VLGETCONNECTIONINFO(3dm) VLGETCONNECTIONINFO(3dm)
vlGetConnectionInfo - get information about a video connection
#include <dmedia/vl.h>
VLConnectionInfo vlGetConnectionInfo(VLPath path, VLNode source, VLNode drain);
path Specifies the path.
source Specifies the source node.
drain Specifies the drain node.
vlGetConnectionInfo returns info about a specified connection on a
specified path.
typedef struct __vlConnectionInfo {
VLFractionRange latency; /* Latency, calculated or empirical */
} VLConnectionInfo;
If successful, this function returns a structure containing information
about the specified connection. A value of -1 indicates an error.
vlCreatePath(3dm), vlSetupPaths(3dm), vlAddConnection(3dm),
vlDeleteConnection(3dm)
VLGETCONNECTIONINFO(3dm) VLGETCONNECTIONINFO(3dm)
vlGetConnectionInfo - get information about a video connection
#include <dmedia/vl.h>
VLConnectionInfo vlGetConnectionInfo(VLPath path, VLNode source, VLNode drain);
path Specifies the path.
source Specifies the source node.
drain Specifies the drain node.
vlGetConnectionInfo returns info about a specified connection on a
specified path.
typedef struct __vlConnectionInfo {
VLFractionRange latency; /* Latency, calculated or empirical */
} VLConnectionInfo;
If successful, this function returns a structure containing information
about the specified connection. A value of -1 indicates an error.
vlCreatePath(3dm), vlSetupPaths(3dm), vlAddConnection(3dm),
vlDeleteConnection(3dm)
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