msgc, msg_window, msg_string, msg_clear, msg_standout, msg_standend,
msg_display, msg_display_add, msg_prompt, msg_prompt_add,
msg_prompt_noecho, msg_table_add - simple message list compiler
msgc [-o name] file
#include "msg_defs.h"
void
msg_window(WINDOW *window);
const char *
msg_string(msg msg_no);
void
msg_clear(void);
void
msg_standout(void);
void
msg_standend(void);
void
msg_display(msg msg_no, ...);
void
msg_display_add(msg msg_no, ...);
void
msg_prompt(msg msg_no, const char *def, char *val, int max_chars, ...);
void
msg_prompt_add(msg msg_no, const char *def, char *val, int max_chars,
...);
void
msg_prompt_noecho(msg msg_no, const char *def, char *val, int max_chars,
...);
void
msg_table_add(msg msg_no, ...);
This implements a curses based message display system. A source file
that lists messages with associated names is given to msgc and produces
both a .c and a .h file that implement the menu system. The standard
root name of the files is msg_defs. The -o name can be used to specify a
different root name.
MSGDEF Can be set to point to a different set of definition files for
msgc. The current location defaults to /usr/share/misc.
/usr/share/misc/msg_sys.def
The format is very simple. Each message is started with the word
`message' followed by the name of the message. The body of the message
is next and is started by a { and closed by a }. The braces are not part
of the message. Everything, including newlines between the braces are
part of the message.
The defined messages are used through calls routines that manipulate the
messages. You first need to set the curses(3) environment up and then
tell the message system which window to use for displaying message by
calling the function msg_window().
All variable argument lists in the functions are used as are arguments to
sprintf. The messages may have sprintf conversions in them and the corresponding
parameters should match. Messages are identified by name
using the notation `MENU_name' where ``name'' is the name in the message
source file. (The definitions are accessed by including the generated .h
file into a source file wanting to use the message routines.)
The function msg_string() just returns a pointer to the actual message
string. The functions msg_clear(), msg_standout() and msg_standend()
respectively clear the message window, set standout mode and clear standout
mode.
The functions msg_display() and msg_display_add() cause a defined message
to be displayed in the message window and does the requested conversions
before printing. The difference is that msg_display() clears the window
before displaying the message. These functions fill paragraphs for readability.
The msg_table_add() function behaves like msg_display_add() but
does not fill text.
The remaining functions deal with a prompt facility. A prompt message is
either taken from the message directory or from a given string. The message
is processed with sprintf and then displayed. If the parameter def
is non-NULL and not a string of zero length, a default value is printed
in brackets. The user is allowed to type in a response. If the user
types just the newline character, the default is returned in the value.
The parameter max_chars is the length of the parameter val, where the
results are stored. The parameters def and val may point to the same
character array. If the default is chosen, the character array is not
changed. The functions msg_echo() and msg_noecho() control whether the
prompt routine echo or don't echo the input that is typed by the user.
Philip A. Nelson for Piermont Information Systems Inc.
BSD September 26, 1997 BSD
[ Back ] |