  If hw_sample_rate != sample_rate || hw_channels !=
              * channels, the audio framework converts data.  Encoding and
              * precision are converted in sw_code().
              * set_params() should set correct values to them if no conversion is
              * needed.
              */
             u_long  hw_sample_rate;
             u_int   hw_encoding;
             u_int   hw_precision;
             u_int   hw_channels;
     };

     The high level audio driver attaches to the low level driver when the
     latter calls audio_attach_mi.  This call should be

         void
         audio_attach_mi(ahwp, hdl, dev)
             struct audio_hw_if *ahwp;
             void *hdl;
             struct device *dev;

     The audio_hw_if struct is as shown above.  The hdl argument is a handle
     to some low level data structure.  It is sent as the first argument to
     all the functions in audio_hw_if when the high level driver calls them.
     dev is the device struct for the hardware device.

     The upper layer of the audio driver allocates one buffer for playing and
     one for recording.  It handles the buffering of data from the user processes
 in these.  The data is presented to the lower level in smaller
     chunks, called blocks.  If there, during playback, is no data available
     from the user process when the hardware request another block a block of
     silence will be used instead.  Furthermore, if the user process does not
     read data quickly enough during recording data will be thrown away.

     The fields of audio_hw_if are described in some more detail below.  Some
     fields are optional and can be set to 0 if not needed.

     int open(void *hdl, int flags)
             is called when the audio device is opened.  It should initialize
             the hardware for I/O.  Every successful call to open is matched
             by a call to close.  Return 0 on success, otherwise an error
             code.

     void close(void *hdl)
             is called when the audio device is closed.

     int drain(void *hdl)
             optional, is called before the device is closed or when
             AUDIO_DRAIN is called.  It should make sure that no samples
             remain in to be played that could be lost when close is called.
             Return 0 on success, otherwise an error code.

     int query_encoding(void *hdl, struct audio_encoding *ae)
             is used when AUDIO_GETENC is called.  It should fill the
             audio_encoding structure and return 0 or, if there is no encoding
             with the given number, return EINVAL.

     int set_params(void *hdl, int setmode, int usemode,
             struct audio_params *play, struct audio_params *rec)
             Called to set the audio encoding mode.  setmode is a combination
             of the AUMODE_RECORD and AUMODE_PLAY flags to indicate which
             mode(s) are to be set.  usemode is also a combination of these
             flags, but indicates the current mode of the device (i.e. the
             value of mode in the audio_info struct).  The play and rec structures
 contain the encoding parameters that should be set.

             If the hardware requires software assistance with some encoding
             (e.g., it might be lacking mulaw support) it should fill the
             sw_code, factor and factor_denom fields of these structures with
             translation information, and set to hw_* fields what format the
             hardware actually uses.  For example, if play requests [8000Hz,
             mulaw, 8bit, 1ch] and the hardware supports not 8bit mulaw but
             16bit slinear_le, the driver should set mulaw_to_slinear16_le to
             sw_code, 2 to factor, 1 to factor_denom,
             AUDIO_ENCODING_SLINEAR_LE to hw_encoding and 16 to hw_precision.
             The values of the structures may also be modified if the hardware
             cannot be set to exactly the requested mode (e.g. if the
             requested sampling rate is not supported, but one close enough
             is).

             The hardware driver can also request sampling rate conversion and
             mono-stereo conversion.  If set_params sets to hw_sampling_rate a
             value which is different than sampling_rate or sets to
             hw_channels a value which is different than channels, and set
             AUDIO_ENCODING_SLINEAR_LE to hw_encoding, the hardware independent
 driver performs sampling rate and/or mono-stereo conversion.
             If such conversion is not needed, set_params must keep
             sampling_rate and channels are the same as hw_sampling_rate and
             hw_channels respectively.

             Note: The order of conversion is sw_code followed by sampling
             rate and mono-stereo in playing, and sampling rate and monostereo
 followed by sw_code in recording.

             If the device does not have the AUDIO_PROP_INDEPENDENT property
             the same value is passed in both play and rec and the encoding
             parameters from play is copied into rec after the call to
             set_params.  Return 0 on success, otherwise an error code.

     int round_blocksize(void *hdl, int bs)
             optional, is called with the block size, bs, that has been computed
 by the upper layer.  It should return a block size, possibly
 changed according to the needs of the hardware driver.

     int commit_settings(void *hdl)
             optional, is called after all calls to set_params, and set_port,
             are done.  A hardware driver that needs to get the hardware in
             and out of command mode for each change can save all the changes
             during previous calls and do them all here.  Return 0 on success,
             otherwise an error code.

     int init_output(void *hdl, void *buffer, int size)
             optional, is called before any output starts, but when the total
             size of the output buffer has been determined.  It can be used to
             initialize looping DMA for hardware that needs that.  Return 0 on
             success, otherwise an error code.

     int init_input(void *hdl, void *buffer, int size)
             optional, is called before any input starts, but when the total
             size of the input buffer has been determined.  It can be used to
             initialize looping DMA for hardware that needs that.  Return 0 on
             success, otherwise an error code.

     int start_output(void *hdl, void *block, int blksize,
             void (*intr)(void*), void *intrarg)
             is called to start the transfer of blksize bytes from block to
             the audio hardware.  The call should return when the data transfer
 has been initiated (normally with DMA).  When the hardware is
             ready to accept more samples the function intr should be called
             with the argument intrarg.  Calling intr will normally initiate
             another call to start_output.  Return 0 on success, otherwise an
             error code.

     int start_input(void *hdl, void *block, int blksize,
             void (*intr)(void*), void *intrarg)
             is called to start the transfer of blksize bytes to block from
             the audio hardware.  The call should return when the data transfer
 has been initiated (normally with DMA).  When the hardware is
             ready to deliver more samples the function intr should be called
             with the argument intrarg.  Calling intr will normally initiate
             another call to start_input.  Return 0 on success, otherwise an
             error code.

     int halt_output(void *hdl)
             is called to abort the output transfer (started by start_output)
             in progress.  Return 0 on success, otherwise an error code.

     int halt_input(void *hdl)
             is called to abort the input transfer (started by start_input) in
             progress.  Return 0 on success, otherwise an error code.

     int speaker_ctl(void *hdl, int on)
             optional, is called when a half duplex device changes between
             playing and recording.  It can, e.g., be used to turn on and off
             the speaker.  Return 0 on success, otherwise an error code.

     int getdev(void *hdl, struct audio_device *ret)
             Should fill the audio_device struct with relevant information
             about the driver.  Return 0 on success, otherwise an error code.

     int setfd(void *hdl, int fd)
             optional, is called when AUDIO_SETFD is used, but only if the
             device has AUDIO_PROP_FULLDUPLEX set.  Return 0 on success, otherwise
 an error code.

     int set_port(void *hdl, mixer_ctl_t *mc)
             is called in when AUDIO_MIXER_WRITE is used.  It should take data
             from the mixer_ctl_t struct at set the corresponding mixer values.
  Return 0 on success, otherwise an error code.

     int get_port(void *hdl, mixer_ctl_t *mc)
             is called in when AUDIO_MIXER_READ is used.  It should fill the
             mixer_ctl_t struct.  Return 0 on success, otherwise an error
             code.

     int query_devinfo(void *hdl, mixer_devinfo_t *di)
             is called in when AUDIO_MIXER_DEVINFO is used.  It should fill
             the mixer_devinfo_t struct.  Return 0 on success, otherwise an
             error code.

     void *allocm(void *hdl, int direction, size_t size, int type, int flags)
             optional, is called to allocate the device buffers.  If not present
 malloc(9) is used instead (with the same arguments but the
             first two).  The reason for using a device dependent routine
             instead of malloc(9) is that some buses need special allocation
             to do DMA.  Returns the address of the buffer, or 0 on failure.

     void freem(void *hdl, void *addr, int type)
             optional, is called to free memory allocated by alloc.  If not
             supplied free(9) is used.

     size_t round_buffersize(void *hdl, int direction, size_t bufsize)
             optional, is called at startup to determine the audio buffer
             size.  The upper layer supplies the suggested size in bufsize,
             which the hardware driver can then change if needed.  E.g., DMA
             on the ISA bus cannot exceed 65536 bytes.

     int mappage(void *hdl, void *addr, int offs, int prot)
             optional, is called for mmap(2).  Should return the map value for
             the page at offset offs from address addr mapped with protection
             prot.  Returns -1 on failure, or a machine dependent opaque value
             on success.

     int get_props(void *hdl)
             Should return the device properties; i.e. a combination of
             AUDIO_PROP_xxx.

     int trigger_output(void *hdl, void *start, void *end,
             int blksize, void (*intr)(void*), void *intrarg,
             struct audio_params *param)
             optional, is called to start the transfer of data from the circular
 buffer delimited by start and end to the audio hardware,
             parameterized as in param.  The call should return when the data
             transfer has been initiated (normally with DMA).  When the hardware
 is finished transferring each blksize sized block, the function
 intr should be called with the argument intrarg (typically
             from the audio hardware interrupt service routine).  Once started
             the transfer may be stopped using halt_output.  Return 0 on success,
 otherwise an error code.

     int trigger_input(void *hdl, void *start, void *end,
             int blksize, void (*intr)(void*), void *intrarg,
             struct audio_params *param)
             optional, is called to start the transfer of data from the audio
             hardware, parameterized as in param, to the circular buffer
             delimited by start and end.  The call should return when the data
             transfer has been initiated (normally with DMA).  When the hardware
 is finished transferring each blksize sized block, the function
 intr should be called with the argument intrarg (typically
             from the audio hardware interrupt service routine).  Once started
             the transfer may be stopped using halt_input.  Return 0 on success,
 otherwise an error code.

     int dev_ioctl(void *hdl, u_long cmd, caddr_t addr,
             int flag, struct proc *p)
             optional, is called when an ioctl(2) is not recognized by the
             generic audio driver.  Return 0 on success, otherwise an error
             code.

     The query_devinfo method should define certain mixer controls for
     AUDIO_SETINFO to be able to change the port and gain.

     If the audio hardware is capable of input from more than one source it
     should define AudioNsource in class AudioCrecord.  This mixer control
     should be of type AUDIO_MIXER_ENUM or AUDIO_MIXER_SET and enumerate the
     possible input sources.  For each of the named sources there should be a
     control in the AudioCinputs class of type AUDIO_MIXER_VALUE if recording
     level of the source can be set.  If the overall recording level can be
     changed (i.e. regardless of the input source) then this control should be
     named AudioNrecord and be of class AudioCinputs.

     If the audio hardware is capable of output to more than one destination
     it should define AudioNoutput in class AudioCmonitor.  This mixer control
     should be of type AUDIO_MIXER_ENUM or AUDIO_MIXER_SET and enumerate the
     possible destinations.  For each of the named destinations there should
     be a control in the AudioCoutputs class of type AUDIO_MIXER_VALUE if output
 level of the destination can be set.  If the overall output level can
     be changed (i.e. regardless of the destination) then this control should
     be named AudioNmaster and be of class AudioCoutputs.

SEE ALSO    [Toc]    [Back]

      
      
     audio(4)

HISTORY    [Toc]    [Back]

     This audio interface first appeared in NetBSD 1.3.

BSD                             March 11, 2002                             BSD
[ Back ]
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