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VLGETCONTROL(3dm)					     VLGETCONTROL(3dm)


NAME    [Toc]    [Back]

     vlGetControl, vlSetControl	- get or set control VL	value

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/vl.h>

     int vlGetControl(VLServer svr, VLPath path, VLNode	node,
	       VLControlType type, VLControlValue *value);
     int vlSetControl(VLServer svr, VLPath path, VLNode	node,
	       VLControlType type, VLControlValue *value);

PARAMETERS    [Toc]    [Back]

     svr      The handle for the video server to use.

     path     Specifies	a handle to the	path.

     node     Specifies	the node on which the control resides (VL_ANY
	      specifies	any node)

     value    Specifies	a pointer the control's	values or return values.

     type     Specifies	the control type, as defined in	<dmedia/vl.h>

DESCRIPTION    [Toc]    [Back]

     vlGetControl immediately gets the specified control's value and stores
     the result	in the VLControlValue struct pointed to	by value.

     vlSetControl immediately sets the specified control's value using the
     values specified in the VLControlValue struct.

     The following is the list of device independent controls defined in the
     VL. Devices may not support all controls.

	  VL_DEFAULT_SOURCE(int)
	       returns the node	number of the current default video source
	       node.  This is the node number which will be used when VL_ANY
	       is specified as the node	number in vlGetNode(3v). This control
	       is read-only.

	  VL_TIMING(int)
	       specifies the video timing which	will be	used by	a video	node.

	  VL_ORIGIN(x,y)
	       specifies the location of the upper left	corner of the active
	       video. This control applies to screen nodes.

	  VL_OFFSET(x,y)
	       specifies the location of the upper left	corner of video	with
	       respect to the active video region. The dimensions of the
	       active video region are timing and device dependent.





									Page 1






VLGETCONTROL(3dm)					     VLGETCONTROL(3dm)



	  VL_SIZE(x,y)
	       specifies the size of the active	video region on	video nodes,
	       and the clipped size of video on	other nodes.

	  VL_RATE(fract)
	       specifies rate of data transfer in frames or fields per second,
	       depending on the	setting	of VL_CAP_TYPE.	Note that most VL
	       devices will return an approximated rate	of 30/1	or 60/1	when
	       they are	in actuality performing	30000/1001 or 60000/1001
	       fields or frames	per second (i.e. the full field	or frame rate
	       for NTSC). For these devices, fractional	field or frame rates
	       are affected as well. A field rate of 15/1 is in	reality
	       15000/1001, for example.

	  VL_ZOOM(fract)
	       specifies a zoom	factor where 1.0 is nominal.

	  VL_CAP_TYPE(int)
	       specifies whether transfer should be frame or field based, and
	       whether fields should be	interleaved. This control affects
	       buffer size, and	if needed, should be set before	the buffer is
	       created.

	  VL_PACKING(int)
	       specifies the pixel packing.

	  VL_WINDOW(uint)
	       specifies the X window id of the	window to be associated	with a
	       screen drain.

	  VL_BRIGHTNESS(int)
	       specifies brightness factor.

	  VL_CONTRAST(int)
	       specifies contrast.

	  VL_HUE(int)
	       specifies hue.

	  VL_SATURATION(int)
	       specifies saturation.

	  VL_FREEZE(boolean)
	       causes data transfer to continually send	the same frame.

	  VL_MUXSWITCH(int)
	       specifies the connector to be used on video nodes which have
	       multiple	inputs.	For example, an	analog video node may have
	       both RCA	composite connectors and svideo	connectors.






									Page 2






VLGETCONTROL(3dm)					     VLGETCONTROL(3dm)



	  VL_FORMAT(int)
	       specifies the video data	format for a video node.

	  VL_SYNC(int)
	       specifies the sync mode.

	  VL_SYNC_SOURCE(int)
	       specifies which video node is to	be used	as the timing source.
	       This control should be used in conjunction with VL_SYNC.

	  VL_LAYOUT(int)
	       specifies the video data	layout for a video node.

     Control values are	control- and device-dependent.	See the	manual for
     detailed descriptions of the values for each control.

     Various controls affect buffer creation, and should be set, if needed,
     prior to calling vlCreateBuffer(3dm). In particular, frame	size is
     dependent on the controls VL_CAP_TYPE, VL_PACKING,	VL_SIZE, VL_ZOOM,
     VL_OFFSET and VL_TIMING. In general, control settings should be completed
     before the	buffer is created.

RETURN VALUE    [Toc]    [Back]

     If	successful, these functions return zero.  A value of -1	indicates an
     error, and	vlErrno	is set to the correct error number. If an error	of
     VLValueOutOfRange is returned from	vlSetControl, the VL had to adjust the
     value passed in before using it. In this case the user should always
     check to see what the value was set to using vlGetControl.	 If other
     errors are	returned, the value should also	be checked.  VLBadValue	means
     that the value was	not set. VLBadControl means that the control does not
     exist on the specified node or path.

SEE ALSO    [Toc]    [Back]

      
      
     vlGetControlInfo(3dm), vlGetControlList(3dm)
VLGETCONTROL(3dm)					     VLGETCONTROL(3dm)


NAME    [Toc]    [Back]

     vlGetControl, vlSetControl	- get or set control VL	value

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/vl.h>

     int vlGetControl(VLServer svr, VLPath path, VLNode	node,
	       VLControlType type, VLControlValue *value);
     int vlSetControl(VLServer svr, VLPath path, VLNode	node,
	       VLControlType type, VLControlValue *value);

PARAMETERS    [Toc]    [Back]

     svr      The handle for the video server to use.

     path     Specifies	a handle to the	path.

     node     Specifies	the node on which the control resides (VL_ANY
	      specifies	any node)

     value    Specifies	a pointer the control's	values or return values.

     type     Specifies	the control type, as defined in	<dmedia/vl.h>

DESCRIPTION    [Toc]    [Back]

     vlGetControl immediately gets the specified control's value and stores
     the result	in the VLControlValue struct pointed to	by value.

     vlSetControl immediately sets the specified control's value using the
     values specified in the VLControlValue struct.

     The following is the list of device independent controls defined in the
     VL. Devices may not support all controls.

	  VL_DEFAULT_SOURCE(int)
	       returns the node	number of the current default video source
	       node.  This is the node number which will be used when VL_ANY
	       is specified as the node	number in vlGetNode(3v). This control
	       is read-only.

	  VL_TIMING(int)
	       specifies the video timing which	will be	used by	a video	node.

	  VL_ORIGIN(x,y)
	       specifies the location of the upper left	corner of the active
	       video. This control applies to screen nodes.

	  VL_OFFSET(x,y)
	       specifies the location of the upper left	corner of video	with
	       respect to the active video region. The dimensions of the
	       active video region are timing and device dependent.





									Page 1






VLGETCONTROL(3dm)					     VLGETCONTROL(3dm)



	  VL_SIZE(x,y)
	       specifies the size of the active	video region on	video nodes,
	       and the clipped size of video on	other nodes.

	  VL_RATE(fract)
	       specifies rate of data transfer in frames or fields per second,
	       depending on the	setting	of VL_CAP_TYPE.	Note that most VL
	       devices will return an approximated rate	of 30/1	or 60/1	when
	       they are	in actuality performing	30000/1001 or 60000/1001
	       fields or frames	per second (i.e. the full field	or frame rate
	       for NTSC). For these devices, fractional	field or frame rates
	       are affected as well. A field rate of 15/1 is in	reality
	       15000/1001, for example.

	  VL_ZOOM(fract)
	       specifies a zoom	factor where 1.0 is nominal.

	  VL_CAP_TYPE(int)
	       specifies whether transfer should be frame or field based, and
	       whether fields should be	interleaved. This control affects
	       buffer size, and	if needed, should be set before	the buffer is
	       created.

	  VL_PACKING(int)
	       specifies the pixel packing.

	  VL_WINDOW(uint)
	       specifies the X window id of the	window to be associated	with a
	       screen drain.

	  VL_BRIGHTNESS(int)
	       specifies brightness factor.

	  VL_CONTRAST(int)
	       specifies contrast.

	  VL_HUE(int)
	       specifies hue.

	  VL_SATURATION(int)
	       specifies saturation.

	  VL_FREEZE(boolean)
	       causes data transfer to continually send	the same frame.

	  VL_MUXSWITCH(int)
	       specifies the connector to be used on video nodes which have
	       multiple	inputs.	For example, an	analog video node may have
	       both RCA	composite connectors and svideo	connectors.






									Page 2






VLGETCONTROL(3dm)					     VLGETCONTROL(3dm)



	  VL_FORMAT(int)
	       specifies the video data	format for a video node.

	  VL_SYNC(int)
	       specifies the sync mode.

	  VL_SYNC_SOURCE(int)
	       specifies which video node is to	be used	as the timing source.
	       This control should be used in conjunction with VL_SYNC.

	  VL_LAYOUT(int)
	       specifies the video data	layout for a video node.

     Control values are	control- and device-dependent.	See the	manual for
     detailed descriptions of the values for each control.

     Various controls affect buffer creation, and should be set, if needed,
     prior to calling vlCreateBuffer(3dm). In particular, frame	size is
     dependent on the controls VL_CAP_TYPE, VL_PACKING,	VL_SIZE, VL_ZOOM,
     VL_OFFSET and VL_TIMING. In general, control settings should be completed
     before the	buffer is created.

RETURN VALUE    [Toc]    [Back]

     If	successful, these functions return zero.  A value of -1	indicates an
     error, and	vlErrno	is set to the correct error number. If an error	of
     VLValueOutOfRange is returned from	vlSetControl, the VL had to adjust the
     value passed in before using it. In this case the user should always
     check to see what the value was set to using vlGetControl.	 If other
     errors are	returned, the value should also	be checked.  VLBadValue	means
     that the value was	not set. VLBadControl means that the control does not
     exist on the specified node or path.

SEE ALSO    [Toc]    [Back]

      
      
     vlGetControlInfo(3dm), vlGetControlList(3dm)


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